The boomrang is actually fun to use but it could use a few buffs and other things to make it even better
Fire: so the boomrang looks like the red part of matches so I was thinking it could be lite on fire and if it scrapes the ground it could catch on fire and ofc when on fire can lite players on fire and objects
Bouncing off objects: okay so the thing that kinda sucks about the boomrang is if it hits the floor or wall or anything solid except npcs, players,etc it stops and just falls and this kinda makes it hard to use cause if you throw it too hard it can hit something and fall and if you don’t throw it hard it won’t go flying and comeback so maybe it could bounce of the floor or walls 1-2 times than fall or return or just have it to where it returns if it hits a wall or floor but if it hits another wall or floor again on its way back than it falls
Knock-back buff:knock back the knockback is kinda sucky only good when you use two boomerangs
Damage buff: it should do more damage it can barely kill a beetle it takes like three hits just to kill one beetle so a buff could be helpful plus it aways run into things and stuff and falls so it like never comes back to do extra damage
Summary: the boomrang is fun just needs to be tweaked a little damage buff and when it hits the floor or wall it returns instead of just falling and if it hits something and hits something again on its way back like floor or wall, etc it falls but pls add this it takes like 3 hits just to kill a normal bug and it rarely comes back because it aways hits a wall and falls and if you throw it to soft it won’t work and if you throw it to hard it runs into something so just pls have it come back after it hits a wall