#Rollback and rework the new Odyssey update

2 messages · Page 1 of 1 (latest)

indigo palm
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I feel like i don’t need to explain this, But…

-Spire tiers are far to obscure and difficult to understand for the average player (fix this by adding them to codex somehow)

-Fix Titan village spawning

-Give new enemies an ACTUAL reward upon defeat, rather than an occasional singular resource used to craft redundant weapons that exist for the sole purpose of being stronger against Demon enemies…

-Fix the Corrupted Crystal weapon redundancy issue by incentivizing defeating stronger spire enemies, such as perhaps a mythic or a new legendary Charm?

-Please fix the plethora of bugs and gameplay inconsistency, such as demon enemies disappearing from certain distances, quest completion issues, ect

I guess rolling the update back wouldn’t really be necessary, but it’s not like enough items were really added to be considered anything more than a minor inconvenience if they were deleted.

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Don’t get me wrong, i’m a fan of new content and appreciate a lot of what was added, but please properly playtest this stuff a little first and consider the actual PURPOSE of these additions. Just a small piece of criticism.