So it’s pretty simple, enemies that attack you. They drain your stuffing too. Enemies that are painted neon are buffed, both health and strength are either doubled or tripled. Enemies are creative mode blocks only, they would wander 16x16 blocks from where they were placed. There would be three types of enemies with two possible armours. First is normal, they are a normal little enemies that don’t have anything special. Second is underwater enemies, they are a fish enemy that have the ability to swim in water. Last type of enemy, is the flight type, they are flying enemies that can fly freely around. The two types of armour is the normal shell armour which increases the enemy’s health but halves the enemy’s damage and speed due to the shell being heavy. Then, there’s spikes which increases both health and damage. Any armoured enemies are immune to explosions and projectiles, so they can only be damaged by melee weapons.
Normal Enemies have 1000 HP and deal 250 stuffing. Their neon version triples their HP and doubles their strength meaning they have 3000 HP and deal 500 stuffing.
Armoured Enemies have 2500 HP and deal 125 stuffing, while their neon counterpart have double the health and strength! Meaning that they deal 250 stuffing just like the Normal Enemies but have 5000 HP!
Spiked Enemies have 1500 HP and deal 300 stuffing, and their neon versions might sound powerful and furious. Because these enemies have quadruple the health, and more than triple the damage! They have 6000 HP and deal 1000 stuffing!
Although some of these might sound a little overdo, there is a new gadget that will help you conquer these enemies! The bubblegum candy will act as a type of candy! If a Yeep consumes a bubblegum candy, they will spit out a pink bubble that is mostly transparent but will absorb any enemy and put them in the bubble! This will basically stun the enemy and let you get a few attacks in before the bubble bursts and let’s the enemy free!