(Reference image was taken from google, there's yo source)
The Bandolier
Costs 6 points. Multi-section armour. Means you cannot get: Upper torso armour, Mid-section armour. Can have two at once, but have to be opposite sides.
What does it do?: No collides whatever is attached to it. Allows you to add extra daggers, katars or whatever small weapons you want to attach to it. Max of 3 to minimise lag. Until the hand leaves full blade distance of the chest or another player, you cannot collide the weapon with yourself or others. Weapons still take points, so if you have a certain number of points a person can have, they can only get a certain amount of daggers.
Why?: Throwing move-sets, in case of being disarmed or generally if you want to discard a weapon, say, both weapons are locked in an unrecoverable bind, so you roll and pull out two new ones.
What is unique about this suggestion?:
Bandolier Typing: Bandoliers can be rotated freely so they may either be at the waist, back, front, or shoulder. Additionally, if you wish, you may flip the side of the bandolier to be say, a left-sided bandolier for your left hand.
Bandolier "Joints": Much like limbs, these bandoliers would have joints. Intersecting weapons will not spawn, with exception of one. This could mean that if say, you did have rules in place that allowed you to customise what goes on the bandoliers, you could have say, a weapon on your back. It also means you can dictate what kind of weapons go onto the bandolier, whether it be "My Weapons" "All Weapons" and it also means you can apply a "Restricted Set" of your own, so you may only put in, for example, daggers.
How do I take something off/put something onto a bandolier?: Hand goes to the weapon you wish to take off, and grabs. When you're ready to return it, put the weapon's centre-point to the bandolier slot, and let go.
What restricts someone from simply just spamming dagger throws from two bandoliers?: Having to reach it, often times costing high stamina if you try to spam it.
Two-Handing Weapons?: Simply grab with one hand, it disconnects, then the other. You cannot put a weapon on unless all hands are disconnected from the weapon.
Why did I go into such depth for something that could just be easily rejected? I don't know.