- Unit Info
Name - King (Strongest)
Rarity - Exclusive
Obtainment - Event/Raid Unit
Evolution Normal
Placement - 4
Placement Cost - 1.7K Yen
Cost to MAX 7.77K Yen
Passive Info
-Passive 1 - King Style
Any unit in this unit’s range, gains +15% RNG and -10% SPA; All enemies that enter this unit’s range, spawn a hero at 30% of the enemies health (Caps at 100).
-Passive 2 - Overwhelming Presence
Any enemy that enters this unit’s range, inflict “Fear” debuff, taking 20% more damage from attacks.
After Evo -Passive 3 - Meta Luck
This unit is stun immune, whenever he would be stunned, instead cleanse an allied unit in this unit’s range (5s Cooldown); Additionally, any debuff that is applied to this unit or allied unit in this unit’s range, reverse the effect at 20% effect. (Cooldown 30s)
- Unit Moves
Placement - Menacing Stance - Full AOE (Does absolutely nothing)
Upgrade 3 - King’s Style - Full AOE (Gain faint red black aura)
Upgrade 5 - King’s Presence - Full AOE (Gain red and black aura)
Ability - King Engine
When a boss enters this unit’s range, you can spawn “Saitama” at 100% of the boss’ health (One Time Use); Additionally, all non-Boss enemies start taking every DOT effect every second; 10k DMG per second in this unit’s range. (120s Cooldown) https://tenor.com/view/kas-kas-one-punch-man-king-king-opm-king-one-punch-man-gif-17914970476855241808
https://tenor.com/view/king-one-punch-man-gif-14730491145224725875