#Blossom Razor and Iron Stacker

1 messages · Page 1 of 1 (latest)

narrow skiff
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Heyo nice build !
I copy and modfi it s bit :p

There are 1? 2? flaws what i faced with this build after useing it for a bit

  1. If your unlucky, the heal will bust everything. In the middle of the fight. 1 heal is ok only a small draw back, but if your unlucky and enemy hit u again < 50% than ur infinity stuck at healing stance. Never progress or simply die.

  2. Similar to no.1 if i countinue fighting and it happens that on fight start im below 50% and enemy hit hard? On first round its again infinity healing till end one of the 2 endings.
    2.1 or / and it does not seems to constant change stances so your missing the battle sense boni ^^

Sure maybe my EQ is just bad and my survial power is low, but just saying 😄

For long fights? Where u have general good survial stats probobly good idee with the heal inbetween

cerulean shale
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If the enemy is hitting so hard you have to use the heal every round then you are definitely fighting above your ability. I recently broke to 4 and without changing this at all and still wearing my 3 gear I defeated the Compression Altar guardian at the Beast-Filled Ruin.

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Did you apply masteries to the abilities? I try to get heal5 on the first mastery on every ability when I'm using a root that doesn't have a heal. Yes I know Blossom has this one but it doesn't count if it forces you to reset your build.

narrow skiff
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Ya maybe your right, to strong enemys?
Was mostly "loseing" vs bssic late stage maps like the black pit? Or how ever its called/the map behind it where u can get another flame.
Runs general good, but as soon i started rounds with heal, they killed me easyly (mostly on all late stage was the same)

i have also mastery heal on every. Slot 1
Slot 2 armor (idk what else)
Slot3 mostly + raz blossom spawn.
Ofc all mastery V
Only change what i have mad, remove the whole healing for now.
And to put life rescu in the first slot. To have some heal if reach low Hp. Was mostly enough to heal me from down to 20k hp up to 60-90k hp on round 2-3.

With the IV skill for iron after each tech it makes stuff even easyer / dont need iron seed stance several rounds.(resulting in 14 iron in my case)

General i would recommand you with ypur build, to add a cycle position 2
So you benefit from battle sense boost whst should be 30%+ at your point.

Im still at realm III ^^

I dont wanted to offense you or anything ^^
Just reportet my experiance with this build.

And for the heal, if u put like everything else slot 4 the blossom seed, than u could directly switch back from heal to your normal stance, yes heal would be a little bit lower, but you would faster build up your normal stance order again / dont lose 2 whole rounds? befor going back to the "battle stance" or even more, if you need to/want to build up iron blossoms again (if there are any very long fights that is)

Just saying here my option 🙂

narrow skiff
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thats how my looks atm

rough crystal
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whats that technique you have at the beginning of nearly every stance?

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nvm found it