#Dungeons problem.
1 messages · Page 1 of 1 (latest)
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1 messages · Page 1 of 1 (latest)
In dungeons i noticed that units that dont have full aoe dont actually target the first enemy, in guessing its because each path has a different length so it decides on how far away it is based on that, but that becomes a problem when there is an enemy literally right next to the center and an enemy far away from it.
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