#[alien] Sevastopol spacestation

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slender sluice
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Sevastopol station from alien isolation. Few gamemodes

Last updated Hide and seek code: h6edwn

[old] Outbreak: b08kxo
Outbreak hard (3 supply boxes for strings): 9oucmd
Hide and seek: 0mapp9
Demolition: h7mmfm
TDM: zzck75

In space no one can hear your scream

verbal sluice
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Bruh

slender sluice
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?

pale raven
# slender sluice

Wait, using the water and fire blocks on top of the doors is actually a really cool idea

slender sluice
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its like lights. 2 blue - door open, 2 red - door close. 1 blue 1 red - can be opened

pale raven
slender sluice
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modes lore:
Outbreak: Sevastopol station workers learn that there is a dangerous creature hunting them at the station. They have a choice: hide or try to eliminate it. [crystalline is alien]

Demolition: Meredith learns of the order to deliver the alien to Strinova and decides to act decisively and radically. In order to prevent the monster from ending up in Strinova, she decides to disable one of the station's key nodes

Hide and seek: due to the creature's activity at Sevastopol station, panic and a battle for resources. Those who could not find a competitive weapon are forced to hide.

TDM: panicked after the alien`s penetration, the station's inhabitants split into groups and fight for supplies and shelters

verbal sluice
slender sluice
slender sluice
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[alien] Sevastopol spacestation

slender sluice
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later i`ll fix railway strignification trap with glass

slender sluice
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fixed and maps codes updated

slender sluice
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hide and seek: added two vents, adjusted timings balance. Code updated. Now possible to escape austonauts hotel via vent, unlocked locked place in hospital