#Neutral Evil Overhaul
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are you reading
wait no judge wouldn't matter
attacks against them become unstoppable and astral
im going to bed it's 3am
another thing was
if they learn who is doomed or whatever
it would be kinda strong
by they i mean every evil
@cloud monolith Let me entertain you for another minute. The other main problem is unlike having to guess a town member's exact role or neutral's subalignment, you just have to guess Coven/Apoc as Coven/Apoc making it way easier to guess them.
Doomsayer on paper was a good solution to VFR, but it had many major flaws that make it probably even more unhealthy than ToS2 Executioner.
they are all toxic anti-everyone roles
and it's easier to win by defeating evils as Doomsayer
you might as well just call it a town role
they also didn’t care about how it felt to play them
The sole fact Coven/Apoc was much easier to guess indirectly made Doomsayer very town sided in most circumstances
And it only swings against town if people are confirmed quickly, and they don't die too quickly either.
If Doomsayer had to guess Coven/Apoc subalignment, then maybe it would've made some difference. It still wouldn't affect the possible swing however. But it would at least make it less braindead against evils.
i love pinpointing exactly when someone has realized they're losing an argument by when their points start just becoming attacking the other party
(if I had to guess it’d be both)
the problem is the punishment
im fine with nes being anti everyone but their punishments should HARM town and HINDER evils
and in 99% of cases it should do both if needed be
Worded it prefectly ne politician
Would it be healthier if Neutral Evils didn't have any kill power (no haunt, no plunder, no vanquish)?
The issue with that is
Town needs to play around them
And the only ways to make Town scared enough of an evil that they have to play around its existence is if that evil somehow makes them lose the game if they don’t
Most evils handle that by literally making Town lose
But NEs don’t, they can win with Town (meaning they aren’t incentivized to make Town lose) and Town isn’t required to kill them
So kill power is required to make anti-everyone NEs a threat.
Unless you do something similarly harmful to Town like super-roleblocking all Townies or removing Town’s ability to vote on trials
Jester super roleblock is honestly a better take
real
Townies would need to plan in advance who innos if they have the threat of a roleblock
and book holder should be immune
plus any nk, it will just silently fail
and berserker
so just roleblock all townies who guiltied
its wincon is still toxic though
town shouldnt be punished for lynching an evil
They aren’t being punished, their reward is lynching an evil
If they don’t want the drawback they play around it
It can still be a net positive in this instance
i mean they are being punished
super roleblock essentially means all coven and nk get a near guaranteed kill since tp and town disruptors are out of the question and ti get no information that night
They should inno if they are so important
But the jester who isn’t going to help town is gone now
at the cost of like 1 townie?
2?
That’s still bad but that would happen anyways for hanging the NE
so every townie has to play in fear of jester making them lose a night
flat out dying would be better for town
It makes Jester more consistent
This isn’t the end all solution or anything but like I said earlier, Jester at its core isn’t going anywhere
still a rotten to the core role
It’s a basic party role and people are going to be upset if they remove it for the 6 competitive TAA players
so I should ignore roles I have to deal with in any common neutral / random neutral slots
just because party roles
💀
wtf my message won’t send lmao?
what did i say LOL
common neutral is a problem in itself
since doom vs neutral pariah
(im looking to eliminate cn swing as well)
this makes sure the common neutral hates town and benefits evil
is your internet okay
party roles shouldnt be in normal gamemodes then
or whatever you define as a “party role”
(or flat out alignmentless)
so they cant spawn unless whitelisted
it still has neutral evil
But i get to play gray deputy
yeah but if jest is a “party role” it shouldnt be in something like ranked
post win of executioner sucks
(or all any for that matter)
I always torment evils too
but preferably we fix the role so it can be used in normal gamemodes
Unless they are neutral
instead of brushing it aside as a nonissue
Neutrals stick together
this is the problem with nes defined in one sentence 😭
someone said it here earlier
yep
exactly why i have made like 3 posts about pirate
its less anti everyone more anti the-person-i-want-to-fuck-over
there must have been like
hundred or so posts about pirate by now
and changing unstoppable to powerful is all we get offered
probably more
kinda sad
bandage on an amputated leg
(dont worry guys, potion master is now a hard counter to pirate! now its balanced!)
