#Add an option to remove NPCs spawning that you can't sell to

1 messages · Page 1 of 1 (latest)

terse thicket
#

I was playing with a friend to collect reputation, when I said "If the game doesn't spawn NPCs that you aren't able to sell to we could easily speed through this run" because the NPCs we can't sell to are taking up "space", that could be used to spawn NPCs that we can sell to.

Another route for this is add an advertisement board/a section in the newspaper telling specific customers to come to the stall. It could cost money to advertise like:

$25 for 1 day
$50 for 3 days
$75 for 5 days
$100 for 7 days
$175 for 12 days/a normal run

You could also have the option to change which faction you want at the stall more. Both of these suggestions Would over all help with RNG (If the customer spawning is RNG). Or make it so instead of 1/3 of the NPCs being one faction, it could be 2/4 or 3/5 that is one faction while the other fraction is split between the other factions

#

this took so many braincells to conjure up

noble stratus
#

i reckon that advertisements should also bring around more cops because that would be fishy as hell a random stall getting advertised

terse thicket
#

Yeah

#

That does make sense

#

However an extra cop could easily be circumvented by placing items in the customers' bag

potent smelt
#

yes