#fix the pop out of driver seat in flight bug
43 messages · Page 1 of 1 (latest)
@dull talon ?
It's the second most annoying thing in the game. Can't see how people wouldn't mind it.
1 I barely play lfn
2 sometimes it makes vision better
3 u can just get out and get back in and it’ll be fixed
Fair enough. Except when it happens every 5 seconds, or when you're at high altitude.
@torn citrus any tickets open on this issue?
Hey @glass valley. Could you provide more details on the issue? A screenshot of the issue would also suffice so I know what you're reporting exactly.
This bug (not my pic from #survival-chat )
cherry posted a pic, and this is one of the most enduring and well-known bugs in the game
Gotcha, thanks, folks. Will check if there are any updates and let you know.
This issue is on our radar, and we are working on fixing it. As soon as this is resolved, I'll update this thread so y'all are aware.
W!
i neglected to add more details. i see youve said it's been identified. so very briefly, the player often appears to "pop out" of a drivers seat during operation of a toy. driver seat controls remain intact but the camera and the impression of the player position are strongly distorted. the effect causes huge inconveniences in flight, occurs very frequently, and without warning. applies to all drivers seats.
Thank you!
i have no association with this user or this youtube account, but here is an example of the event from 5 months ago.
it occurs at 6:09, a noticeably inconvenient moment.
notice how his dismount kicked him from the vehicle as well. that's a separate problem that makes this one even more aggravating in the air.
yeah, I wonder if they like pressing the wasd keys to get up like I do, because that can definitely kick you off the vehicle depending on seat position and if the vehicle is still moving. I've learned to wait for the thruster to stop and to give myself room before trying to exit via E if I can rem. I'm so glad they added the flying option for survival so at least I can get back too it
hello the bug has been out for 14 months and makes playing the game with airships impossible. please prioritize
it's not something rare or niche, it's every 30 seconds and it's debilitating.
better yet just refund the $90 vbucks i just got and delete my epic account 💀
its dumb
Same bug since the beginning, doubt will ever get fixed. At least it's not as common as it use to be. Or load in and all the rockets and wheels misaligned.
The problem they have is that object 1 the lego person position doesn't seem to stick with the constantly updating position of object b the vehicle. feel like they are missing some sort of code check or looping
they can just make them one single object?
No that wouldn't work. you'd be perm attached to your plane. In coding it has to be able to identify each individual object/item. Each of those items/objects have their own code regarding their abilities and purpose. Those abilities and purposes can change if you interact with another object. Like in the drivers seat the eating function, the abilities UI are not available while when you are not they are available.
Yes. We dont need to be eating/walking/jumping while we are in a vehicle. The State machine for the player should be "in vehicle" and you can just update the Plane's property quaternion.
The player will then become invisible and becomes an object within the plane when entering.
And when exiting they can teleport next to the entrance of/within the vehicle seat. You dont to be constantly updating the player's quaternion ffs.
I know its too simple in theory and too difficult to achieve what I just said 😵💫
That would make the vehicle an instance which then would have to exist in an instance of the world and keep its position instead of being an object moving in the world instance. It's like the expedition is a different instance than your world instance
Please take a look at our suggestions and actually add something