#Save issue

15 messages · Page 1 of 1 (latest)

paper verge
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Hello, as I said in the general chat, I've had two problems recently. First, the clock froze and the car wouldn't move. When I finally got the car moving, the clock remained frozen and interactive objects disappeared from the world. Second, the clock speed up, my character went underground, and I had to use /unstuck to return to the surface, but the game was stuck at an odd speed, making it unplayable.

mighty parcelBOT
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<@&1252292809197617306>

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<a:hello:1371942411927814294> Hey! Welcome to the Support Channel!

Hey @paper verge, welcome to Drive Beyond Horizons support channel!
Ask your question, don't ping anyone and wait patiently.
Ensure you've read all support channel guidelines and #📜・rules.
To make things smoother, please use Share Informations.
If your problem was solved or if you want to close it, use"Close Post".

vagrant sparrow
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I see your game is running at about 2 fps, can you use the Share Informations button above please?

paper verge
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But the clock in the upper left corner is running fast, hence the problem with the FPS.

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The issue isn't the FPS, but the clock; in one save file the clock is stopped, and in another it's sped up.

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The game runs smoothly on my computer.

vagrant sparrow
paper verge
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DBH Build Number: 22587174
Direct X11 or Direct X12: Direct X11
Your OS Version: Windows 10 PRO
Graphics Card: RTX 3060 TI
CPU: Ryzen 5 3600
RAM: 32gb 3200mhz
In-Game Graphics Preset (Potato, Balanced, Cinematic): Balanced

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I'm going to run the game in DirectX 12 to test it.

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I went into the save file for video 2, and I noticed that the clock only started counting when I pressed Shift.

grizzled widget
sick umbra