#Battle effects ideas

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vale root
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Since lots of crits now have buff and debuff some crits could have ability to :

  1. Be immune to debuff for few turns

  2. Make the opponent immune to buff for few turns.

Just an additional idea :

  • Make the user have elemental advantage for few turns. Let's say you're a wind crit fighting a fire crit. If that effect is active, you'll deal critical damage. And I think to balance it out, your opponent will deal normal damage instead of weak damage. And miscrits with negate on already will have no effect.
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This will add more to the mechanics of pvp.