yomi2-bug-reports
Intent pie tooltip blank
UI
"Dummy: LOSES" fails against Giant Growth
Gameplay
Phase Out card fetched by Phase Out wasn't added to revealed hand cards
UI
Gameplay
Prohibition's skip effect stacked with Finesse's skip
Gameplay
"Fans" still in Chinese after switching back to English
UI
Slots of Fun into Coin causes two knockdown animations
UI
Lethal Maximum Anarchy causes two knockdown animations (with the victim standing back up in-between)
UI
Career match stopped progressing, now the match won't load properly
Gameplay
Gem effect tooltips
UI
Either Keep Away etc. shouldn't stop Yagami Counter from hitting, or Yagami Counter should glow red
UI
Gameplay
"Knockdown cancels edge" message
UI
R&D can put itself on top of the deck even from the hand or deck.
Gameplay
Continue Combo card highlight differently for pumpers?
UI
Typo in german version of Setsuki bag of tricks
UI
Bleeding Wounds triggers during finesse
UI
No hit reel nor sound from the goldfish
UI
Slugger's Delight didn't give me a card until after I played my combo cards
Gameplay
It would be nice if the "poison ends" message appeared after Phase Out deals damage
UI
Shadow Plague listed before "T1" in history
UI
AI exchanged for Dark Pact while already at 6 life
Gameplay
Delayed impact sound and hit reel
UI
When viewing discard after game over, Gem Storm particles are intermittently visible.
UI
Ability Mismatch gave more of the same ability
Gameplay
Giant Growth edge message should appear earlier?
UI
Wrong card art in Ability Mismatch
UI
In event hall tournament, the escape menu has "View Quests", which shows a blank panel.
UI
In Gem Bonanza, after hitting with Orange Burst...
UI
White ability doesn't show the discarded card
UI
Get a 4-win streak (2/5)
UI
Diamond gem storm as Midori in Dragon Form doesn't return burst
Gameplay
"~~random~~"
UI
AI main phase sequencing: failed to fetch burst due to hand limit, then powered up.
Gameplay
It's hard to tell when the Black Gem Storm is grey'd out on this screen.
UI
Second gem icons not visible.
UI
"bamboo gets discarded on hit" shown before opener reveal animation.
UI
Hit sound for whiffed coin
UI
Button to activate gem storm wrongly labeled "END MAIN PHASE"
UI
Gem Bonanza: "(GEM STORM ALREADY USED)"
UI
Shortly after landing Deathstrike Dragon, the circular "5" icon appears in addition to the "6".
UI
No knockdown animation when KO'd by Hot Coals.
UI
AI Quince didn't use Two Truths despite known special in hand
Gameplay
No impact sound effect on Phase Out trigger?
UI
Slots of Fun Fails to Activate vs. Keepaway
Gameplay
Missing number in german translation of purple burst
UI
Troq F doesn't show the "next letter to combo into does not exist"-sign
UI
Can't recall Ability from discard on double gem because too much in discard
Gameplay
AI will never use new special cards of the Wacky Rules
Gameplay
Dark Pact seems to let you have 13 cards in hand
Gameplay
You can briefly see opponent move names before the showdown
UI
Typo in fake Tweet
UI