So here is my deck suggestion:
Debuffed Deck (I really wanna call it “BMP Deck” but it does feel like a big ask)
8 joker slots
Custom eternal negative joker, $0 sell value (I will refer to it as the Buff joker):
"At the beginning of the Ante, set joker charges to 12.
At the beginning of the Round, use one charge for each Joker to the left, remove all joker debuffs, Jokers to the right get debuffed. If charges are not enough, only the leftmost Jokers will not get debuffed for any remaining charges"
#Deck suggestion
2 messages · Page 1 of 1 (latest)
Here are some thoughts I couldn't fit due to too many words:
// The Buff joker itself doesn’t count toward its (de)buffing mechanic
// $0 sell value because of temperance, you'd have a ton of it with the sheer amount of jokers regardless
// I suppose Crimson Heart would debuff only the non-debuffed jokers
// Skipping will be slightly more viable if you want to make big plays by saving your charges
// Antimatter will increase charges with 3
// Not 100% sure about the initial number of charges in terms of balancing (12 is a round number by being divisible by 3); I think it is good enough so that you must think about your plays, though having 13 or 14 charges creates the possibility for technically 4.33 or 4.67 joker slots, which surely is more convenient
// About multiple copies behavior:
• If making copies of Buff joker is not compatible at all, everything around Invisible joker and Ankh would behave the same as usual and everyone is happy, I think that should be the case
• If making copies of Buff joker is compatible, as it normally would be like with any other joker, then we have 2 scenarios:
o The resource charges DOES NOT stack between the copies -> in that case making a copy of Buff joker will be a non-negative eternal, completely worthless joker-slot-taker, and even if the copy was not eternal, it would feel bad for the player to waste an Ankh or the rare Invisible joker on such an uneventful proc.
o The resource charges DOES stack between the copies -> in that case having Ankh or Invisible joker would be a risky trade early game and inconsistent choice late game, and the skill around the gimmick of a set amount of charges each ante goes away for a single joker slot
I like the way it would introduce planning ahead the entire ante, do you want to play it safe in the non-Nemesis blinds or keep your charges for a big play in the Nemesis round.