#Faction Frenzy (Name WIP)

1 messages · Page 1 of 1 (latest)

torn topaz
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The idea of this rolelist is basically making factions have roles that they normally wouldn't be able to have. We have a jackal, as well as two cursed souls. This list might need a little work, but I think its decent.
Reasoning behind roles included for town: I wasn't really sure what to do with town roles, so I just put mostly random town/common town, as well as one random tpow slot.
Reasoning behind coven roles: Confirmed ritualist makes people less likely to claim, and other covens are just random, one being random cov and the other being coven support.
Reasoning behind misc. roles: Jackal is included solely for having recruits. Neutral killing is included in order to have another killing role that cursed souls can swap with. Cursed souls are included so we can give factions roles they shouldn't be able to have (the entire point of this gamemode). Then there's a true any to give more claim room as well as more possible roles than if I just did neutral any.
Reasoning behind banned roles: This gamemode would literally be hell for inquisitors or doomsayers, so both those roles are banned. Also arsonist is banned because it would be very hard to play as if it kept getting swapped around.

oblique nightBOT
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@torn topaz has leveled up! (6 ➜ 7)

stark prawn
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modifier roles cant be swapped

torn topaz
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Oh I didnt even realize necro passing was on

stark prawn
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talking about jackal

queen rover
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"Jackal is intended solely for recruits"