#Vampire (Neutral Special) - Unique
1 messages · Page 2 of 1
its close to the same environment, the only thing being different i can see is Arso being the nk, and arso is kinda very slow
We will see how limited converts plays out, it will be harder to catch and kill vampires in this mode
Vamps as a team get a hefty buff, in exchange they cannot convert the entire lobby
if limitless converts lead to stalling to get everyone a win, especially in cult games.
I think I would have saw many, quite often..
Most necessary ping
there is nothing I want to more then seeing thrones of lies being revived. just saying
Then I doubt you have much experience with tos vamps
I played countless cult games.
Stalling the game, is not something I saw in thrones of lies.
This isn’t throne of lies tho 🙃
Yes but again, we are talking about btos2 not tol
And it’s very common in tos so this is a smart change
This is what we have seen first hand in tos2, that is what makes this change necessary
i fail to see the big difference between roles list and the fact tos 2 i played with 15 players. I find this much weaker then any tol faction.
I think you fail to understand concepts do not directly translate between different SDGs no matter how similar they appear on the surface
We have explained multiple times what is exactly happening with conversion mechanics in TOS2, and why limiting conversions will fix stalling
And we have also said that dracs games frequently go to day 10+, not day 5-6
it actually has fast mode enabled because of how long it can take
Dracs games are infamously slow and stally
Infinite conversions leads to stalling, this removes that
Also infinite conversions in general with a game like tos
I would really prefer to see another mod of TOS 2, then to integrate some tol roles to Btos 2...
read the bottom point here
You’re free to leave
Nobody is making you stay here
BTOS2 has already integrated some TOL roles
I do not think you are aware of how BTOS2 works, aside from reading over some of the mechanics
Inquis go brrr
really not the same. I simply find this strange, because i never saw peoples stalling tol games, just be converted into a winning faction, and there is nothing that prevent anymore, we do not have any moderations at all, anymore. Roles that are bugged and known to crash the game, still do crash it, no one even fix the game anymore. We have a revival server that organise games on week-end and that's it.
inquis is really not the same. its much weaker here (their heretic can have def and their attack can be healed/barriered.)
Inquisitor is not a weak role in practice
You aren't supposed to just kill off all your heretics yourself, you just need them to die
You should be trying to get heretics that you cannot kill lynched, you know the roles of heretics at the start of the game so you can build a fake claim around that
Roles that have mechanically changed from TOL because they do not directly translate into BTOS2
Starspawn is another role thats like a TOL role
I noted
My point with Inquisitor, is just because something worked a way in TOL does not mean it works that way in BTOS2. Mechanics are shared across both games, but they play out very differently in practice
sometimes a TOL based mechanic may have ended up too strong and needed buffed, sometimes it gets nerfed
Feel much weaker to me (although I note jailor is not conversion immune)
And with that point, in TOS2 it is incredibly common for games to stall out because people are trying to get converted for the win as soon as they feel they are losing to the vamps, leading to a slow burn. Limited conversions while buffing the vampire team aswell (Making it WAY more interesting to play) is a positive direction
I mean shit in practice, we may find out stuff like 4 vamps on a team is too much, or only 3 converts is too little. We do not know for sure, but this is in a good spot for being tested out
"Guys wait let me in" has always been incredibly lame.
that's a lame practice and game strategy. Which should be denied as often as possible.
Gonna say, conversion is never a weak ability, It basically kills a town and adds a new team member
Correct, it is a lame practice and strategy. That is why we are changing the role so it doesn't exist anymore
ding ding
only speaking based on my history on thrones of lies. (then again, we don't see peoples stalling the games to get converted.
Whether you like this or not, this will be the best vampires have ever been. We shouldn't be against positive change because it's not exactly what you may have hoped for, you know?
@sturdy harbor how much have you actually played BTOS2
You have been exclusively talking from a TOL perspective, giving me the impression you havent really touched the mod
I did not count, but if you talk about Dracula's domain, very few
I touched the mod
and my few experience in dracula's domain has like always seen the vampires getting decimated.
Well, I think when you get around to playing this change in DD2, you'll understand why this is good.
Which is why we are reworking the role
vampires win, that's something I only saw once. and it was 4 month ago.
dracula domain got another change ?
I agree with you, that is why we are reworking the role into something else 🗿
The vampire rework will be that change.
Giving vamps such a huge buff without any form of drawback would be a very bad idea
And possibly inspire a few more adjustments
The fact converts keep their roles now is a massive buff
won't last long if the vampire get found.
Woah that’s kind of how every faction works that’s crazy 🤯
I mean, about the convert with their original role. you won't be able to claim tracker for long...
ww already has this problem. it can claim tracker for 1 night
You can fake tracker what
but after n2.... try faking tracker .
That's why I said DD2. I think Dracs will be reworked since Vampire is completely different.
Sure, do you want fries with that?
(It's incredibly easy to do, you're still a tracker, just a bitten tracker)
It's always obvious when a ww tries to fake tracker...
I once faked tracker with the intention of getting caught, as jest ofc, nobody suspected me/thought I was jest until a witch controlled me
except you got promoted into a vampire, because the original is dead...
Do you understand the concept of fake claiming
Like without the info being spoon fed to you
Is it easy to claim tracker? No, but there are many ways you can sneakily get that info to back up your claim
I do understand it... I'm not stupid
Or fake for your teammates !
The original isn't dead because you're good at the game.
(Also, vampires are unique. If the boss dies, You can literally lie about wgi someone visited, get a mislynch then bite someone and you're no worse for wear.)
the only. interessing point I can see, is town power role being converted... that's like very game changer.
that or tks
Really is the same thing as when Wildling gets book except it's even easier. Figure it out.
