yomi2-bug-reports
Known cards in hand render in the wrong order, then fix themselves
UI
Midori didn't turn into a dragon after dodge into S2
Gameplay
Jaina's self-damage contributes to opposing black gem storm
Gameplay
freezing issues
Gameplay
Red Gem Storm reference card
UI
Zooming in on the gem reference screen
UI
Supers played without meter when revealed as openers during wild-swing
Gameplay
Jaina (Hard) bot is willing to die to trigger “Recklessness” innate.
Gameplay
Dragon Form bug
Gameplay
Tutorial (Valerie) dodge into nothing forever
Gameplay
Wrong combat animations playing?
UI
Midori Z Dodge damage
Gameplay
Valerie's Rainbow Stroke avoided Grave's empowered projectile.
Gameplay
I have to re-do my gamepad bindings after each launch if Steam Input is enabled.
Gameplay
Geiger's R&D Ability Makes Annoying Noise
UI
Future Sight with 0 cards in deck
UI
Right player's super meter fills in in the wrong direction
UI
Geiger combo not working in combo practice mode?
Gameplay
Mysterious white box to right of "press new key"
UI
DeGrey Power Up icon remains purple after Powering Up
UI
New Geiger Innate bug
Gameplay
I’m locked to only accessing demo parts of Career despite having the full game
Gameplay
Slow or unresponsive on launch / startup.
UI
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Gameplay
Single Player 'Career' Button Does Nothing
UI
Gameplay
Power Up icon illuminated when DeGrey cannot do so.
UI
Both players have the edge
Gameplay
Midori missing yellow rim light glow
UI
"Add a Friend" false friends
UI
Health briefly displayed as negative
UI
Combo damage interface not updating after long combos (Geiger)
UI
Typo in "Slugger's Delight" card
UI
When opponent Arg plays Poison it shows a crossed-out "Ability" icon in the center of the screen
Online play
UI
duplicating from Steam forums: Potential user data bug?
Online play
UI
Gameplay
Kept Edge after comboing
Gameplay
Dragon X move missing Lockdown text
UI
Time Spiral Hurricane is not treated properly as a Linker into Non-Time Spirals
Gameplay
Argagarg Strategy Typo
UI
Jaina Dragonheart self-damage inconsistent with text
Gameplay
Dragon Form vs. Fireballs
Gameplay
Dragon Form power-up icon
UI
Locations not accessible in full version
Gameplay
Crashes
Gameplay
Options screen dropdown menu issues
UI
Future sight card choices can be invisible
UI
Gameplay
There seems to be no way to deliberately discard hand cards in training mode?
UI
"Leave Online Queue" button hidden in training mode pause menu
UI
purple when retrieving ability shows green gem
UI
Dragon Form discard pile
UI
Entangling Vines Discards Opponent’s Block in the Knockdown Clash Tournament
Gameplay