ok so anyways i might re - do neutral evil again (yay) and make them (atleast try to) anti everyone that harms town and hinders evils
since thats the main complaint
also now the pirate is even more pro town as it confirms the trickster too!
yeah
its dumb
i think this alternative would be better in all honesty but i guess it wont hurt to attempt?
i still have heavy doubts about anti everyone working
i know not everyone who dislikes this has this exact thought process but i feel like most of the backlash genuinely doesnt really come from a place of objective balance for the game
like people wont want jester to change cause its jester
yeah
and jester is “fun” to play
thats one of the problems
id rather play dreamweaver
ive had great dreamweaver games
solo dreamweaver 😭
I don’t like jester but it’s pretty much a content creator’s golden role
solo dreamweaver gets to fulfil its destiny as a booksponge
@exotic skiff since you’re here can you give me an overview of why you dont like this
since i forgot
yeah this too
I don’t like the execution
what about the execution
that is what an overhaul is
or NE soul collector i suppose
reusing assets since deleting them is no longer an option
so you don’t like how they’re pariah lite?
Default silhouettes exist
curtis wont delete roles
best we use what we have
(overhauling them to change their identity to be like them)
if you don’t like that its fine
They are however the worst bucket imo
The concept of winning with everyone is too much of a gameplay philosophy focus
they have to reach a certain goal that town shouldnt want
NEs should either all be like current exe and be anti-town or all pure neutral
current executioner is pariah lite
You want anti-town which is fine
its very hard to make it pure unadulterated neutral
i just expanded on executioner
i guess thats what they tried to do with inq?
i believe these are still distinct enough from np in order to justify them being in their own bucket
and they bring their own utility that cant be compact all into a few np roles
yeah
Neutrals just want to win, pirate and CS are glorified NEs, jester exe are the only two that consistently punishes townies
role flips for jest marking death for inq etc
The rest just do their job and can end up helping town
i could have just reused the same thing
of marked for death
or hurting town
the problem with that is just that unlike nk who need to survive until the end
ne get to leave early
so they dont give a fuck about who they decide to fuck over
yeah
(most of the time its coven since coven ultimately takes a harder blow from any ne then town)
Also why does NE have old NP win con
making them more user friendly
it sucks if town isnt falling for you
Then they can just be NP
pariah dont leave on day 3 in balanced lists
but slotting these in np wouldnt work
That only applies to exe in this case which is kinda an oh well moment
doomsayer
jester
inquisitor with protected targets
Your jester doesn’t have the same issue
So your suggestion is an unearned win for being unlucky?
jester can just be unable to reach its goal if no one ever checks its targets
it additionally gets incentivized to help evils
tbh
and not stall
the np wincon will always be unearned wins alot of the time
np can die like n1 and still win if evils hard carry
if the pariah dies n1 they still win
yeah
cant really do much about that
Pariah in a lot of lists are just a glorified teammate
thats what they are
non meeting mafia
thats mostly a blitz issue
yeah
when the game is full of vigilantes and clerics or rits and vmers any loss can feel undeserved
doesnt mean they should be
but thats how it is currently
killpower issue
I think we basically only discovered that the game is broken lol
(this also reduces some killpower, surprise surprise)
its pretty much the only in its market
Yeah but nobody is happy with what it has ever
yeah
i tend to overcomplain but its still very annoying to play
i had a game the other day
town lost day two
before the trials begun
Yeah I 100% agree but my point earlier is just to not use roles outside of faction v faction modes
faction vs faction is very necessary for this game to be healthy i believe
town vs coven is much better then like
town vs coven vs apoc vs jackal
3rd parties should only be neutral killing
but i mean
In JR it’s meant to be casual SD so Jester existing is whatever
or neut special if the rolelist calls for it
if people want the option to sure
yeah
this is also a major factor as to why i think apoc shouldnt really
be a faction
it just doesnt really work as one
i am in the works of overhauling it
Apoc can work as a faction it’s just not been reworked enough
(its probably going to be next monday)
It’s balanced enough but it’s a lot of luck
itd need an overhaul to do so
sweet
Like that Tuba stream where he bussed the warlock as baker was not counterable
make apoc mutually exclusive give them nk detection immunity and make them anti stall and i believe itd work well
anti stall?