Guys I know this post has 81 upvotes, one of the highest ever, with hundreds of collective hours of playtime from those people playing the mod but
This person has 3k hours in tol so we should disregard all that
That's why TPs should be on them.
Vigi will be important
not sure its still an attack .
You can protect from a conversion.
nothing is written about that on the rework. but that just make it weaker, then I though, being denied a conversion is very bad for a team. and having to convert suspicious players is not that awesome.
I read : Instead of killing your target they will join the Vampire faction, retaining their original role.
Yeah if a cleric barrier doesn't block the teeth
Since if you are never killing them in the first place it won't convert
What would dracs look like with this rework btw
Uh good question
I enjoy having Arso and Inquisitor in that rolelist
But with there only being one starting vamp instead of 3, not sure how we'll adjust things
Arso is really a slow one.. I suppose its only there to place distrust on anymore asking for tp lo
Does BG kill vampire who tries to convert
Will probably playtest it in custom+ if i can
Yeahhh fairs
Arso is one of the best NKs
Converting will be treated as an attack
so yeah
It's there because SK was a bad choice on BMG's part but I get why they did it.
why not make convert NOT an attack.
Converting = Regular vamp attack, but instead of your target dying to you they will join your team if possible, if not possible they will just die
I forgot other modes.
that's why I think we should just make another Mod of TOS 2, where TOL-based mechanics could exist. sadly, there is nothing I can do about this
It's really not an attack if you think about it. The conversion doesn't work on non-town or people who had defense, and TPs block it since conversion and attacks are both harmful visits.
So it's similar for description purposes
yeah, its just much weaker, (has better potentials, but in practice it will be much weaker, (stronger then current vamp,) but that just tell us how much current vamps are so freaking weak
BTOS2 already integrates TOL based mechanics
And if you want a mod to just be the entirety of TOL, I don't see why wou wouldn't just play TOL
isn't TOL like.. dead?
eh skill issue
we don't have devs
So why would a niche mod for TOS2 that is just TOL be any less dead
that,s out of topic.
😭
MY logic is that the abilities to fix some roles and to bring some news thing, we COULD be able to bring some players who used to love TOL. Currently no one is playing, because we know that bugs will not get fixed, that unfair roles will not get nerfed and that bad roles will not be buffed.
the idea of other people making btos2-style mods would be really cool
just to see a variety of different balancing ideas in practice rather than just what Curtis and Tuba can implement
But the process for making a mod like that would have to be publicized in order for that to happen
Its sadly just a playerbase issue
Competition is great and encourages both sides to work harder and innovate more
if you can get a Discord game set up, you can theoretically get a DifferentToS2 mod game set up
But btos2 already struggles to fill alot, another mod would need some big backing to let it stand out
I noted that when I tried to join BTOS 2 queue, there was not one in queue
Its only active at certain times of the day
not 24/7
but when its active it goes up to 50+ people typically on weekends which is dope
plenty of people for filling games with minimal queue times
reminder that Ranked has no been active for 2 WEEK
BTOS2's Casual Mode is the second most popular TOS2 mode losing to vanilla's All Any
the fact a mod sweeps that much is insane
now vanilla AA absolutely demolishes it in playercounts, but still
you do know that
#2 aint a bad spot for a mod
true
vanillas only play AA right?
pretty much
the ranked community fucked off
that too
I think every mode needs a strong justification for it's own existence, and good incentives to play them
not just generic gamemode #5
oh my god i just got the brilliant idea of merging vanilla AA with random modifiers each game
It's funny, people wanted all the rotating modes because they complained about Custom being too dead and not getting a chance to play with all the modifiers
But then no one played those modes either
the rotating modes lacked creativity and were never updated
it was just one mode for each modifier and then that was it
Drac's and CS were creative gamemodes, and remained the most popular rotating modes
but why should people care about something like Hidden Roles
To bring this back to Vampires
I think putting Vampires in Custom could revive custom mode
isnt custom literally just reworded private servers for BTOS2?
that really need to be discussed in its own seperate thread. we're losing the subject here
yah tbh i didn't realize this was the vampire thread until after I posted that
lmao
I could honestly lock this thread because its already confirmed and theres really no further input needed
I only came to look at this thread bc i saw curtis typing
As I said when I made this I only made it because I didn't wanna respond to somebody else's relatively similar but not as good rework, this was a no brainer to implement
I've had this sitting since like early may lol
just uh, some stuff happened late may
🗿

CurtisMoyai emoji when
I can't find my old post.. where i wanted to discuss that ..
I'll make one
anyways what kinda boundaries will vamp roles have within non-town townie mechanics?
like can vamp retri use non-townie corpses?
would jailor who executed town previously get their abilities back?
same quesion, but now what about pros?
ooh and what if vamp is controlled into vamp faction townies with conversion on, would they attack their teammate? do nothing cus conversion+conversion=still converted?
can trick absorb the conversion lmao
and ofc wtf happens when you throw reworked vamp into teams mode?
Vamp in teams is probably just gonna kill
ew teams.
the rolelist rotation should be 99 variants of Teams and 1 April that's just roaming aroudn
A: Teams fucking sucks,
B: Teams are all evils. Conversion would always fail 100% of the time.
I would imagine Vampire still cant be recruited
Also: ANY non town ret can use evil bodies.
Egotist, TT, Recruit, Vampire, or CS shenanigans.
with this rework
I mean, hold on you might have accidentally cooked something diabolical.
Recruited Vampire just turning people into Jackal-aligned Vampire monsters would be actually kinda goated. At least that way would eliminate trolling.
How would that interact with Jackal lifelink
Would the other vamps just be able to exist after the Jackal team dies
Just a random thought of some nonsense but like this.
Starting Vampire (remember this is unique) and Arsonist are recruits.
