#fix the pop out of driver seat in flight bug

43 messages · Page 1 of 1 (latest)

glass valley
#

please. it is time now.

gleaming quest
#

#1250860227893661726 ?

#

Idm it tbh

gleaming quest
#

@dull talon ?

dull talon
gleaming quest
#

1 I barely play lfn
2 sometimes it makes vision better
3 u can just get out and get back in and it’ll be fixed

dull talon
#

Fair enough. Except when it happens every 5 seconds, or when you're at high altitude.

finite drift
#

@torn citrus any tickets open on this issue?

torn citrus
#

Hey @glass valley. Could you provide more details on the issue? A screenshot of the issue would also suffice so I know what you're reporting exactly.

gleaming quest
glass valley
torn citrus
#

Gotcha, thanks, folks. Will check if there are any updates and let you know.

gleaming quest
#

W!

#

Thanks aswell!

torn citrus
#

This issue is on our radar, and we are working on fixing it. As soon as this is resolved, I'll update this thread so y'all are aware.

gleaming quest
#

W!

glass valley
# torn citrus Hey <@1158743674646184017>. Could you provide more details on the issue? A scree...

i neglected to add more details. i see youve said it's been identified. so very briefly, the player often appears to "pop out" of a drivers seat during operation of a toy. driver seat controls remain intact but the camera and the impression of the player position are strongly distorted. the effect causes huge inconveniences in flight, occurs very frequently, and without warning. applies to all drivers seats.

glass valley
#

notice how his dismount kicked him from the vehicle as well. that's a separate problem that makes this one even more aggravating in the air.

finite drift
#

yeah, I wonder if they like pressing the wasd keys to get up like I do, because that can definitely kick you off the vehicle depending on seat position and if the vehicle is still moving. I've learned to wait for the thruster to stop and to give myself room before trying to exit via E if I can rem. I'm so glad they added the flying option for survival so at least I can get back too it

glass valley
#

it's not something rare or niche, it's every 30 seconds and it's debilitating.

#

better yet just refund the $90 vbucks i just got and delete my epic account 💀

glass valley
gleaming quest
#

Its really not that big of a deal

#

Just go to the ground and get out and back in

stone trout
#

its dumb

pulsar rock
#

Same bug since the beginning, doubt will ever get fixed. At least it's not as common as it use to be. Or load in and all the rockets and wheels misaligned.

finite drift
#

The problem they have is that object 1 the lego person position doesn't seem to stick with the constantly updating position of object b the vehicle. feel like they are missing some sort of code check or looping

frigid tiger
finite drift
#

No that wouldn't work. you'd be perm attached to your plane. In coding it has to be able to identify each individual object/item. Each of those items/objects have their own code regarding their abilities and purpose. Those abilities and purposes can change if you interact with another object. Like in the drivers seat the eating function, the abilities UI are not available while when you are not they are available.

frigid tiger
# finite drift No that wouldn't work. you'd be perm attached to your plane. In coding it has ...

Yes. We dont need to be eating/walking/jumping while we are in a vehicle. The State machine for the player should be "in vehicle" and you can just update the Plane's property quaternion.

The player will then become invisible and becomes an object within the plane when entering.
And when exiting they can teleport next to the entrance of/within the vehicle seat. You dont to be constantly updating the player's quaternion ffs.

I know its too simple in theory and too difficult to achieve what I just said 😵‍💫

finite drift
#

That would make the vehicle an instance which then would have to exist in an instance of the world and keep its position instead of being an object moving in the world instance. It's like the expedition is a different instance than your world instance

signal lodge