#Trapper Buffs - Fucker

1 messages · Page 1 of 1 (latest)

ornate crypt
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Trapper

Town Protective
Attack: Powerful
Defense: None
Abilities:
Build a Trap
Place a Trap
Break your Trap

Build(Passive)
You will automatically Build a Trap
You can only have up to 1 Trap Built at a time

Place(0)
You can only have 1 Active Trap
Your Traps will trigger if any evil visits your target, telling you the roles of all evil players that triggered it then Break
If your Trap was triggered by an attacker, it will instead deal them a Powerful Attack, while saving the Trapped target and Break

Disassemble(Day)
Breaks your Trap at the start of the night

Attributes:
You cannot place your Trap on a player whos Trap broke for one night unless you protected them
Illusioned Players do not trigger Traps unless they are attacking
Active Traps count as Built Traps

burnt sierra
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I assume traps still provide defense because it isn’t clarified

ornate crypt
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they never provided defense

burnt sierra
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Prevent deaths same thing

ornate crypt
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its not

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defense can save you from passive attacks

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preventing attacks only stop direct attacks

burnt sierra
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Does this still do that because you don’t clarify

ornate crypt
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yes

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it does

burnt sierra
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Good alright

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Trapper is basically fine but this makes it a little better so I’m all for it

honest tundra
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This reduces down time

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Sure