Vampire converts Lookout. Lookout is not recruited, but is Lookout(Jackal) and joins the Vampires.
If the Lookout dies, the Vampire dies, and the Lookout becomes Vampire (Jackal) due to promotion.
The entire Vampire team wins with the Jackal because the original Vampire was recruited.
the rec dies and takes all 4 vamp aligned players with them
It eliminates trolling, or negative utility. It just makes it so that if Vampire is recruited, Team Vampire and Team Jackal will become one.
I'm really liking that, even though it's stupid it actually seems great.
Or other people could figure it out themselves ¯_(ツ)_/¯ Tuba and Curt did to be fair nobody helped them
That is an extremely unhelpful response
what about removing Vampire entirely and uh add the thing
You are 83 universally positive reviews too late
That is why it is being reworked 
It’s not like I’m able to help anyway, I’m just pointing out the obvious really !!
It’s not impossible to figure out that much is clear
I get that
but "lawl figure it out yourself" when the barrier to said figuring it out is really high feels super tone deaf
do you not get the point of a rework-
I was joking i already liked this post like 3 weeks before
even tho i havent read it till today i just liked it because
is vamp rework
I think you're overthinking it a bit. Tuba and Curt have no obligation to give people their code or anything like that. Nuggy isn't trying to be rude.
I could say it’s tone deaf to expect free documentation to be handed out as well, but that wouldn’t get anyone anywhere.
All I had to say was that there’s 100% ways of getting it done without them needing to spend hours and hours and hours making documentation of everything, it’s not meant as an attack on your character !!
Nuggy: i am going to kill you and i am going to kill you !!

Also either way even if they had super elaborate documentation on how to get it set up in the first place, there’s still the many hurdles of actually recording the whole game and how some of the extremely jank interactions work so unless they basically put out a thesis on the exact code of every single role in the game I don’t think anyone would actually be able to get to the point of having a fully functional mod, without that prior knowledge of how it all ticks
yeah thats why i said i think there should be a BToS2 wiki because a few days before, #1201939324556288050 only kind of covers the tip of the iceberg it doesn't really cover alot of the super specific interactions like a wiki would which can be very helpful
This is about coding the mod tho so not quite on topic but
I hear ya
i am gonna explode and die in 40 seconds
UH OH
Yeah, I think they are a bit too busy COOKING some good food to do this.
they're conjuring up a Coroner TPoW rework
what about ur own team lmao
The only problem is you need a group of people or at least 1 person to be dedicated to updating the wiki when the game/mod gets updated
The tos 1 wiki has been inconsistent and out of date for years
The tos 2 wiki didn't take long to get incosistent and out of date
The tos 2 wiki was never even finished like 1 and a half roles were put on there officially
BTOS 2
This is once again a Teams problem, so I don't think it matters.
But still, it would not work. Vampires can only convert Town.
Blue Team is not Town. Blue Team is evil.
Which means the tos 2 wiki is in an even worse state because not only is it inconsistent and out of date, but it's also half baked too
Tbh I thought you were on about the BTOS 2 wiki
Idk anything about vanilla tos 2’s wiki
No, I was talking about tos 2's wiki
But they merged tos 1 and tos 2’s wiki
Vanilla TOS2 is not relevant here anymore
True but it's not cosistent
Thank you for elaborating 
you're welcome
Anyway but fandom wikis are really annoying to work with
And I tried to use Miraheze for the BTOS 2 one which worked but
It’s still not easy
And also ran into issues of it not actually functioning across multiple platforms
And certain aspects broke on different browsers it was a mess
Which browsers broke out of curiosity?
I brought it up as an example of what not to updating a wiki enough does
i see
Opera GX for one
I KNEW IT
LUL
you should use firefox NOW
^
it's one of the rare, if not the only, browser that isn't based on chromium
I believe in FireFox supremacy
Imagine taking so many L’s that you use opera gx I don’t know anybody who spoke here recently tha would do that
and as such, won't be impacted by the manifest changes that'll break the ankles of adblockers soon
also, it's easier to dev extensions for firefox
way easier to publish them on the firefox store
Anyway point is it was a humongous pain in the ass working with miraheze
And fandom is fandom so fuck that
Fandom without adblocker is genuinely nauseating and they also keep fucking with random wikis on their site
And forcing shit like AI search into them which also spews out nonsense incorrect shit
fandom is really doing their best to dig their early grave
now that wiki.gg exists
Fandom is abhorrent
there's no reason to use fandom anymore
Yeah
Unfortunately they pay big bucks to keep their sites at the top of search results but
Lobotomy corporation wiki is on fandom, and you can't properly browse it without an ad blocker for instance
People are sabotaging fandom wikis and anyone wise will go to the new legit ones
It's like asking to be flash banged but with ads instead of a stun grenade
😭😭😭
another issue is that fandom as a company owns like. a lot of other helpful sites? tiermaker for one
now without icognito filter
Also another reason for not wanting to go fandom or other wiki sites is that it’s annoying having to tab out or deal with fucking shitty fandom on mobile
So much more accessible on this discord
And we want anyone playing the mod to be on the discord anyway
fandom is straight up unusable on mobile
(Unless something changed), Tuba and I use Brave currently, but if anything were to happen to the project I know where I'm going.
anyways for some reason mine still shows ads even with adblocker on
use Ublock origin, every other adblocker isn't effective
epic moment of a plugin unable to do what it's designed to do
fun fact : the OG adblocker, AdBlock, is paid by ads company to let them go throught their filters
honestly might aswell
fr? wow that answers a lot actually
yeah
I think I might consider adding trivia strategies and update history to the roles in #1201939324556288050 tho what would people think of that
I think it would help. More info is always good!