wouldn't apoc be pro-stall?
being late-game threats?
well othe than bers ig
actually it was but it’s a guessing game is my point
#1312499574983884952
not the best but its half of my apoc overhaul
being incredibly powerful late game threats in order to prevent town stalling out
i guess
pb is somehow overpowered there
oh yeah i saw this
im not all too sure about the pb one? i do think it should have some alternative means of infection to keep its identity as one of the objectively faster apocs in terms of transformation
i think one idea i had was literally as simple as just day infections
it feels bandaid-y
but i think itll help plaguebearer achieve that identity it wants
neutral estrogen
true...
real
im not sure how id fix up apoc to be solo since im not too confident in role designing
i do write up concepts but thats like it
all i did i think was just allow astral visitors to spread plague and give it day infections
what you make cant be any worse than what other people post
like theres no way it can be worse than resuggesting survivor, right

to be fair i think for my role suggestions i tried to build alot of the game up from scratch again
role concepts is like the only thing i need
and theyre like
since im making them unique from coven
very different from current tos2 or btos2
are you making factional apoc with like
one horseman?
ok yeah that makes sense

i think that can work if its mutually exclusive to coven
the intention is to make them start weaker then ramp up in power as the game goes
thatd work cause especially one of the criticisms people have when it comes to reworking factional apoc is just
“well reskinned coven wouldnt be fun”
and theyre right
yeah
but its kinda difficult to make them otherwise without taking some major leaps
it can definitely work out though if theyre just distinct enough but still work as a functional faction (not current apoc)
"Executioner needs to be more punishing for evils"
- Sir your goal is mislynching a Townie. Why should evils be punished for hanging a townie
oh yeah @gentle pecan
i made a flavour for the night time trial jailor
do you want me to dm it to you for feedback
Also, Jester is already more punishing for evils than town, so no, it doesn't.
sure
If a Jester haunts anyone not within that evil’s faction, the Jester is outright helpful.
If a Jester haunts an evil, that's anywhere from 25 to 100% of your shit gone.
If a Jester haunts a town that's not TPOW or Seer, it's meh unless you were already just one away from losing
It's not debatable that Jester hurts evils significantly more if he is deigned to pick one. Needs a rework, and this is one potential option
town will always buff it out due to sheer numbers
^
which is why ne is especially disastrous on evils
Imagine punishing evils for pushing a mislynch, and that punishment is anywhere from "25% of your team just gets wiped" or even "You lose".
The list is usually tight enough where one kill or mislynch is a town loss
Unless its apoc or tt where jester IS actively helpful
a whole 8-10 townies on average
and you lose 1
it’s not super significant but it’s still a factor
The problem is like
Killing the jester... also removes a scumsided vote?
Like let's do the math here
On day 2, assuming a n1 kill, we're left with 9v5
If you hang a townie and then coven kills a townie n2 you're down to 7v5
If you hang the jester and then both coven and jester kill town you're down to... 7v4?
Wouldn't the solution would be to rework jester. Since jester is afk then insta kill someone. The role itself is braindead.
Town has a numerical advantage for killing the jester???
I dont think this has actually hit me until now
You are literally better off killing a jester than a mislynch. This role does not function as intended. Holy shit
😭
free bigcrosser they did nothing wrong
Jester, Pirate, and in many cases Doomsayer were just free food for Town.
I think jester is a low effort role since town can't just ignore you since you could be a actual evil and you gotta do nothing to win.
It stands out so much compare to every other NE.
