Thanks for reporting. If textures/models look wrong, try these steps:
- Force the game to use your dedicated GPU: Windows Settings > System > Display > Graphics > add the game’s .exe > Options > High performance, then launch the game.
- Update your GPU drivers and Windows, then verify the game files in Steam.
Known visuals we’re tracking (may match what you see):
- Trampler props can spawn invisible/corrupted, and picked-up crates can leave stuck duplicate visuals. Fix: Press Win+R > regedit > go to Computer\HKEY_CURRENT_USER\Software\Hologryph\ and delete the “Sand” folder, then restart the game.
- Enemy character models can be invisible (only name tag visible).
- Picking up a box from the Contract Platform while holding a weapon/item can make the box appear corrupted.
- Cannons in the world may spawn rotated incorrectly.
If the issue persists, please share details (location, which assets look wrong, steps to reproduce) and attach player.log and player-prev.log from: %USERPROFILE%\AppData\LocalLow\Hologryph\SAND
Sources:
- Article: Known Issues
- Article: General troubleshooting
- Article: Switching to your dedicated GPU