#Throwing certain items at someone should do damage like it would IRL

8 messages · Page 1 of 1 (latest)

topaz geode
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So red (a dissident) tried to kill me in pressure and I had no weapon. The only thing I had was one of the canisters. Red was too far away for me to hit him with it so I thought "maybe if I throw it it'll do damage" but it went right through him

royal canyon
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it's a good idea but would it be a good thing given that there won't be any more close combat like we do? Because we all know people will abuse it

topaz geode
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"its a good idea" "but would it be a good idea"? might wanna work on your phrasing

hollow wyvern
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that would be cool, as long as it doesn't do crazy damage, especially since the throwing mechanic is pretty short ranged

topaz geode
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well if it's a knife or a pressure canister you're throwing, those do serious damage anyways

static grotto
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This is something a friend of mine and I talked about while playing catch with the knife in game. Some objects, like knives and screwdrivers, should do some damage if thrown and not caught. I don't necessarily agree with things like the cannister, because they're supposed to be heavy, which is why they have so much push back.

tepid sphinx
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I think it would be logical as a last resort
But with very low damage

halcyon flume
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It would make sense for certain items to do damage when thrown and if you could catch the item to avoid damage that would be baller