Executioner: Push your target to get then lynched.
Doom: Guess 3 roles. You gotta watch whispers, their alignments who they were visiting. Unless you get lucky with people open claiming.
Inquisitor: Find 3 specific people and kill them. Same as doom but you can atleast check
Town doesn't ignore you because you risk stubbing your toe to kill your enemy
It's gambling
this role was genetically engineered to have one of the most infuriatingly terrible concept and executions ever
And it's free
I think keeping NE anti everything works it's jester that ruins it
@Mods FREE ME i didnt do nothing wrong
im being censored the public doesnt want the truth about jester and veteran
Nineteen-eighty four
gonna try this bait next time i get vet
you wanna know what my strat is when i get jester
It doesn't really work, no.
Executioner may be a bit harsh, but it works. Inquisitor needs a few tweaks but it's great. Doomsayer doesn't work (Tuba had an idea for this but some people didn't like this), and Jester doesn't work.
So, you don't want half the NEs just completely destroying evils for free and then dipping.
i like actually having fun when i play
so i claim tpow and wait for someone to notice i haven't done fucking anything
lmfao
usually i claim monarch, whisper a tpow claim saying "heh. prepare to get knighted" and then claim roleblocked
i usually just wait for vfa and dont do anything cause yeah its such a boring and shit strategy
but like
it gets you out of the game quicker
i might aswell take the free win
lets you move on to an actual role
Don't you gotta wait till game is over to get the win?
Jester might be better if it was part of game rules to actually have to try instead of afking for the win
Jester unironically is also a scourge on the game rules
Jest having the option of whether it helps town or not at all is problematic
Like it or not, that makes it a kingmaker
Because now pretending to break them is a legitimate strat and thats so icky
A lot of people think "It's not kingmaking if it happens day 3"
Well. Can't pretend to cheat. But yeah
nope. if a NE wins and leaves town, you can disconnect and still get the win
if you have to do that because jester is a poorly designed role
why just not
fix said poorly designed role
Jackal
jackal is whatever
I said that up some more but if not reworking it was not a option (for some reason)
given jackal is only in btos2 which is smaller and has a tighter knit community, it having gentlemen's rules is more forgivable
But jester is just the og trickster. A completely skillfull role
Because BMG was allergic to any change that didn’t increase the casual appeal of their game by at least 5%
yeah
which is why we have 90% of our problems here
"skillful" ah yes. silence. my favorite skill.
“oh cool flashy button to kill a player”
So much skill
Hopefully DB doesn’t follow in their footsteps
im not very confident they wont be like that
My hopes aren’t high
But I’ll take anything over BMG
Me neither
i'm sorry you feel that way
But anyway this poor persons suggestion just turned into a "jester sucks" thread.
In fairness it is a neutral evil thread
i don’t really mind
it's lagspikes. he'll argue against jester any day
its neut evil yeah
Jester should just stop sucking
you know me so well
Solves all our problems

Yeah the entire thing is some people don’t want to change NE
So they have to justify why Jester is fine
NEs are the ultimate casual appeal
And we have to explain why it isn’t
i think thats why all the dislikes on this post are here
they have to jesterfy it
I legitimately have not seen any valid arguments for this viewpoint
The main ones I’ve seen are “skill issue” and “just ban it from Ranked”
The hardest most people try is “it’s fun” (it’s not) or “it makes town have to think harder about lynches” (it doesn’t)
nes kinda just feel like kingmakers wrapped up in a nice coat of paint as a whole
or that “its completely fine”
The “it’s completely fine” one is skill issue
I think the idea of jest is cool it's just not implemented well
a good way to describe it
it's like that one guy who was trying to claim that vanilla executioner is better than modded because "punishing town for lynching coven is a good thing actually"
spinning skeleton
Because it fits the anti-everyone model better, was what they said
Neutral Evil is quite hard to change cause you either A: Make Neutral Evil less oppressive but still suck or B: Neutral Pariah Core
“Just ban it from ranked” = “I view you as a filthy sweat that’s trying to ruin my AA fun and thus I’m dismissing your argument in favor of me continuing to fool around in chaos gamemodes”
"skill issue" is ironic when jester is THE 0 skill role
i feel complete with this
lmaooo
thank you

I absolutely am a filthy sweat I don’t think AA should be seen as just a meme mode
Fuckin sue me
ranked AA
I want to see this argument
But honestly after rereading this post I think making NE anti town would be a good idea.
