#I made an agent

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fleet ice
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I made a Sentinel partly inspired by chamber (valorant) I'm not very good at numbers and are up to change

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Agent info:
camp: Urbino
role: Sentinel

Main (splat bolt): dmr
Fire rate: 250 Ads speed: 42
Accuracy: 15 reload speed: 35
Mag size: 15 String dmg: 80
dmg: 10m 30m 50m
Head: 105 100 95
Body: 60 54 50
Leg: 43 42 41

Active (ink anchor): place a anchor in a short range interacting with the anchor telaports you to it
Stats:
Cd: 20s
Charges: 1
Hp: 50hp
Max anchors: 3
Place range: 3m
Tp wind up: 1s
Additional info: when broken you are alerted teleporting destroys the anchor

Passive (imbued magazine): when reloading your next 5 bullets impar enemy vision and the next 10 bullets slow enemys
Stats:
Vision impair duration: 3s
Slow: 25%

Tactical (inkth sense): throw a capsule creating a slow field and ink orb randomly placed in the slow field when an enemy steps in the slow field you are alerted
Stats:
Charges: 2
Hp: 100hp
Slow: 35%
Range: 3m
Additional info: if the orb is destroyed you are alerted if the orb is destroyed the slow field disappears

Ult (painted yumi): equip a bow made of ink as a primary weapon charge it before releasing launchs an arrow dealing strong dmg and creating a blob of ink after a short wind up it blob launchs forward exploding shortly after landing
Stats:
Cost: 6
Arrow dmg: Head: 130 Body: 100 Leg: 80
Blob dmg (explosion): 100 sticks onto enemys
Blob explosion range: 1.5m
Mag size: 1 (5 reserve)
Blob wind up: 0.5s
Charge time: 1.5s
Additional info: arrow is hit scan the blob is not the bow can be unequiped and re equiped as long as you have any ammo left the bow can ads

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Upgrades
(Core) +5 Base dmg / 10+ reload speed
(Crit) +15 headshot dmg / 25+ string dmg
(Cap) +5 Mag size / 25+ reload speed
(Acc) +13 ads speed / quick zoom
(Passive): +2 slow bullets +2 vision blocking bullet
(Active): -5s cd / +1 charges

Awakens
A1 ●■ (slow frag): when receiving a kill/knock/assist the attacked enemy creates a slow field
Stats: Slow: 25% range: 2m
A2 ●●V■ (inky cloak): after teleporting with a anchor you become invisible increaseing speed
Stats: invi duration: 5s speed: 20%
A3 ●VV■ (anchor check): anchors locate nearby enemys
Stats: range: 2m ignores LOS