#Evo name: Medieval Tail
14 messages · Page 1 of 1 (latest)
what would the specialization add? a new attack shape?
damage that scales with spines damage?
damage that scales with plating would be an option, or maybe ignoring armor
size scaling also works
maybe the other specialization changes the shape to be more linear, like a tail whip
it's probably a two-attribute attack, like trunk
or it could do extra damage at the tip or something like that, like a proper whip
more complex to code I assume but also a fun idea
actually, a somewhat humorous thing to do would be to have Tail Swipe be an attack that basically works like trunk but always comes from the back of Darwin, so you have to aim backwards but can attack in two directions at once