#Falx/Sica/Hook Sword & Shield

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cloud canyon
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[Creative/Classic/Legacy]
[Controller/Keyboard]
["Normal"/Cheese/Bug]
[10/20/30/40/50+] Points
[Vanilla/Modded]
[Fully AI Compatible/Semi AI Compatible/Not AI Compatible]

This build is certified cheese-free. It (to the best of my ability) uses no bugs or unintended mechanics, stands straight, does not use the largest shields, and does not use excessive leaning, bending, jumping, or crawling.

This is a moveset designed for combining forward-curving blades with a small shield for blocking. The standard attacks are slight modifications of the default sica & shield moveset, and the triggers and bumpers have added/enhanced diagonal attacks to increase range of motion and adaptability. Right stick is now a drawing hook that will reach around armored/shielded opponents. The blocks have also been changed from moves to stances. Use the d-pad to freely change between blocks, and press the button you used to enter a block to return to the default stance. The downwards block lowers you into a crouch for dealing with low leaning/crawling builds.

The default weapon is a falx, but this moveset works (albeit at a lower range) with both the Sica and Hook, and most inputs will work for almost all swords, albeit with reduced effectiveness without the use of a forward hook.

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Feel free to adapt the moveset to keyboard as it suits you, but this moveset is specifically laid out for controller. If you do adapt it, feel free to post your version here.