#Make lights brighter?
1 messages · Page 1 of 1 (latest)
Problem isn't so much the brightness but rather that player placed lamps don't have any effect on surfaces. Except for reflections.
We need more lightning items
We need light of lamps to mapped on their surroundings.
I feel like the lights should have custom brightness lvl
And placing them very close to walls should cast more reflections like these
Well let's settle for any projected light on surfaces besides reflections of the lamp itself for now I'd say, as we don't even have that.
So there ARE items in game that reflect the lamps light? What i mean is i wished the lamps would glow a little more in its surroundings by default, and that i wouldn’t have to rely on “strategic” placement of certain items so that it DOES reflect off and light up a room in the right way
More like show a reflection of the lamp like on a wet smooth surface not reflecting light emitted by the lamp
Think of it like this to light emitted by player placed lampsno surfaces in the game really exist for the rendering of the lamp itself they do i.e. the mirror image of the lamp. An for you the light also exist creating the jarring situation of seeing a bright lamp without any illumination.
Man i just wished they increased bloom on these LOL
Would just make them brighter while the rest of the building would stay dark I think. Scattered light adds to overall brightness so it would help a lot if lamps would actually emit light.
This is what a lamp placed by the Devs looks like on a building.
Ray tracing not be ray tracing unfortunately
Where’s this from? 