I think you should add more info for some roles
Which ones?
fr 🔥
Alright that’s fair
but it's missing a lot of info
I don’t want to make a new post for every single rework but some of them are much bigger than others
Admirer rolecard also doesn't say that your target will still get feedback of being silenced / deafened / rbd
which is useful info
Auditor doesn't mention that if your target got no charges, they'll get rbd without knowing that it was from an auditor
Minecraft Fandom:
are the 10 million donkeys still there?
Banshee rolecard doesn't mention that you can't whisper anyone when deafened
no :(
Yeah, he is correct.
The only ad blocking solution you should trust is Ublock Origin by Raymond Gorhill I believe is his name.
Brave browser blocks ads inside of the browser, and even still I have Ublock Origin in here.
aww
Inquisitor doesn't mention that all of his heretics can be evils
glad I just enabled it then lmao
even tho many players still believe that at least one heretic must be town
which is straight up false
wait really?
yeah
Judge rolecard doesn't mention that during court, any player upped will be executed
thought it was confirmed at least 1 town had to be heretic
It’s supposed to be like this what
No I mean
uh
wait
It is, but it isn't like that presently
TUBA ANTICS FUCKING EXPLAIN
I can help with that
Either they turned warlock into a townie, or it's not wroking properly
working yeah me can talk english very good
thats so weird, assuming there was town this game lol
it was WS
so yeah
wait not WS
April
with like 2 confirmed dep / admirer in the rolelist
It's never mentioned that 1 of the heretics have to be a townie
if my memory serves me, Curtis said that forcing Inquisitor to have a town target would break the game in custom when people made 0 town lists intentionally.
So currently Inquisitor does not force a town target unless they go back in the code
@boreal pumice if you want I can scout any missing info on the rolecards to update the library
imagine this is just a weird pandora exception lol
wasn't pandora
wasnt pandora? fr? dayum that color setup be mad confusing then
2 reds I assumed it was banshee and warlock on pandora lol
This is exactly correct you’re right
also happenned to a friend of mine, don't mind the fact that it's a picture of his screen, @strong halo computer will litteraly explode if he tries do take a screenshot
If you find any would appreciate it !!
ok the common theme im seeing here is the existense of CS
You don’t gotta go out of your way for it tho ofc xp
I feel like Inquisitor should have powerful attack in case they get a neutral with defense as 1 of their heretics
also devs are so messy with their work that there's still comments on trick feedback that said taunt instead of magic mirror, same for soc with party
Personally, I think that if they can dig back into the Inquisitor stuff when they get the chance, I'd really like this
Force a town target (Not TT/Recruit/Ego)
- if no town spawn in-game, release the restriction.
Same way where Executioner would just become a Jester if no Town spawn.
Or Neutral Pariah just wins instantly.
So Inq would instantly know there are no townies but it's better that way than what we currently got.
Every game should start with Town majority anyway, but if people want to screw with custom, that's their prerogative
Or just give them a random target that isn't town and write it off as an exception
Crusader :
Is Control/roleblock Immune (Missing from megathread)
Do not get feedback from other Crusaders (TLDR if a crusader gets a UO it’s SS or Jailor)
Does not block astral visits
Can't go on the same target two nights in a row
Deputy :
Can shoot Recruits
Does not use the same logic as sheriff for some reason
Investigator :
Frames also affect Murder (I think it’s a bug).
Prosecutor :
Can prosecute during a tribunal (Bug?)
Can prosecute after an Exe Win (Bug?)
If Recruited, Can prosecute during a Tribunal win (Bug?) // 50% of the time you won't be able to pros during exe win / tribunal, idk why
Baker :
Can give defense bread to fellow apocalypse member, but it won’t count for the transformation.
Can give bread to his TT, will count toward his transformation
Reveal bread reveal their true alignment (Ex : TT)
Reveal bread doesn’t reveal the role of all visitors
Barrier bread give “barrier saved you” feedback
Auditor :
If your target can’t be audited, they’ll get a default RB message and not learn that an auditor tried to audit them.
Smokebomb reveal their true alignment (Ex : TT)
Banshee :
Deafened players can’t whisper.
Inquisitor :
Heretic’s role are random, and might contain no townies.
Judge :
During a court, any upped player will be instantly lynched (There’s no defense phase).
Subpoena reveal their true alignment (Ex : TT)
Oracle :
!!! NEEDS TO BE TESTED – Roleblocks / Jail prevent you from choosing the same target the following night. (Happenned to me once, but never got oracle again)
Produce “Barrier saved you” feedback
Starspawn
Can isolate the same player two nights in a row.
Only Uknown Obstacle Town roles without an harmful visit (the Onlytown roles that can bypass an UO are Vigilante and Trickster)
Does not block Astral visits
Warlock :
Frames are bugged RN.
Admirer :
If you prevent an effect on your target, they will still get the usual feedback and won’t know that they weren’t deafened / rbd / silenced
Cursed Soul :
You can’t swap with NP, NE, NS (Excluding CS) and Recruits (And TT I Think?)
Baker can give bread to their tt
Also correction: they can give bread to apoc via being controlled, but heal bread gives no bread
doesn't heal bread gives bread to townies?
No
sounds like a bug
As far as I know, it doesn't
I think it's stop apoc getting bread without witch's interfering but doesn't take into count if you were to use it on townies, but I could be wrong
Crus can't go on the same person 2 nights in a row
SS isn't suppose to either but it can (probably a bug?)
