#Pet exp in hard mode
9 messages · Page 1 of 1 (latest)
This might make it a bit difficult, because when you come out of offline grind the items are spewed on the ground and they are the same - 1 item showing, but it could be holding hundreds in it. The pet would super-level from those if this is implemented.
Then the resources would have to be re-coded and separated into normal and hard mode resources and you wouldn't be able to use them on a vise-versa basis.
... overthinking there mate. Just add the same code that effects our characters but to the pet. When the pet picks up an item, make it get 10 exp instead of 1 on hard mode
It's a really, really good idea but (anyway I think about it) very hard to implement. The character gets nothing as a result of picking either 1 or more quantities from the ground so it's easy to work with it.
Everything has an associated ID behind it for the system to use, either in calculations or translation. The pet is complicated. I imagine it's setup to recognise the existing IDs on the frontend (with quantity 1, overwritten) to fetch and add to the character's inventory. One collection = 1 XP, ignoring the calculation for quantity. If you complicate the system to check for quantity on top of ID this will affect how it collects the offline gains because it would have to follow the same logic - one collection = 1 XP x quantity of said ID. And you'll get something like - pet see, pet pick, system calculate, pet overpowered.
Me loves a challenge! And I'm sure the devs would most likely be able to think of something. I'm all for this!
One way around it would probably be cloning the Normal Mode items and assigning new IDs to them, to use in Hard Mode. Then making all recipies that use normal to also allow the combined use of normal+hard to complete a recipe. That way they'll just have to set the priority of which ID (which resource, normal or hard) is used first when crafting.
Again, overthinking. The quantity does not matter. It's simply just give pet 10 exp instead of 1 in hard mode when picking up an item.
Overthinking is most of what I do everyday, don't take away my mojo man 😅
🤔 Maybe use the zone ID to modify the XP that is obtained from one collection. Just modify by 1,000%.
Orrr just add the pets exp gain on pickup to the 10x code that already exists and call it a day