#Mid round tactics

1 messages · Page 1 of 1 (latest)

terse bane
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As we know tactics are not fully implemented properly yet. That’s fine. Core game looks cool if you can refine it and keep improving over time.

I think it would be awesome if the player had more choices mid round and can react to situations here and there, almost acting as IGL in scenarios and changing the strat. Could be cool

runic mason
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Yeah but the player sees everything so that would be op. If AI stacks late round you can just tell them to go to the other site.

terse bane
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very true, they just need to work on the ai then really tbf because they dont seem to react to anything at all

opaque wing
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Surely that could all come down to your IGL and their ability, how well the decisions are made. Or even what options you have to pick from in terms of tactics.

unique isle
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I had multiple rounds when my player solo rushed b, he saw 4 enemies, yet my team didn't move from mid, this players need some iq, not just programmed paths.