Normal pros can prosecute during exe turn
Tribunal can be triggered during a trial-less day (exe punishment) but doesn't change the trial count
I haven't followed the discussion so idk what y'all are talking about but in one game a regular pros could pros during exercise trial
fixed
SS definitely can stay on the same guy over and over again, I did it yesterday
poor crus never knew what hit them
But do they deny visits both nights in a row tho?
yes
It's a bug then
N2 - Starbounded Crus / CS
N3 - Starbounded Crus
N4 - Starbounded Crus / PM
no fun allowed in MY town
Also pm can be starbounded despite being immune
oh no it didn't starbound them
I just saw them visit my target
they still attacked them
Unless they fixed it, I went on an isolate player as pm and my reveal potion didn't work
also is the camo text still on wildling's desc? cus wildling does not have camo
actually I don't think camo works on LO either tbf I don't remember any instance of it actually doing something lmao
but i do remember wildling getting outed for visiting without book so there's that
any evil role can target TT
warlock can't
That's a bug then right?
Idk
It will be
made a list of undocumented mechanics btw
TTs are supposed to be functionally townies in every way
yeah I was looking over it thank you
Also it turns out
I made an entire post for crusader but had it in other reworks at the same time
oops !
Ik but it breaks the game
wrong
4
s

TUBA
i have an issue with this
what would happen if there is an oracle vampire faction
wouldnt it be op
How
aegist vampire
unless they just aegist x role with vamp thing aside
yeah that would be balanced
cause it's just vamp faction
something like tt
Cleric can just protect the vampire every night
That would be objectively stronger
oracle also knows the roles of their vampires cause once theyre bitten they chat ar night
at night
Oracle would only protect the Vampire role itself, so it's probably a bit worse than Cleric since it can't chain protect
Oracle can't chain
It is objectively weaker than Cleric in this instance
I do not understand how it would be OP when it's not even the strongest role vamps could get
What about vampire Jailor
2 oracles still better than 2 clerics
pm barrier potion
I am so confused
2 oracles can infinitely chain and protect someone else!!
guys I think pm might be op because it can uh protect
Why have 2 oracles when you can have 1 cleric
why have 1 cleric when you can have 1 mayor and literally win the entire game 2 days earlier
why have cleric when u can rework cleric
Why have 1 coroner when you can have 3
...
Two Clerics can protect two people infinitely too
What are you on about
My honest opinion is that Oracle is worse than Cleric in every forseeable way outside of cheese
Two clerics can infinitely protect each other too
Because so rarely do you get two of the same role in a game
Its gimmick is useless
yes but only each other
Oracles cant chain at all
and dont get hit by rampage!!!
if one aegist oracles the other one does aegis oracle the other night
duh
Did you really just pull out RAMPAGE
As your entire argument
Cleric heals from rampage
That's proof you're grasping
CLERIC
ALSO HEALS FROM RAMPAGE
BOTH CLERICS WOULD ALSO STILL LIVE
Oracle can only protect Oracle once ever
oracles cant do the same person twice but oracles can switch between the other
this guy's blatantly messing around at this point
Oracle can only self by choosing Oracle once
Can you play btos2 for two seconds before attempting to argue a point 💀
wait isn't it just that u cant use it twice in a row
Huskers
- Wins: 110
- Losses: 137
I hate watching people waste their time
a
what
dont feed the troll
im not a troll
so oracle cannot self more than once but also cannot do the same role twice in a row but can do it more times
yes
so how the fuck was i supposed to know that it doesnt include it in the desc nor has anyone tried selfing more than once they usually get hung or die before they can do that
it does not appear as a charge just as a normal aegis
man i sure do wonder where you can find out more information on the btos2 roles that may not be in the rolecards
Not true
It might be in all any
But in a set list you can get value going on
Being able to protect multiple townies is very strong
You know
You just made me realize why I hate Oracle so much
Explain?
It's the epitome of setup rng
It relies so heavily on setup rng to be useful
That's why I dislike its execution so much
Epitome.
I would turn autocorrect off
But that'll probably just result in less comprehensive spelling
That's the exact opposite of what I just said
It's weak in lists with lots of RNG
Like all any
But stronger when it has actual solid lists to work on
Like in a ranked setting
Or any list with one or more confirmed roles
What do you mean setup RNG?
night 1 isn't a random heal, your job is to make sure Crusader cannot die no matter what. I guess.
No I mean
Protect any strong townie really
It's so much stronger when 4 Sheriffs spawn compared to if 1 Sheriff spawns
But the amount of Sheriff spawns in a game is completely random
Compare that to something like Cleric
Which is the same strength across the board
And doesnt rely on role duping to be useful
I don't know if this is true?
I think people would not trust the sheriff claims
Its gonna look sus if there's 4 sheriff claims
Yeah, but the thing about crusader is that it's often confirmed in the role list. That's why I mentioned it particularly, it's your night 1 go.
You can't argue that Oracle protecting 4 people in one night is better than it protecting 1 person in one night
THE :D
THE THING
N1 kills shouldnt exist anyway
Just putting that out there
yes.
I am so happy thank you
I'm not sure about this one.
I'm confused what you mean by this. It is objectively better for town if you protect multiple people yes, but I'm guessing that's not exactly what you mean
Rolelists should be adjusted to compensate
That's
Exactly what I meant
💀
Bruh what
Dont overthink it
Okay well I am genuinely confused then
Oracle being able to protect more people when more of the same role spawns is part of its gimmick, no?
Oracle is good in situations where it's good yes
And for it to get that gimmick going
Setup rng has to favor it, no?
Otherwise its just a Cleric but worse
Oracle isn't bad in situations where it's not "good".
Unless you seriously think being able to prevent a conf Crus from dying N1 is enough of a feature to distinguish from it
It's redundant.
Possibly?