We already got rework exe as anti town and inq is usually anti town most games I see.
oh i remember one being in this very thread
jesus
this guy had all sorts of fun things to say about why vanilla executioner is totally fine actually
Anyway uh
Yeah neutrals have casual appeal
The problem is designing an actually competent neutral that does not have "Ensure town loses" or a variation of such as a win condition is a lot harder than it sounds
(And designing NPs is just. Designing scum)
so blunt about it too
Its a concise clear opinion I suppose
yeah
And that’s because an esoteric win condition doesn’t make the player care about the game’s outcome
So they will just side with whoever they want
Or whoever is more convenient
It’s massive impact swing
they were kind of spitting actually
not really
I also am of the opinion that most things you can do with neutrals you can do better with other roles
making a role that will side with whoever has majority. in a game where town starts with majority. you're making a town role.
its actually more beneficial to keep jest alive when you're evil until you get maj
cause they're never gonna vote with the winning team cause they still need to win
same goes for pirate
because its an evil vote
exactly
if you guarantee its win at the end
who pied this rat
at the end of the day if a jester can win with the evils by just not voting
thats what theyre gonna do
i dont like making NE into NP 2.0
i think the anti everyone can work but as i already said it needs to harm town and hinder evils
there's also the argument of "ohhh town should just kill the jester another way" despite the fact that that almost never works
wasn’t a fan of it but I don’t really think anti everyone NE works imo
literally every ex way to kill a jester is either getting asked to get nerfed
or is actively bad for town
then you ask them "what if your tk is vet or trick" then they go radio silent
what if tk is dead
then what
exactly
What if it’s AA and TK never spawned
What if your TK is vigilante and the jester vests
true

sorry i guess you need to deal with this jester now
put another cap in their skull
or if your tk has already used their ability
or hang it and kill one of your tpows
cough cough deputy
"what if your tk is vet or trick"
skill issue
"what if your vigi/jailor has other things to worry about like the actual evils"
skill issue
"what if you're in a chaos mode and you get no TKs"
skill issue
I love wasting 2 bullets on a jester
i hope this is sarcasm
it is
i'm not supporting the skill issue argument obv
this is quoting
you can never tell anyone in this discord
the other argument
Poe’s law
to say the least
i have been arguing against jester this entire time
if all the NE's aftereffects fucked over town immensely and gave the evils a slap to the face in comparison
it'd be better
pretty sure
you can't expect jailor or vigi to divert all of their attention to the jester when you have coven as well as potential apocs and NKs running around who are more important
well if you dont it just condenses there as an evil vote
this is why i said or you have roles who DONT want to waste their abilities on them
what if you physically cannot
if the jester vests and ur vigi
you just wasted a bullet for nothing
in instances for jailor
you could've used that for an ACTUAL evil but now you're a half baked vigilante
jailor also kinda just wastes time
yeah
you have the potential to stop a kill + kill an evil
jailor is too much of a powerhouse to put to waste
...or kill the useless non visiting evil
and dont forget
yeah
guys it's fine just get the SK to kill the jester trust 
when the pros diverts their attention on the jester running rampant
Surely the blue vigilante will comply
as long as it does both of these at the same time I agree
Inq does this well as long as it has 2 town targets and one factional evil
Something like vanilla exe ends up only doing one or the other, and the "slap" for coven is too big
it's for the achievement trust
with a good jester
you will never be able to tell
#1302754367459295483
inquisitor also needs a fix
it shouldn't kill evils
no NE should kill another evil when they are literally inherently evil
