#More tasks to come should be lethal if failed.

2 messages · Page 1 of 1 (latest)

wild turret
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I think that one of the best tasks the game has right is Preasure because of the fact that it can be fatal if people do it wrong. I think that new tasks that are upcoming should be like this too, I think it would give the dissidents an advantage when this tasks happen because failing them on purpose could help them win through means other than stalling. I also think that it would make employees more careful when playing resulting in more chaos when a mistake happens.

lunar copper
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new players might have trouble understanding the task at first and then just die while theyre trying to do the task, taking damage is fine but instant death is kinda overkill