#Forced text input.
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The worst part of it is that the .1 offsets are actually rounded .01-.09 offsets. There's a whole second decimal that exists in the sliders but not in the numbers we see. We need ways to manually set them all.
We need to change all the float values to byte values and just have 10 = 1. 9 = 0.9 so on so forth (or 100 = 1 or even 1000 = 1, if you want excessively precise numbers for some weird reason). Floating point math is always so wonky. https://www.youtube.com/watch?v=O6FsyQZzJJ0
Why 0.1 + 0.2 ≠ 0.3 and what the hell is IEEE 754? Let's find out.
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... Wait no I'm stupid you can still use float values but have 1 be 0.1 or 0.01, or 0.001.
Basically never introduce decimals to the computer, only the player in the form of a fake number, computers hate decimals. 
Only ever show decimals to the player as a fake number, because computers shnit themselves thinking about decimals.
"What do you MEEEEAN there's a bit between 1 and 0?! That's IMPOSSIBLE!"