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3515 threads · Page 51 of 71

Errors on Signals when opening the scene in editor 2 messages
Godot 4 GDScript Solved
Screenshots from SubViewport are blank 6 messages
Solved
Is there a reasonable way to update a 3D model rig without having to redo all the PhysicalBone3Ds? 2 messages
Simple networking learning resources/videos 24 messages
3D Solved GDScript Godot 4 Networking
TileMapLayer deletion and setting behaviour 2 messages
GDScript Solved
Viewport Camera not following Player movement in the Scene (3D) 61 messages
3D Godot 3 2D
set_shader_parameter not doing anything 19 messages
Shaders-VFX Godot 4 Plugin-Addon Solved
Loading screen for procedural generation 16 messages
Dynamic sounds based on physics in Godot 7 messages
Godot 4
Looking for a tutorial to help me make a custom Tool/Plugin for making a Skill Tree. (SOLVED) 3 messages
Saving ExtResource 2 messages
Godot 4 GDScript
Draw canvas node with UI element controls on top 5 messages
Godot 4
Does Godot Support Replacement Materials? (Vertex Colors Texture) 7 messages
Shaders-VFX Godot 4 3D
Separation Of Concerns 13 messages
C# Godot 4
Trying to correct final output of my shader 7 messages
Show specific properties in Inspector for an Array of PackedScenes for Item Library 6 messages
Godot 4 GDScript
PopupMenu showing at a displaced position 4 messages
GPUParticle2D animated alpha bug? 2 messages
Godot 4 GDScript 2D Animation
GDExtension: cannot load or use singleton 3 messages
GDNative-GDExtension Godot 4 GDScript Plugin-Addon
Extending abstract class is not working 17 messages
Scriptless error (assign: Unable to convert array index 0 from "String" to "Object") 12 messages
Godot 4 GDScript Solved
How do I make signals "public"? 11 messages
GDScript Godot 4 3D
Help with fixing pan and tilt rotation towards target 19 messages
GDScript Godot 4 3D Math
Custom RichTextEffect not showing up as an option for RichTextLabel Markup 2 messages
C# UI-UX Solved Shaders-VFX Godot 4
Dynamically created CollisionShape3Ds are shared between all objects 6 messages
GDScript Godot 4 3D
Weird shadows appearing when Spotlight3D is pointing at a curved edge. 3 messages
Godot 4 3D
Persistent unique ID for custom nodes 7 messages
Godot 4
"This Script is a custom type" 9 messages
Godot 4 GDScript Plugin-Addon
How to achieve this pixel drawing feature from Webfishing 3 messages
Solved
how to use EditorResourcePicker 8 messages
Godot 4 UI-UX GDScript Solved
How to achieve cleaner collisions with moving platforms (using CharacterBody2D) 9 messages
Solved Godot 4 GDScript 2D Physics
Transitioning a Player from scene to scene 7 messages
GDScript Godot 4 3D
Need help to troubleshoot a SSR issue - reflections are too light and/or have the wrong color 2 messages
3D
Can't export array of type inner class 3 messages
Springy log bridges 20 messages
Send entire scene remotely 2 messages
Networking Godot 4 Solved
Dynamically created collision shapes based on polygon vertex count 3 messages
GDScript Godot 4 Math 2D Physics
Collision shape sometimes vibrates when touching the floor 3 messages
Godot 4 3D Solved Physics
NavigationServer3D : I can't enable debug 8 messages
3D Solved GDScript Godot 4 Custom Engine Build
how to install export templates for version 4.4dev7 2 messages
Issue with deserializing nested resource 21 messages
GDScript Godot 4 Solved
Which nodes to use? 4 messages
Godot 4 Animation 2D
plugin development: how to be notified when scene is loaded in editor, without code in the scene 2 messages
Godot 4 Plugin-Addon Solved
Trouble Detecting Player with Node3D vs. Character3D, using Raycast3D 9 messages
3D Solved GDScript Godot 4 Physics
How do you handle importing a file as several resources? 4 messages
C# Godot 4 Plugin-Addon
Polygon2D nodes being duplicated on load of PackedScene. 2 messages
Godot 4
Strange behavior related to awaited SceneTreeTimer in array of callables 8 messages
New Player's Position Copied to Existing Player Position - SOLVED 24 messages
Godot 4 Networking
move_and_collide passing the same angle in left and right collision 8 messages
Solved Godot 4 GDScript 2D Physics
Is it possible to create reflections that only show specific objects on the ground? 6 messages
Godot 4 3D