i don’t think inquis should have killpower
else we get neutral special chaos fun role 2.0
or any neutral evil for that case
when your jester bluff works too well and you get knighted:
Inquis doesn't work well without KP unfort
none of my NE reworks have direct KPN except inquisitor
neutral evil in a trenchcoat
and now... shitty executioner
mhm
i love throwing roles into other buckets as a way to not include them in base game cause theyre so shittily designed
Gone from shitty anticlaim to shitty exe
Wonderful
people like that shitty ass role
guys let's just put vanilla admirer into town special that'll work
but people ALSO hate it
like a LOT of people hate it
you cannot please either side without a rework
this is also the jester dilemma
unfortunately curtis doesnt hate it
people fucking
😔
LOVE
so you kinda just have to throw it into the slums
jester
curtis not hating it is good imo
Reminds me of the tol alchemist debates
Holy shit the copium that role got
i'm sure the jest is best crowd isn't going to like this discussion
i see tuba and curtis as one side of competitiveness and the other side as casual fun
i want it drawn and quartered
its always good to have both perspectives when it comes to balance/game design
yeah
even if you disagree with one side
surv but it can kill
considering they're both yellow
not a bad comparison
and leaves after two kills
How is this debate still going
ToL alchemist
is it a debate?
Did exactly thqt
i was talking about alchemist
idk
this isnt even really a debate
never played ToL
its just talking about how much jester and pirate fucking sucks idk
Now we’re killing jester with fire
i just want NE to serve an actual purpose
me neither but i do know alchemist is surv with a gun
being roles that fuck over town but also can throw evils off course for a bit
the moment they can do that well then i think they're actually balance
ToL has scorned which is genuinely peak neutral design
...and then alchemist
all neutrals will be anti someone
what was scorned
wasnt it executioner
and CN wont be as swingy
honestly i have no real problem with np being a lite ne i think it is a completely fine compromise but as i see it
if anti everyone can work
so be it
but currently the way it does is horrible
Executioner kind of?
You frame your marks, you can forge lynches and you get trollbox
we have some solutions we aren't trying out
so either avenues im willing to go down
Also you need to land 2 marks to win
trollbox sounds like lmaobox
that tf2 cheat
as i said before
i have immense doubts
its been attempted around 5 times now
i think theres a plentiful amount of good reworks
that actually fix the nes
but we haven't tried them
yeah
i dont think anti everyone can work but if it can sure
we need an environment to actually try them in that people will play
id suggest the btos2cts
but like
theres no telling itll be good until one of the devs slap it in the game unfortunately
thats not actual town of salem
month long games
exactly
too slow
modkills
we do have live games
thousands because people can not follow orders
discord =/= town of salem
good soldiers follow orders
I mean okay it wouldn't be hard to run a live tos game
arent we running botc now
i state again
Manual tos game anyway
a btos2 test branch
tos2 role editor when
And manual games are an underrated medium but shrug
would love this but it would be painful to code in
the role editor itself
yeah
it's a pipe dream but damn if it isn't a desirable one
oh my god
Maybe so, but they don’t emulate ToS.
Like, Jester kinda works in forum mafia. Kinda.
It doesn’t work here.
Not really
💀💀
this shit happened to me earlier too
free bro they did nothing wrong
but that is a genuine question
It nukes socials in longform which are so much more important
There’s a debate about it in the FM community but basically it’s much easier to scumread Jester vs. other evils in FM due to having like 2 whole days to do it per day phase and less roles
Yep.
mhm
getting 15 people at the same time, making sure they arent busy or need to leave halfway
i kinda wish we have a btos2 testing thing
i get btos2 is the testing environment for tos2
a test branch?
