#Building Ideas (if youre new feel free to use it as a reference)
1 messages · Page 1 of 1 (latest)
That looks neat. Thought about building a big pagoda a while ago but the whole roof clipping issues kept me from it. So how free am I to use this as a reference or rather what do you mean by new being new?
Use it as a reference however you want, you can copy it exactly as it is, ask questions about it. In any way it can help you. Also by new i mean new to building in wwm. Overall its just ideas ppl can use in thier own world or guild
thats nice
but in this pic it looks like a small roof
and guild bases r big so why did u make a small roof?
yea but you can extent its just the basic layout
its just a reference you can make it as long or big as you want, make an L shape or square it works either way
if u were to extend it then the flat part of the roof would be too long
okay
yea i only made it small so that it doest cost much
you can make it wider if you want
so r u making small structures in ur base?
yea just testing and sharing what design i can figure out
like the title say its a building ideas lmao
ur good at it
roof building is the hardest thing in the game
atleast for me
its wonky thats why im doing test before making a big castle for the guild lmao
by castle u mean the western style where the castle is a single large structure or the eastern style where the castle is like a big fortified town
im planning on making a big cylinder tower with 4-5 floors
somthing like this
instead of having the same radius itll be bigger on the bottom and gradually get smaller to the top
oh wait u can
how big r we talking?
to make it circular its gonna look like a octagon each side is gon be 6 stone floor wide
ill show more when i get it started
either make it 8 tiles wide or 4
Is there anyway for objects to emit actual light?
The lanterns just glow by themselves. They don't emit light.
yeah its more noticable at night
I like your module design of roof, really classic
Nope at least for now. Have been wondering about that as well.
u guys got any ceiling idea
Ill try to do some today
lmk how that goes
also what do you mean by ceiling?
if u enter a house a look up u see the ceiling
like this
i mainly do old chinese buildings so mainly wood havent tried making modern houses yet
usually for ceiling i just do beams and supports or just add a wood floor
for cn houses
hmm okay
beam + supports and some type of floor but we dont have those yet so we dont have much of an option
i was wondering if anyone had been succesful in making some sort of design
for the celeing
just wooden flooring seems kinda plain
i mean for now theres not a lot of option but i will try some see if i can make something nice
this like the only thing i can think of for now, theres not enough floor to make other ceiling works, other thank just having open with support beams
looks way better than normal ceilings
whats ur id?
ill add u if its okay with u
1048206883 feel free to add and ask questions anytime
Top brass Tea Time
@sonic gate You mean something like this right?
yea just open support beams
the more interesting question is for immersions sake: which of the columns get brackets and which don't. Afaik all would get brackets if the beams were load-bearing, right?
ideally all of them should, specially if they have support brackets
floating island idea
Damnn ill use this for my base too
Damnn
Maybe look into tailiang and chuandou roof structures as a guiding principle and the bay (jian) system of classical/traditional chinese architecture. Together that should lead to a good looking ceiling I think.
btw. those diagonal beams I got ain't got no business being there
Also if you're interested in traditional building maybe have a look at
Liu, J., & Wu, Z. K. (2015). Rule-based generation of ancient Chinese architecture from the song dynasty. Journal on Computing and Cultural Heritage (JOCCH), 9(2), 1-22.
Only had a quick glance at it, but the figures look somewhat inspiring.
interesting
so theres no celing right
its like lots of wooden beams
Maybe lore-accurate (historical) building in wwm should get its own thread. Question is how many ppl would be interested in such discussions
in a nice pattern
r u knowledgeable abt these stuff?
i would love to get ur input on my project that am building currently
it's only the structural carpentry (da muzuo) i.e. all the structural components both load-bearing and stuff that is structural but not load-bear as tie-beams. walls and ceilings do not bear any structural load so they aren't included in the figure.
oh
Not really, certainly not by trade or formal education. Look for Yu Shuishuan's lecture on history of chinese architecture. It's on YT. The most relevant part would be anything on the Tang dynasty.
Apart from that look for comments on or the translation of the Yingzao Fashi (treatise on architectural methods)
You find stuff like this in there
well the downside is that these pics r based on real world where physics is needed
in the game a framework isnt needed
only the looks matter
Yes but the framework can to some extent guide the final look.
haha i would do that but now beams hv become very costly
Also it helps with player-built structures not feeling out-of-place next to buildings designed by the devs according to historical examples
but the framework will be covered so even if its absent how would that affect the looks
found smth nice
That building doesn't have a separate ceiling so you can actually see the beams from below. But at least the lowest grid of beams has an impact as you place the ceiling on top of them. Just like in the picture you posted
That's from the paper I referred to
ohhh
yeah i searched it up
interesting 
learning cn architecture from him
Also you have to bear in mind that roofs that are not exclusively gable structures are off-limit to 'simple' folk. Hip(?) structures were only allowed for public state buildings, state-sponsored religious and aristocratic estates.
wdym by gable structures?
Those without any cornered roofs
so the type (h) from the pic i sent?
