#UI - topic areas” (themed zones)

7 messages · Page 1 of 1 (latest)

lament drum
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Hello Planet Coaster Team,

I’m currently working on a larger park with five different themed areas, and I’ve found myself missing a clearer overview of what each area contains.
You’ve already implemented something similar with staff zones, which are very helpful for organizing and managing staff efficiently. Building on that idea, I’d love to suggest a feature that allows players to create and manage “topic areas” (themed zones) with a more detailed overview.

Ideally, each topic area could include:

  • Attractions
  • Facilities
  • Assigned staff
  • Profitability or financial performance
  • Additional relevant metrics

Having all this information accessible in one place would make it much easier to review and manage each area quickly and effectively.

Thank you for your continued work on the game—I really enjoy the depth and creativity it offers.

Best regards

pseudo kiln
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Thats already in the game though, just kinda still broken. In the staff zoning ui you can select one staff zone and it will display exactly what you mentioned about that zone. How many rides, how many assigned janitors for that zone and all that stuff. Might be you missed it. Ima post a screenshot later when im off of work

lament drum
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Hey E-Sport, i know what u mean, but u can find it just under the staff zoning and this is just a overview, not that u can adjust something for this u have to go in the management system.What i mean that u really create a own themed zones, what u can even filter it in the management system.

pseudo kiln
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Oh ok i see. Mb then i misunderstood your point 💪🏽

lament drum
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From the management view, it would make sense to create a theme zone (maybe as a filter), where u can adjust everthing easier instead the full overview like in the management system. Just make maybe a filter in the managemnet system. I hope it was more clear now. 🙂 But thanks for the quick response

void snow
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I still find work zones in Pc2 very confusing. It takes some forever to find their menu, to assign employees, etc. Everything is very hidden. I wish Frontier revised the whole staff management UI

pseudo kiln