🎮︱gameplay-feedback
Eyeclops Extreme Damage (unsure if intended)
gameplay
Lore Idea: Genetically Modified Farm Animals
Lil Tangus planetary revamp
gameplay
Ideas for new Meat Part abilities
gameplay
Condensing the total currency amount
progression
gameplay
Critique of SwapMeat's Lore & Story
gameplay
Lore Idea: Building Upon the Insectoids
Suggestions for improving the Grapple Tongue
gameplay
Interchangeable Weapon Perks
progression
gameplay
Magnum Redesign
gameplay
1 or 2 melee options for weapons
gameplay
Small Shrine Additions
ui/ux
gameplay
carl coins, my precious carl coins
progression
Sitting at tables by bolt burgers
Bring Back Old Roxy Voice (and other voice suggestions)
ui/ux
gameplay
Enemy logbook
gameplay
You can remove the Meat Market meats
gameplay
Blast Jumping!
gameplay
Idea for opening up the hub ship
gameplay
Meat giants need to be reduce
Make Franken Beans Beatable Without Long Range Weapons When Enranged
Fewer enemies during chef's in random
Add an Endless Mode
Electric Grenade Launcher feels really underwhelming
Add Some Form of Build Control
Elements System Needs More Variation
progression
gameplay
MWM solo experience feedback
progression
gameplay
Please lower the crowd volume during the MNM fight
The item menu is a bit of a confusing mess
SWAP MEAT SPEEDRUN´S!!
Walker(LIV-mas) Blue Orb Attack
ui/ux
[Migrated] Jump height in water is reduced too much
[Migrated] Item drops should last longer before despawning