#Текстури рендеряться не правильно

1 messages · Page 1 of 1 (latest)

rancid lintelBOT
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Thanks for reporting. If textures/models look wrong, try these steps:

  • Force the game to use your dedicated GPU: Windows Settings > System > Display > Graphics > add the game’s .exe > Options > High performance, then launch the game.
  • Update your GPU drivers and Windows, then verify the game files in Steam.

Known visuals we’re tracking (may match what you see):

  • Trampler props can spawn invisible/corrupted, and picked-up crates can leave stuck duplicate visuals. Fix: Press Win+R > regedit > go to Computer\HKEY_CURRENT_USER\Software\Hologryph\ and delete the “Sand” folder, then restart the game.
  • Enemy character models can be invisible (only name tag visible).
  • Picking up a box from the Contract Platform while holding a weapon/item can make the box appear corrupted.
  • Cannons in the world may spawn rotated incorrectly.

If the issue persists, please share details (location, which assets look wrong, steps to reproduce) and attach player.log and player-prev.log from: %USERPROFILE%\AppData\LocalLow\Hologryph\SAND

Sources:

dense folio