ever since back to the suburbs I feel like adventure mode has lost its identity. You used to be able to play every game mode but now they are gone. Ive got a few ideas on how to bring the charm back to adventure.
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New biomes
I feel like the only way to create new biomes is thru adventure mode. We could see new biomes such as, a large jungle with towering trees, a magma filled volcano biome, and maybe even the highly requested space biome. -
Maps Returning
The main thing I was mad about when adventure got technically revamped is most of the maps with game modes got removed. This may not seem like a problem but they moved those maps into the weekly rotating maps, and when was the last time you ever been into the weekly throwback. We dont need all the maps back but there are some we could use. Such as, Goblin War, Bungos Basement, and Prop School. Those were most of the maps that a lot of people were mad about being removed. -
Desert Dungeon
I was, and many others, were confused when the desert biome came out and there was no dungeon. The desert biome had so much potential but it never got the love it needed. You guys could easily make a Indiana Jones type of dungeon where they go thru catacombs and they have to survive traps throughout the map. -
An Actual Objective
Ive had this idea for a long time and now I thought it is time to share it. I was thinking you guys could make a system where your silver beans could be used to make the player more stronger. There could be such things like, more cotton, more damage, and maybe even permanent potion effects when you play adventure. You could even make it so instead of going back and fourth to get the legendary loot sack, you can just upgrade it with silver beans to keep your explorations going.
I feel like adventure mode has so much potential and it can be easily fixed to make it a more fun experience to the players. It will also make the game mode more replayable in the long run.