No type a and b
but h doesnt hv any corner
I know sry should've said for ridges roofs
so hving ridge = off limit to simple folk?
But although there are buildings like the rural hakka houses of Fujian, generally you don't see any circular houses for habitation with commoners
okay
No, for common folk a house having a ridge must not have a hipped roof structure
what does hipped mean?
having more than two directions in which it is sloped probably would be a way to define it. Basically all the buildings with marked with an x have such a roof
ohh got it now
not sure about pavilions and buildings without ridges. Still I find it unlikely that you'd find circular homes in mainstream Chinese architecture (except for the aforementioned Hakka and such). Especially post Yingzao Fashi as that kinda codified and standardised Chinese architecture from the 11th century onward.
so if i were to build a cn castle should i not include circular roofed buildings in it?
@exotic tulip sorry for cluttering your thread.
Well no as a castle would be a palatial structure or at least an estate. Technically there is still the whole distinction between the extended family of the ruling dynasty and other aristocracy limiting the number of bays as far as I know. As a general rule have a look at Kaifeng. What are the buildings that have cornered roofs and what are those without.
Unless you are talking about a fortress in the sense of a purely fortifying structure without any authority over a region or governmental function.
shouldnt a temple be included in a palace
Oh sry didn't read your message correctly. Yes you are free to build circular buildings in a castle. Technically you could build one outside of it as well as it would be counted as a ritualistic/religious building.
@sonic gate we should probably move this whole conversation on another thread for the sake of JiShin's sanity when they come on and discovers what happened to this thread. Might set one up tonight. Gotta see. Have got a thesis to write after all.
okay
sure
sry jishin
pretty much what we can do right now. other than that itll be just plain and simple
nah youre good. this is for purely ideas, not just mine, share anything you guys know. this threat is here to help
technically we can make designs on the celing using blocks
can make a chandelier too using lanterns
kinda drowns out the actual design ideas though
ill pin the images so ppl can still look
nvm cant pinn lol
thought as much
#1461009824086229052 here you go
How about Sieheyuan style house ? Anyone has similar idea or maybe have built it, let me see, I havent even started building, kinda waiting for the new features in case it has more advanced building structures or other new things.
There probably will be changes to the system and more available in the future like all the objects for guild building. Having said that, it can't hurt tinkering around with the building system for a bit to get the hang of it.
Hard to make custom stuff in this system but ain't too bad, nice ideas!
Kinda feel like it lends itself better to traditional Chinese styles and building compositions
Or do you mean more along the lines of not using dev-made blueprints rather than a custom style mixing modern influences and styles from elsewhere like Europe with traditional architecture?
@lucid mural I mean just to be able to mix furniture pieces to create different looking, like use couches, pillows and little wood pieces to create a sofa or mix and put together walls to create artistic designs. You can do that in Elders scroll online but here is very difficult due to the system. I still love it and I'm getting used to it.
Hm kinda depends on what you're doing. If we're talking about whole pieces of furniture yeah. But cluttering the place with little items sure works well here as well doesn't it?
@exotic tulip I am fully aware that I have been forwarding this thing around some threads already. Yet ... wouldn't this be one of those building ideas the thread is meant for?
@lucid mural yeah and kind of, problem is that you can't like insert a piece of furniture or structure inside another one freely, so that's the limitation that ESO doesn't have.
Not even using the repositioning tool?
@lucid mural nope, when you grab an already positioned piece, it moves out and land in their starting position 😢
I just build a custom sofa lol, not perfect but ain't that bad
You have to press z (QWERTY keyboard) to confirm it
Did you make any progress on that pagoda?
@lucid mural Ps5 version of this game is broken, we don't have some construction options available on PC, way difficult for us! I hope devs fix this issues soon
What is missing? Probably the repositioning tool I guess?
Nvmd this is about the messages above right?
Like we don't have those green, blue, red arrows option, I guess that's the reposition option
We cannot grab pieces in the guild base after we set them, we need to recycle them and try again
Same with the mobile version. Totally got used to relying on being able to move placed assets. But there are some tricks I used beforehand.
For example I know how you can get the lattice doors to snap in the proper place when using doorframes
Guild base in general (even on pc) doesn't have the move tool afaik
@lucid mural oh, ok got it
I'm not in a guild so I only do solo builds.
Not having the move/repositioning tool makes some stuff nigh impossible like the prefab roofs, but other stuff just becomes tedious and more difficult, like brackets for example
@lucid mural man I've seen some of your pictures, you went crazy, your build is looking very impressive
Thanks, much appreciated. Have you seen the disclaimer in the jade mirror pond build?
@lucid mural and that's why I'm trying to go simple with my structure building, is frustrating lol
Sure is but I can't think of another way to get the hang of it. Ever learned to play the guitar. Doesn't work without your fingers hurting ... a lot
@lucid mural not I haven't seen the disclaimer, where I can take a look?
#1456971613194031104 have a look at the title
Lol, u right
Also having brackets on your columns is a fairly simple way to improve immersion compared to all the other bending over backwards stuff to try to make something look impressive.