I can say within my own FM community that the consensus is "no it fucking sucks lol"
i feel like some of these changes would actually be good to try out
if they work they can be in btos2, give it a few months and then it could maybe be in vanilla
I am assuming by FM community you mean tos FM though
I was in a much older FM community
So maybe I’m out of date
i don’t think the devs will be reading this conversation so maybe would be better to post it as its own idea
When I played FM it was hotly contested and there were people who insisted Jester was a great role for testing your SD skills
And others who insisted it was bastard
self destruct kills?
they say they read things
i can make it its own suggestion i suppose
Yeah i think this consensus has just won out
they do claim to read things
If you check the mafiascum page on jester it basically says "don't put this role in your setup"
every single message probably not
Social Deduction skills
ohhhhh
it wouldn’t be humanly possible to read absolutely everything
Autocorrect
when did s3 even start
May 16th
uhh
what the fuck
a while ago
MAY?
over half a year ago
YEP.
s4 has presumably been pushed back by the buyout
if thats how long seasons are gonna be
then we actually do need mid season patches
cause what the hell
ranked is dead
Not presumably, that is literally what happened
i wonder why
well yeah
S4 was supposed to start in September
who cares about no midseason patches
almost like theres a good reason
ranked dying is bad for the game btw
i think we all know that
doxxing scandals etc
oh yeah bad balance is also a contributing factor
yeah blitzkrieg games
And the TK too
if s4 doesnt have CK CPOW and TK nerfs im gonna quit the game for another 4 months
genuinely town needs a confirmed second power so they dont get mopped as hard by two kp and a ck/cpow
the thing is
as of now
Vigilante.
"what do you mean people aren't going to play our game competetively when it is not a good competetive game"
CL conj pois pm
good luck beating the conj turned rit and pois turned voodoo
Unfortunately actually competitive Mafia is generally Not Rolemadness so it'd attract a very different crowd lol
cl turns voodoo
hell you can even make conj into a witch instead
for even more optimality
you dont have a reason to keep conj after they nuke
CL has basic defense at least
and is a good book holder
I used the OP bullshit to destroy the OP bullshit
yeah well
thats the state of the game
coven is arguably more broken than town in most games
the better part is if one side isnt as strong but the other side is fully prepared
especially with the inclusion of common town
to deal with a strong other
cause i think ranked literally can only spawn one tpow
three max
but rare asf
tpow rt rt ct ct
It’s a hard cap on TPow
i think
no
ts always getting shafted
tk literally is the swing
tav
Admirer (in vanilla)
yeah
lol
you have the 2nd best role ever added to the game (socialite)
oh yeah socialite
and then you have admi (hard confirm) and retri
and then you have the bottom of the barrel
i guess tav can also be hard confirm cause you're either tav or poisoner
!soc
And knuckles
fun game design!
I want to do something else
i think playerbase hates it
oh no, we have to socially deduce in a social deduction game
i would be fine with silent rbs / silent disruption
whatever can we do?
the horrors
I want to consolidate disruption messages, and give more evils disruption
admi having not been changed all this time is just beyond me

this works
btos2 is better because of things like tt, baker, audi, etc
except in btos2
dude the role got BUFFED
technically it got nerfed
admirer is just shit
theres a whole like
admirer thread
how many messages is it at
let me see
ts is probably the most offensive bucket when it comes to swing
like jailor/marshal compared to mayor is high sure
tpow
This kind of works but it still leaves town disruption roles unbluffable to anyone without a disruption ability
Also my life is an unknown Obstacle issues but thats a matter of taste
is just straight up insane
mayor is so bad
thats how shit it is
yes
admirer isnt a liability
its broken
the thing is the casual community thinks its ass
It’s both
because its a 2f1
(Although if you then add more and more disruption you can also get a roundabout version of TP hell)
both cases are true
the role is broken because its auto confirmw ith no plausible deniability
It’s a liability if you play it wrong, but everyone plays it wrong
its just ass when you get accepted
yeah
if played correctly admi is probably the best ts?
