#[Vol. 10] Agent Intro | Ming
1 messages · Page 1 of 1 (latest)
Her gun is powerful yet untamable, just like her. IMO she has the best waifi value in the game and i love playing as her too
I win games when I use Ming 
if ur team doesnt have her on attack every game ur hard trolling
LITERALLY, IF YOU ARE MING YOU ARE ENTRY. IF YOUR TEAM IS INFRONT OF YOU YOU ARE DOING SOMETHING WRONG!!!!
agreed i see so many bad mings who think duelist is going for kills and not entry
games as a whole should rename duelist to space takers because there are too many people not taking space with them
it depends, cuz for example Baimo and Fusihia aren't entry.
baimo is definitally entry he has a dash and a ult that gives him a extra life
i agree with fuchia her kit is designed for taking duels not space but as a duelist she still should help the ming entry
The issue is that he has no sustain with his dash and you shouldnt count his ult since it depends if you frag with him or not. Best use case for baimo had been a lurker or to force a 1 v 1 duel
Anyways i think we are off topic
Another tip, use mings Q to clear utility
Literally michelle turrets are aid to deal with
Thoughts on choosing between awakening 2 and 3?
I believe A2 is better because you get an exta +40 temp armor when you land your Q
agreed A3 gives you healing after a fight or a small bit mid fight if you do it correctly A2 gives you overhealth to start a fight which is where you need it more
A2 is usually a lot more optimal so you can push in and start a fight since if you die after taking one you won't be able to use A3 anyways. And I like to run heavy shields along with A2 too but only if there's at least 1 medic (celestia).
how do I counter ming, I like playing close combat charas, how do ppl counter ming when it comes up close?
Wait until there is a opening when she isn't looking your way before you charge
Or just flanking her from the back works
dont fight her directly, play with a teamate that can trade you out if you lose the 1v1. you can also use abilities like baimo ult to weaken her without putting your life in danger before fighting her
same goes with any other debuffs or flashes just make sure you arent fighting her in a fair 1v1 because you will probably lose unless you are significantly better
the only solid counter against a solo pushing Ming is Michelle with A3
Does Ming get armor from shooting all summons?
Pawtectors, Mighty Meow,, Faye, etc.
yes, well recover armor is the correct answer not get armor
What about tactical util like tattletales and interceptors
honestly not sure, considering they are only 25 hp so the recovery is so little
Does Ming get shield from doing health damage?
Also what about the first few hits on someone protected by Kokona A3 drone?
no, she doesnt get it from either
But she would get armor from Audrey shield
i believe yes
Anything that is considered shield hp gives her shield. So normal hp isn't shield so she doesn't gain anything. But legit anything else is shield hp.
What's the ratio of armor/shield damage to armor gain?
Yvette
It depends on how well you frag, If you are doing tons of damage then heavy is good for you regardless. If you have celes on your team and your damage is mediocre Its still fine as long as you stick with celes. But if you suck in your 1 v1 and celes is not on your team you go light armor.
Thanks!
how to counter ming ult
- try outplay her
tbf this agent is bit beginner friendly if u have knowledge how to shoot
Her and Lawine are pretty beginner friendly imo
-# This is my opinion
TL;DR: Shit aim? dont use ming.
Our main job is Entry and lead the team, especially when you are the solo duelist. (happen a lot in low rank when your shark teammates sucks)
at Pre-Plant, your job is to clear the site, or at least dealing as much damage as possible, and if you die after that, you are good.., otherwise if your teammates fail to enter the plant, you SUCKS.
Post-Plant the strategy is simple, you just want to sit and wait in the corner waiting the enemy to rotate, if you want use wind granade to cancel enemy defuse when you are alone defending the plant.
As for armor, most of time go with Heavy armor, Ming have armor regen, A2 or A3 is good depending the situation and how well your teammates is, A3 can be used for self armor healing and info. Personally I use light armor when the map has a lot of long corridor, like port euler.
If you good with dueling, you will win in mostly every 1vs1 duel, even with flavia the butterfly, they usually dont have time to react to use Q skill.
Our biggest counter is just enemies better Aim.
guilty laugh climbed to neutron while baiting with ming
NGL, You sorta have to do that. Except you need to do it enough where you can refrag the ming
i just dont think my teammates are good enough to win rounds
i can win a 1v2 1v3 with ming , but i cant stand to see my team lose a 4v3 after i kill 2 and get knocked
sometimes this is true , but imo to hard carry some teams you really gotta play your life more ~
honestly Im half and half about this. I agree on some level but also if you are playing life you also gotta play man advantage because the two more important factors in the fight is Man advantage and space advantage
that explains how I can relatively take an easy duel on an anchored down Audrey
Love Ming’s legendary https://youtu.be/iftyAQFsMvs?si=DC3QSnuOQwv-GGSO
#strinova #strinovagameplay #strinovagame
I decided to start learning Ming to hopefully improve my ranked games (and flex if nobody plays her), so what's her general game plan? I know she's THE entry and you want to take space, but how do you effectively do that. What else do I need to know?
@skirk.ru can i know her build please? Do i have to use like headshot or string, light or heavy armor, max cap or reload,,, etc?
I gotcha again, Ming usually wants Headshot and Heavy 100%. Her whole thing is being a tank, going in, and killing. The rest isn't very important/is very dependent on your playstyle and what Awakenings you wanna use. A3 usually wants to use Duration Increase, but cooldown is never a BAD idea. It's especially useful for A2.
Stringified damage Red and movement speed are actually both usable, but A3 much prefers speed over damage red.
The rest are pure preference. I prefer Base Damage, Max Cap, and Spread the most mainly so when I gain armor it's a little bit more than normal. But all builds work. Ming is broken XD




