#Rimuru Vanguard

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swift burrow
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Slime (Arbiter of Destruction)
Element: WaterElement

“Ideals without power are nonsense, and power without ideals is empty, right? I'm a greedy guy, but I don't have an interest in seeking power just for the sake of power, without the ambition to do something with it.”

Passives 1 - (Dragonic Commandment)

Every 12 attacks Slime (Arbiter of Destruction) performs, summon one of the three allies (Frost Dragon, Storm Dragon, and Scorch Dragon) to fight along Slime for 30 seconds (45 second cooldown). After all three allies have been summoned at least once, all three allies will attack simultaneously at once for 125% of Slime (Arbiter of Destruction) current damage.

Passive 2 - (Absolute Defense)

This unit is immune to:
Status Effects
Status Debuffs
Everytime Slime (Arbiter of Destruction) get status effect/debuffs, gain 10% damage and 5% range for 30 seconds

Passive 3 - (Perfect Sage)

All enemies within the range of Slime (Arbiter of Destruction), will now be slowed by 15% and take 5% more damage passively if within 10% of Slime (Arbiter of Destruction)’s Range.

Passive 4 - (Theoretical Skill Alteration)

For every unit within Slime (Arbiter of Destruction)’s range, Slime (Arbiter of Destruction) will gain the closest element within its range. For every unit with the same element as Slime (Arbiter of Destruction), will gain a buff of 17.5% Crit damage/rate and Damage, while units who aren’t the same element only gain a buff of 12% Crit damage/rate and Damage.

Model (both normal and shiny) left normal, right shiny
NOTE: Bold words are new stuff

swift burrow
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**Slime (Perfect Sage)
Element: CosmicElement

Passive 1 - (Being of Mana)

When this unit is placed, upgrade the Slime (Perfect Sage) to max upgrade and apply Slow to all enemies. Slime (Perfect Sage) also buff itself by 10% Damage when this unit is placed (Stack and cap at 100% Dmg). This unit also keeps all the buff from Slime (Arbiter of Destruction) permanently.

Passive 2 - (Theoretical Core)

For every second, Slime (Perfect Sage) attacks the same enemy; increases Slime (Perfect Sage)’s damage by 1% (No cap), however if Slime (Perfect Sage) stops attacking the same enemy, loses all the damage buff from Theoretical Core only and reset again.

Passive 3 - (Perfect Prediction)

If Slime (Perfect Sage) gets inflicted with status effects/debuffs, deal 200% of Slime (Perfect Sage)’s current damage (100 second cooldown). Everytime Slime (Perfect Sage) crits, force enemies to move backwards for 5 seconds (10 second cooldown).**

**Ability 1 - (Nihility Collapse) (exclusive to Slime Arbiter of Destruction)
Type: Active
Cooldown: Once per match

Deal 1500% of Slime (Arbiter of Destruction) Damage and then stun Slime (Arbiter of Destruction) for 30 seconds (Note: this ability WILL bypass Absolute Defense regardless).

Ability 2 - (Core transformation) (shared among both forms)
Type: Active
Cooldown: 1 second

Ability 3 - (Complete Analyzation)
Type: Active
Cooldown: 100 seconds

Inflict all enemies within Slime (Perfect Sage)’s range with both Despair and Stun (Ignore stun lockout).

Slime (Arbiter of Destruction) swaps into Slime (Perfect Sage). Can swap between forms.**

Deal 1500% of Slime (Arbiter of Destruction) Damage and then stun Slime (Arbiter of Destruction) for 30 seconds (Note: this ability WILL bypass Absolute Defense regardless).

swift burrow
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Ima add the memoria later

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Bumpity bump

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Bump time

carmine steeple
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Bump rimuru should have been a vanguard already

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jovial beacon
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b

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winter hare
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I highly doubt they would do this since he was a lt unit from the autumn secret portals

swift burrow
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Gotta believe in it

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bump lad

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maybe i make the mem later

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bump\

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jovial beacon
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balz

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