#Statue Extra-features/buildings?

1 messages · Page 1 of 1 (latest)

glad zinc
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It would be cool if you could build different versions of the statue that did different things, Some ideas for different things different types of statues could do could be. Storage Statue (allows followers and god/player to use statue as another drop off station for gatherable items), Healing Statue (Every _(20) seconds the statue heals a follower within a _radius, for _(20)% of their health focusing on the lowest health follower), maybe even a Growth Statue (Passively decreases the growth time of any resources nearby within _radius, by _(20)%). the number are just examples. the statues like the healing or growth could be unlocked later in the game, while the storage would be a nice feature after you build both the lumbermill and mine.

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I've only played for 80 minutes so far, so it the storage building does practically what I described, please correct me, I'm trying to figure that out in the moment.

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So yes, the storage building does do that already.

lusty moss
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Thats agreat! yeah the plan was to be able to build multiple statues with different functiuonality