#Been wondering, does anyone know how to use corner brackets?

1 messages · Page 1 of 1 (latest)

rancid canopy
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Not sure whether it's just me but how do I actually place corner brackets. It feels like the larger the bracket the more obvious the mismatch between bracket and column. Imo it's because they don't snap correctly. Am I using them wrong?

green wharf
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corner brackets? which block is that

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is it the pillar + fence?

rancid canopy
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nope those in the wall section

rancid canopy
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found out how to make them work

green wharf
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ooooooohhhhhh

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wait that looks neat tho

rancid canopy
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as it is now it's highly situational and regardless probably extremely finicky for the time being. It relies on having enough assets providing hooks to snap to. The lower bracket snaps to the horizontal darkwood beam and the corner bracket snaps to the column

rancid canopy
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Think I got the hang of it now.

fickle temple
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you can also use the smaller ones above a pillar or below any overhang roof it looks nice and neet

heady bronze
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use it like this

rancid canopy
rancid canopy
# rancid canopy Think I got the hang of it now.

@fickle temple do you mean the ones I used in this picture? Those big brackets (those above the columns on the wall in the foreground of the second picture) consist of around 4 small bracket objects each

fickle temple
rancid canopy
rancid canopy
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Examples of Using Brackets

Using brackets without the option to use the move tool is somewhat tricky and mostly finicky and cumbersome. Having said that, below are examples of brackets placed without that tool.

Quick Disclaimer: Large brackets generally do not snap at all. For corner brackets, snapping results in misalignment of the Lu-dou (the lowest foundational block).

Generally, brackets work best together with square walls; as such, I recommend scaling or stacking brackets according to the height of the square wall you are using.

Placement Tips

  1. Load Bearing: I recommend using them on every column or pillar that would bear load in real life.
  2. Roof Structure: In cases of especially heavy(-looking) roof structures, using inter-columnar brackets might help with immersion.
  3. Tie-Beams: As seen especially in the figures showing the early stages of the dougong assembly, tie-beams tend to be located beneath the bracket.

general stuff:

to exemplify a situation where brackets should be used I set up a 1x2 bay corner with each bay (space between the columns) being 2 tiles wide (Don't mind the second level of columns they are just for snapping if needed). The other image shows the items used overall in the examples

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small brackets

This is an example of using brackets for a small pavilion or house maybe 2x3 2-tile bays in size

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Corner bracket composition

There are 2 sets of large brackets, the smaller of which can be combined to form bigger brackets as seen for a corner in this example

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Large bracket composition

As with the corner brackets can also be combined for a column in a wall as seen below.

cinder cape
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I got the general Idea, thanks for this wonderful explanation

rancid canopy
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Glad I could be of help

rancid canopy
hollow oracle
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Btw Fei, I invite you to visit my treehouse, it's a small build so it won't take long, the feedback I'm receiving are very good

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The hate and toxicity too lol, but I'm used to it 😉

hollow oracle
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I apologize for my very bad English, not my first language

rancid canopy
rancid canopy
cinder cape
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With some adjustments I was able to Fully furnish the upside down pav

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But too late to fix other things and I would like to move on to do a better build instead of being stuck at one

rancid canopy
rancid canopy
cinder cape
cinder cape
rancid canopy
# cinder cape It's not fully decided yet doing some experiments on different ideas while recov...

A good way maybe work on sort of an aesthetic intuition (at least for me) was to start from small 6x4 tile pavilions at locations that leave room for expanding them into a huge compound consisting of multiple pavilions connected by galleries and walkways.

Helps with maintaining stamina by having small breaks in between and also with experimenting as each pavilion can incorporate stuff you learned from the prior pavilion.

(Hence the huge difference in the build quality the further east something is located in my build^^) Each new building ought to be of higher quality or complexity than the prior one.

cinder cape
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The only problem I am kinda facing is with the calculation of cell sizes and improper snapping at times, leading me to backtracking a lot.

rancid canopy