admirer is still toxic
by a large margin
its one of the things ive actually seen a huge majority of the community agree on
i hope it never gets into a relationship
not even pirate is this agreed upon
its ass for game design
the entire ranked community knows how broken admirer is
in a good players hand
i think there might be a few who disagree
deadass not dying when you get accepted
is actually really good
you can hard confirm someone before dying
assuming you die the same night
you also get to act as a psuedo tp for them for 2 nights too
I’d still rather just be Cleric
You can LOL
Enchanter stocks in shambles
it is literally old ga
I don’t play vanilla and when I do admirer is always banned
put onto a town role
like deadass its 1f1
goes through jail
i think it even cleans douses
like old ga
Yes this was explicitly the point
Ahkilles made Admirer the way it is, specifically because he noticed people liked GA and wanted it back in some fashion
We love confirming two townies because the exe doesn’t work
man
amazing play
just give us actual GA
No
me when i execute someone (they didnt die and no horseman is in play)
in neutral special
Also *takes a shot*
GA is just glorified teammate
REAL
pretty much just an extra faction member
oracle jailor interaction
🔥
Tuba said that doesn’t work
anymore
Why though
they made jailor unstoppable because it did
GA is boring
oracle doesnt visit its passive
so if you protect the person in jail you bypass jail
if they're evil they die cause they're not the role they claimed
if they're town they live and you confirm the oracle the townie and the jailor
literally all in one
probably the worst beneficial interaction of all time
Yeah fair
jailor ignored oracle
for whatever reason
it did not
ive done that play with vigilante though
apparently it was visual
iirc vanilla jailor is powerful
it might be
wasn't it mentioned at some point that jailor was always unstoppable, just adm stopped the exe
i know jailor is powerful in tos1 cause of the ga admi think
This thread has almost 2000 messages already ☠️
ga wouldn't protect from jugg in tos1 but would protect from jailor so i said unless they specifically coded ga to ignore jailor
it meant that jailor's attack was powerful
yeah
i meant tos2 mb
damn
Yea it became the hotspot for bitching about NE
the most controversial subalignment
It only bugs me that jailor is unstoppable in btos2 because townies shouldn’t be above powerful for consistency but that’s a me problem.
No for real
no role can survive powerful anyways

having unstoppable was a nerf
I have screenshots of vanilla exe from playing rp yesterday
they kill through ethereal
cause they said they're making the attacks based off of the attacker's faction
and I killed two coven FOR FUN
tied to roles
read above
idk if this is right but i remember reading this
yeah
i dont think that will happen, it would out tt vigi and stuff
i mean tt would probably be the exception just like every other mechanic in this game
oh then maybe could see it happening

me: "4v8" (8 was dead)
4: dead silence
10: "Do we guilty?"
me: "💀"
also me: "I'm tormenting that sh*t"
we love vanilla
i love neutral evils hard swinging the game in whoever they choose’s favor
The issue is that you either choose or it's complete rng
In this case I definitely made a choice
both are bad
Keep in mind this is a competitive setting
so even worse
If an np is outted and ur vigi you can shoot it and be conf not tt
when is an np ever outed and you want to shoot them as tt
thats like getting the NP hanged as tt ti
its not credible enough for you to not be tt
I'm saying if that change was made it would make vigi confirmed not tt
not really
also tt is still a townie
it would register as a townie for that purpose
Yes really, if it was based off Alignment tt vigi would hit def
tt doesnt change ur faction
it changes ur wincon
which is why tt isnt sus to sheriff
Yh that's why I changed my mind after people called tt an exception
Executioner gaming
I am so glad modded exists.
literally what made them think target selection and torment were good ideas outside of getting grandfathered in from traitors
Target selection is fine if you don’t implement it in the most annoying way possible (choosing n1 and only n1 is very close to an rng target with no bounds which suuuuucks)
Torment was probably them thinking “we have Jester, what if we just reused that?”
vanilla executioner is literally just ripped from TiS
it's okay-ish there (i think) because it is a dedicated evil
It's ripped from hell
it does not work well as a neutral

true
It used to be that you could choose every night but people quickly realized you could just hop on whoever was already sus and get free wins easily
Did they not even elaborate on this point
This
not even once, just went on yelling about how jester and executioner are the best roles in the game and lagspikes are i are just bad at the game

