Slime (Arbiter of Destruction)
Element: 
“Ideals without power are nonsense, and power without ideals is empty, right? I'm a greedy guy, but I don't have an interest in seeking power just for the sake of power, without the ambition to do something with it.”
Passives 1 - (Dragonic Commandment)
Every 12 attacks Slime (Arbiter of Destruction) performs, summon one of the three allies (Frost Dragon, Storm Dragon, and Scorch Dragon) to fight along Slime for 30 seconds (45 second cooldown). After all three allies have been summoned at least once, all three allies will attack simultaneously at once for 125% of Slime (Arbiter of Destruction) current damage.
Passive 2 - (Absolute Defense)
This unit is immune to:
Status Effects
Status Debuffs
Everytime Slime (Arbiter of Destruction) get status effect/debuffs, gain 10% damage and 5% range for 30 seconds
Passive 3 - (Perfect Sage)
All enemies within the range of Slime (Arbiter of Destruction), will now be slowed by 15% and take 5% more damage passively if within 10% of Slime (Arbiter of Destruction)’s Range.
Passive 4 - (Theoretical Skill Alteration)
For every unit within Slime (Arbiter of Destruction)’s range, Slime (Arbiter of Destruction) will gain the closest element within its range. For every unit with the same element as Slime (Arbiter of Destruction), will gain a buff of 17.5% Crit damage/rate and Damage, while units who aren’t the same element only gain a buff of 12% Crit damage/rate and Damage.
Model (both normal and shiny) left normal, right shiny
NOTE: Bold words are new stuff
