It was no surprise that Charged Blast needed a nerf, people complained about this skill since its release. It was a must have skill no mater your loadout, so the nerf is no surprise, but... was the nerf too strong?
The skill feels so neutered now that is not even worth the slot.
This has a good side, because now character specific attacks can compete for the slot, but I don't like the idea that CB feels almost useless now. It's just a premium AoE knockback.
Something should be given to compensate the removal of the multi hitting and the easy recovery from getting hit. Maybe bigger AoE? Generate more rings? Better knockback?