#Mim's Agent Optimized Mod Template

1 messages · Page 1 of 1 (latest)

fast violet
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Using an agent to assist with coding at all? Check out this project to help bootstrap your future mods. It's full featured, and has a lot of things figured out for you so you don't have to waste time bashing your head against a wall with your agent (or not). This was built and distilled from my other mod projects (craftbuddy, eldergpt spirit ring, lucky all around, etc) and the extensive documentation I've built working on those mods. Hopefully this helps get modders up and running quickly, and helps them build more complex mods more easily. This project comes bootstrapped with very carefully handpicked skills, and all the documentation you or your agent needs to make your mods easy to throw together.

https://github.com/lemon07r/AfnmAgentModTemplate

Please feel free to ask for help. And of course all my other mods are open sourced, feel free to steel whatever from those to help make your own mods.

GitHub

Template repo for Ascend From Nine Mountains mods with ModAPI-first scaffolding, runtime validation, and Workshop packaging - lemon07r/AfnmAgentModTemplate

outer charm
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Isn't your template missing the new translation extraction pre-build stuff?

fast violet
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I dont think i had the translation stuff documented, probably why I missed it. ill get that sorted

outer charm
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It should just be a build script in the package JSON hooked into build