It's probably very difficult to reload, aim, distance from opponents, wipe the cannon's guns, and so on. Why don't you check the bullet management yourself so that the developers adjust the belliance in a very cumbersome way, such as counting with the players and having to move the cannon themselves? (Translator)
#Realistic and very very difficult to use long-range weapons and cannon
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신기비결의 내용을 바탕으로 현자총통의 발사 절차를 재구성한 영상입니다.
*참조사료
『신기비결 神器祕訣』, 『화포식언해 火砲式諺解』, 『기효신서 紀效新書』
『신기비결』의 내용을 바탕으로 천자총통의 발사 절차를 재구성한 영상입니다.
*참조사료
『신기비결 神器祕訣』, 『화포식언해 火砲式諺解』, 『기효신서 紀效新書』
It took a gun crew of six to load and fire the second most common rifled field artillery in both Armies. Seen in the video is the a vintage Model 1861 3-Inch Ordnance Gun. Manufactured by the Phoenix Iron Company in Phoenixville, Pennsylvania, the field piece was fabricated from hammer-welded (wrought iron), machined iron. It was both accurate...
A well-trained Continental Army soldier could load and fire his musket three times a minute! Alex, a volunteer with the Friends of Washington Crossing Park, slows the process down to demonstrate how soldiers did this.
『신기비결』의 내용을 바탕으로 불랑기의 발사 절차를 재구성한 영상입니다.
*참조사료
『신기비결 神器祕訣』,『기효신서 紀效新書』