#Portal Balancing

21 messages · Page 1 of 1 (latest)

long crest
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I have some ideas to balance portals so they aren't a hassle for players
1. Up the chances for non-secret portal hosts to get secret if they deal enough damage
Maybe like from 5% to 10% if they deal the most damage while being a non-host (if secret portal owner dealt most dmg the boost goes to second place)
2. Make portal replaying a vote option, where the majority has to vote in order to use another portal, OR if you don't vote, others will teleport without you. This is to prevent leechers
3. Infinite mode portal drops should be guaranteed once every 15 waves, with like a 2 or 5% chance of obtaining one per enemy killed and event infinite quests give 3 portals (remember the windhym inf quest? basically it also gives 3 portals instead of just gems every day)
4. Damage scaling on portals. Every player should add +75% enemy health so that players can't carry their alts with monarchs and get a lot of secret units (mainly an anti alt because ik ppl are gonna complain abt #1, I personally have no problem with portal alts)

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tropic ember
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W suggestion

long crest
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slate temple
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slate temple
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long crest
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potent nimbus
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Love the idea to get rid of leechers

long crest
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