#Hard mode visuals

3 messages · Page 1 of 1 (latest)

loud mountain
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Hi, it'll be nice to have some visual distinction between regular and hard modes to avoid unintentional cases when a character ineffectively farms a regular map instead of the hard one.

sudden skiff
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yeah some darker shade on environment or the mobs probably nice to differentiate it

opal glade
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Agreed. Even like a red border around enemies on hard would be nice. Find myself going back to the obelisk to double check the difficulty all the time