In addition to the colorful cosplay and the exhibition, future updates were provided of Strinova
List of upcoming innovations:
• Demolition 2.0 is coming soon
• Arms Race — a new mode in which you choose a character and you will be given random weapons from the game. The character can use his skills
• PVE Outbreak — a new PVE format mode, players will fight off waves of Crystals and upgrade with buff cards
• Dorms 2.0 — The navigator will get his own dorm, where he will be able to invite characters and interact with them
About Demolition 2.0
About part of C-Skills
Michele:
- AoE mine that highlights opponents and slows them down, possibly causing damage (previously, the mine turned off abilities, now it has been replaced with scan + damage + apparently, it will work according to the principle of the Tie arrow)
Kanami:
- A mine with a flare. It is very convenient to throw it to cover the flanks. Any enemy who passes through it will be enlightened and displayed on your map (before Kanami used to have a storm grenade)
Reichi:
- A moving wall through which both allies and enemies can pass. There is a certain number of HP. It blocks abilities and tactical items (previously, it received a buff from the Ulta and from A3 awakening, now it does not. The range is reduced, the width is also reduced, and the height is higher)
Audrey:
- Unfolds the turret, which fires Audrey's Ulta projectiles from time to time, dealing damage to the AoE, but does not leave fire on the ground (removed the AoE scan)
Leona:
- Glass panel, works the same way as the ulta, allows only allied shots, but not enemy shots (now it can be placed not only from the blocks placed)
Mara:
- Invisibility in a stringified form (reduced duration)
About legendary skins, in future we can add/remove some parts, like Fuchsia helmet