That's my argument for why I dont like it
I think it's a lie to say oracle's entire gimmick is multiple roles spawning
That's not true
Oracle can protect people without needing to know who they are
It can ensure essential roles survive the night
It is yes
I don't have as much experience with it personally but curtis has told me from experience, in any list that isn't All Any oracle works well and I'm willing to take his word for it
Considering he actually plays a lot
Your goal as a TP is to single out the most loud, currently scumreading player who evil wants silenced and help tank block a stall out the game and confirm yourself
Your goal as a TP is NOT to ensure that town doesnt lose a powerful role no matter what because guess what
That goal grants you no value, you're essentially just insurance gambling
Lmao
You cant ACTIVELY protect anyone better as an Oracle than as a Cleric
Because your ability doesnt function on a "select who evil's most likely to kill" axis
Your ability acts as unreliable insurance
And when you dont protect as a TP
or you cant reliably do so of your own agency
You're useless
Literally
Counterpoint: just choose the role of the person you want to protect directly?
I get that you won't always know what their role is but in those instances
They are likely like a coroner trying to die anyway
Now I get to have you admit that Cleric is better than Oracle in every instance where this happens
EXCEPT
Guess what?
The multi-protect gimmick I mentioned earlier
Checkmate
But I won't because oracle has other uses than cleric's direct protection?? It just has that as well
The other use is swing mitigation
Something that is notoriously famous for not working when the role itself is unreliable
Which Oracle is
Because of forced indecisive targeting
It has the same issues as current Amne
It solves a problem that doesnt need to be solved
And does everything worse than its counterpart (Cleric/Ret) otherwise
Nothing you have said so far has changed my mind on oracle though :P
I think we have different perspectives on it
Which is okay
I also think its fine
Crusader or Trapper or BG 4.0
Counterpoint
You could just make a good TP lmao
Legit
There's nothing wrong with the role and it has its own strengths
People are always like "I'd rather [insert flawed design here] be in the game than [insert even more flawed design here]"
The reason oracle was chosen is that there was legit no other suggestions that accomplished it 😭
But I always try to aim higher
One second
The entire reason I suggested oracle by the way
Let me cook
The whole reason it was suggested
Is because people were not coming up with original suggestions
I made it to try and show you could come up with more ideas than just direct protection
And curt liked it and added it
There are so many avenues you can execute a TP concept with
It wasn't even meant as some perfect idea
Again, let me cook
So don't put me up on a pedastal like I thought this was the perfect role
Im aware you didnt
I do not think it's bad though
Ty bestie
Also oracle was suggested at the same time that I suggested another TP called Blacksmith
Which basically worked like vet but it silently gave people scumshield instead of killing them
Does that sound fun?
No honestly it does not
But the entire point of them both was to show that it was possible to come up with more than just the next direct protection role of the week
Look at botc, it has Monk, Innkeeper and Tea Lady, all of which are SUPER different to each other
(I forget if there's any other roles that protect other people lul)
Also this was before I had played botc that I reccommended these two roles
it's not like all any is supposed to be balanced
mhm
Do yall think we can reach 100 likes?
you're saying this like a ytuber
you speak like time is moving onward
Who the FUCK uses ytuber as an acronym
At that point just write the entire word out, it’s literally 3 keystrokes
Water: vamp
Apoc: earth
Coven: fire
Air: town
They lived in harmony until the coven nation attacked
Me 🥺
sniper tf2 why are you standing in that corner in homage to the 1999 found footage supernatural horror film The Blair Witch Project?
mental sickness
Possible suggestion for this
If you try to bite a solo Coven or Apoc, they get converted ?
That may be stupidly strong so maybe not
-# but I put it in the correct thread this time
tbh I think non coven aligned coven roles shouldn't get necronomicon in general
It causes bugs
But in my head no
Oh, Berserker couldn't be converted anyway because of defense so
Pesti, Baker, SC and Coven would be convertible if they were solo
Vamp aligned Death
Would they have to be solo at the start of the night or is it possible to make it convert if the Coven's teammates die the same night
nah
It would A) be obvious when a faction member is converted this way for Coven and B) allow for coven to defect even after losing a member to say, another vamp
Which is unfair to said previous member
When they’re solo specifically though
Like all other teammates are dead
If they have living teammates they die still
My point still stands
Imagine if you will
X and Y are Coven
Y gets bitten and dies
But X suddenly starts coordinating with the Vamp they PM revealed and gets them to convert them
Y would be rightfully pissed off
No?
It's not fair that their teammate can just defect after they die and net them with a 100% loss
8 more until we get to 100
im pretty sure this is gamethrowing according to tos2 rules
would definitely be gamethrowing if you'd asked me as a tol mod
Tbf with this rework it’s not the best idea anyway
Limited conversions
Unless coven got shafted by like D3 you don’t know there’s any left
Nothing within the game forbids it
Since you're still playing for your own personal victory
the game has a rule that you have to play for your current team's victory last I checked
Allow it if they’re the sole member of the team period (including dead players)
If a solo apoc / cov spawned, allow the convert
we have a hater
fr
And with this shiny special trick called "totally not mod abuse", we can change this to a perfect 93 likes 0 dislikes
Who said anything about mod abuse

Chat hear me out, vampire aligned jailor
what
Who let the CS cook? 💀
I haven't played BToS2 in over a month, I couldn't have known. Too dead, most of the time.
I actually regularly play regular ToS2 now, as the pre-season updates have made it nearly on par with BToS2.
I'm curious to know if Tuba has fixed the jailee being able to be bitten by vamp bug or not
I mean, they're doing a full rework eventually, it probably wouldn't still be bugged after that
I'll take that as a no then
Vanilla Crus says hi
Vanilla crus? I think you mean green jinx
Only being able to basic attack and convert Town roles seems incredibly weak cause you're relying on a smart town that wont be killed too fast when you yourself are a killing role. It is kind of like being a Town role in a way. You don't really function like other evil roles because of your selection pool. You don't want Town to die early on no matter what.
Every other faction seems to have a stronger killing power than Vampire, making it really weak if you don't convert a role like a Tpow and the Vampire would only want to convert confirmed roles to avoid hitting an immune/evil when they do Convert. So it makes it hard to say the vampire wouldn't side Town and wait to bite the Tpow(s) each time to increase chances to win.
well there's certainly a variety of strategies you could implement with your 3 conversions
2 more likes to go
I wish I had a like on this so I could remove it

Why did the chicken cross the road
why
GUYS WE DID IT
yippee
w
Please add this vamp change, it cooked
mhm
I don't like losing your role when you become the main vamp, but other than that I like it
Maybe let people choose to be the main vampire similar to necro passing
Damn the thread is getting locked now
BUMP DETECTED DELETING POST !!!!
😔
Don't lock it, it's cooking
THIS WILL NEVER BE ADDED BECAUSE VIBE CHECK SENT 1 COMMENT GRRR
Leak 1
Anyway actual rolecard Curtis sent in general
He sent it in general so surely it's fine to repost here
I pray
That vamp bite icon will haunt my nightmares
The vamp icon itself is being changed
To the old ability btw
Because people voted it
Nice
#lgbtos2-chat message
we love
It's actually scary
The new ability icon reminds me of the tos1 vamp icon
True
Yeah that was the inspiration
i mean, yeah
Leaks got dayum
he's a kidnapper now
what would happen if someone bumps a post just to kill it?
I made it mid reveal stream because Vamp now had two abilities and then curt went "uhhh dude we low key already have two ability icons LOL"
If someone bumps someone else's post on purpose then only they get in trouble I won't do anything to the OG post
Make this the role icon fr
The interactions between this and cs would be crazy
Well
gotcha
If they do it in a bad way
The entire bumping rule is basically "The OP cannot send messages or update their own post to keep it at the top if nobody else is interacting"
Main vamp can’t swap but
Yeah
have another
Ah okay, so it's immune to soul swap
Yes but the converts aren’t
Ah okay
So you can get evil roles on the vampire team
And town aligned evil roles can be converted
how about those who edit the name of their post or post an "update" changing an arbitrary number by one?
If people have a legit update, I am usually more lenient on that
But also people who spam update their own posts with tiny detail changes then it gets locked yeah
lol
Update: Changed "color" to "colour" because british is superior
Banned
😨
Update: made sure to ping Temporary
Update: edited Temp ping to Curtis ping
@ temporary temp what do you think of my uh I called it big scrunglu do u like it acn u give feedback on it pls now
@ curturs ping curtis to fix MINOR SPELLING ERROR LOOK
ngl I'm surprised none of Temporary's posts got ☠️ed
@ tuba say the line
I think one did
Didn't one of them get yeeted
rip
Update: Joined the server on an alt to bump my posts
a 2.121203 version of it came out so it's as if it never left
Oh yeah uh
:trollface:
Hyper moment
Someone got an entire role made called Suggestion Banned by curt
because they were using an alt to manipulate votes
Oh uh
🙃
LOL
someone should make a gif where it's like "Not naming names, but some of yall really need the Suggestions Banned role"
That role would only ever be used again if someone else did a similar thing
Or if curt/tubald said nah this bitch annoying and slapped it on someone they just didn't like ig
I am just a lemming I look at what they do and do same
but curtis would just ban them clearly
Uhm I think curt banned Hyper one time when he was drunk then unbanned them LOL
Nah he banned Brandon
@ nuggy please pin something that you already pinned when this got posted the first time
Un-suggestion-ban yourself with this one shrimple trick:
where
Nowhere I was just talking about people pinging u for random shit lol
thank you
@curbis hi
Agreed
aight that's way funnier in french
here is the new icon for the role btw
Was that the old vamp ability icon? I dont remember tbh
It was
how is it funnier
Cette icône de morsure de vampire hantera mes cauchemars
vamp if it was fucking awesome actually
it is now awesome actually mr twitter user, thank you for this insight
i've never used twitter a day in my life
I somehow doubt that
if i was talking to me, i'd doubt it too
Bite means dick
dic
cök
Where
Curtis accidentally leaked the buffed admirer
did he actually?
Yes while showing off egotist affected the speed of the music
what was the leaked mechanics
Yeah
He didn't leak it this was known lmfao
Curtis did say that it wasn't mentioned to be shown yet
"chat i accidently leaked the admi rework" - #lgbtos2-chat message
Yes that was a joke lmfao
still technically a leak
I mean sure lol
The idea was mentioned before that in August and that message was in September
yeah
[2;32mJailor
Town ([2;34mInvestigative[0m[2;32m)
Town ([2;34mInvestigative[0m[2;32m)
Town ([2;34mInvestigative[0m[2;32m)
Town ([2;34mProtective[0m[2;32m)
Town ([2;34mProtective[0m[2;32m)
Town ([2;34mPower[0m[2;32m)
Town ([2;34mKilling[0m[2;32m)
[2;34mCommon[0m[2;32m Town
[2;34mCommon[0m[2;32m Town
[2;34mCommon [0m[2;32mTown
[2;34mCommon [0m[2;32mTown
[2;31mVampire[0m[2;32m
[2;37mNeutral ([2;34mPariah[0m[2;37m)
Neutral ([2;34mPariah[0m[2;37m)[0m[2;32m[0m
this will be the vamp list i play when first release is put up
so we can test how OP it is
Guaranteed Jailor
🤮
At least have the decency to make it something like Marshal
Jailor is hazardous levels of toxic
fine
[2;32mMarshal
Town ([2;34mInvestigative[0m[2;32m)
Town ([2;34mInvestigative[0m[2;32m)
Town ([2;34mInvestigative[0m[2;32m)
Town ([2;34mProtective[0m[2;32m)
Town ([2;34mProtective[0m[2;32m)
Town ([2;34mPower[0m[2;32m)
Town ([2;34mKilling[0m[2;32m)
[2;34mCommon[0m[2;32m Town
[2;34mCommon[0m[2;32m Town
[2;34mCommon [0m[2;32mTown
[2;34mCommon [0m[2;32mTown
[2;31mVampire[0m[2;32m
[2;37mNeutral ([2;34mPariah[0m[2;37m)
Neutral ([2;34mPariah[0m[2;37m)[0m[2;32m[0m
If we're doing that im banning jailor
[2;32mMarshal
Town ([2;34mInvestigative[0m[2;32m)
Town ([2;34mInvestigative[0m[2;32m)
Town ([2;34mInvestigative[0m[2;32m)
Town ([2;34mProtective[0m[2;32m)
Town ([2;34mProtective[0m[2;32m)
Town ([2;34mPower[0m[2;32m)
Town ([2;34mKilling[0m[2;32m)
[2;34mCommon[0m[2;32m Town
[2;34mCommon[0m[2;32m Town
[2;34mCommon [0m[2;32mTown
[2;34mCommon [0m[2;32mTown
[2;31mVampire[0m[2;32m
[2;37mNeutral ([2;34mPariah[0m[2;37m)
Neutral ([2;34mPariah[0m[2;37m)
[2;40m[2;31mBANS:
[2;32mJailor[0m[2;31m[2;40m, [2;32mAdmirer[0m[2;31m[2;40m.[0m[2;37m[2;40m[0m[2;37m[0m[2;32m[0m
admirer is banned because it literally cannot help town in this list
Good move
or at least is even worse than usual
its getting a rework so I'd reconsider
Wont adm still be useless?
Idk if convert is considered as harmful or not hut
If its not harmful then adm only use will be to nullify a conversion attempt (and can cancel np abilities ig)
But if its considered harmful then adm is useless
I would know
The rework still makes it useless
I dont know tbh
Even if so, it seems like a dumb niche to have
Being able to prevent conversion
By the wording it should
Yeah
Convert is a harmful visit
Jailor when they jailed the vamp n1 (d2 win is possible now):
Tuba said
not to add
2 np
🥀
wrong
is getting updated
Tbh I think Ne Np could work instead
Or even just inquis and np
Casual Mode lists can ignore regular restrictions
Monster Mash is an example of that, supporting 2 witches
Imo I would prefer Ne Np, but I know I’m not the best at list balancing, and you and tuba are the listmasters anyways
Ne is a broken category for as long as Doom and Jest exist
I mean a vamp list has no way of discouraging full claims, so doom is fine, jest could be a problem tho
Forgot pirate
fine, nc for neutral chaos with doom and jest, and neutral hunt with inquis and exe
yeah
Tbh I actually like the idea of a neutral hunt bucket, though I dont think nc would work, unless ne was just split into nh and nc
So cn would just be nc nh and np all in one bucket
Yk what, I will, maybe in two hours, or right now
Just replace one of the NP with inq ez
I mean bro was there on the first list, might aswell be on the 2nd
Bro can only get the main vamp as a target anyways, anything else is free game for the vamp's conversions to avoid the heretics
It also kinda forces the inq to play hidden since they're conf to have at minimum of 2 town targets, so there's that
It could have vamp and np as targets, or just np
NP can be inq's target? Dayum
Anyways it'd depend on rng (like the entirety of the game) on a small chance of getting either vamp or NP as a target
Supposedly it's a ~0.5% chance of both being the target... or not, I'm bad at math
Is INquis unique
It is
Also getting either as a target is supposedly ~46% chance so I'm very very certain I'm making the math wrong
KNEW IT- well not really, I wasn't that sure
Anyways that means inq is a valid choice to throw in here
If anything it's ~23% chance inq gets vamp as a target, it's the worst it can bring to the table
Tbh I never knew that, partially bc I have never been in a situation where it was important
correct, NP leave the town early
They can't be killed either by inquisitor either
neither can the nks and they're all perfectly valid targets for some unholy reason
Me after getting 2 Werewolf targets in all any
It'd make sense if inquisitor had power attack
but then it'd become just another neutral bully
as if it doesn't make their life rough enough simply having them as a target
Inquis was supposed to be an Exe replacement so the idea was that with NKs in the mix sometimes you’d need to rely on lynching
The intended playstyle was to lynch some of them too, not just relying on vanquish
j
that's a weird way of enforcing that I think
nks are generally the easiest targets to lynch and they lose when they die
having a role that's mostly neutral otherwise want someone else to explicitly lose the game isn't so good in my opinion
it wouldn’t
none of the other nes ever have a situation where they absolutely need another specific player to lose for them to win
you’re supposed to lynch heretics
sometimes it comes down to certain situations where their win could cause a loss, but that's how nes work
because they leave town
nk do not
do I look like I just heard about tos2 yesterday
I was responding to the message above that
I mean
this could be renamed to Godfather, convert to Recruit and yeah you would have maf in TOS2
that's what the text editor mod is for
Would it be possible to make role names change based on alignment
yeah
Make all the townsfolk have maf alternatives
@lone talon time to plug your mod
det made a mod that's EXACTLY what you're asking for
Wowwy!!
I just.. don't remember the name lmao
Misc Role customisation IIRC?
this combined with the FancyUI mod
you could turn a vamp aligned tavkeep into the consort, the jailor into the kidnapper, ect
Trickster into Begulier 
@eternal surge you know how to do it?
just names or also icons?
Ik icons just names
name it's as shrimple as downloading det's mod and changing the value for the names
even tho I don't know if det already implemented the vamp faction
lemme check
And also how does the silhouette set work?
Is it for swapping silhouettes or smth?
not working rn
Ah ok


