suggestions
Lower goedendag point cost
Game Balance
Full armor for arms and legs
Game Balance
Anatomical corrections
Game Balance
Armor Break System
Game Feature
Fist fighting idea
Game Balance
Blood Rework
Game Feature
Game Balance
打撃について about blunt damage
Game Feature
Game Balance
Fall damage
Game Feature
Climbing
Game Feature
Realistic Bone Cutting Behavior
Game Feature
Actual Bones
Game Feature
golden hoop armor
Game Feature
Dash / Speedup modifier
Game Feature
Translator In-Game
Game Feature
Other
Stop keyframes from blending.
Game Feature
2 key moves
Game Feature
PLEASE FIX WEAPON COLLIDERS
Game Feature
Other
Game Balance
Fighting Giants
Game Feature
Nose and Ears
Game Feature
Bigger Map
Game Feature
QoL
Moveset File Management System
Game Feature
QoL
increasing the character's limbs blunt damage when character during high momentum
Game Feature
Add "Reimagined Physics Mod" In the game
Game Feature
UNOFFICIAL QoL suggestion box
QoL
Moveset space
Game Feature
QoL
Muscle Strength Output
Game Feature
Weak Grip
Game Feature
Damage system
QoL
Player Model/skin Specific Mesh/decoration
Game Feature
Meteor Hammer
Game Feature
Increase leg friction on ground or add feet
Game Balance
Grabbing Enemy Weapons
Game Feature
Multiplayer Moderation
Game Feature
Weapon Cosmetics
Game Feature
Bandolier
Game Feature
Neck range of motion
Game Feature
More axes
Game Feature
Lightsabers for April fools event
Game Feature
Other
About the appearance of the naginata
Game Feature
Rapier nerf
Game Feature
FEET(not freaky), concept
Game Feature
Tune or remove Drag and Angular drag from weapons (and maybe the player itself).
Game Balance
QoL
Mark Pugilist as basic
QoL
Toggle for Character Auto-Balance
Game Feature
Improved Testing Area
Game Feature
QoL
Skin customizer improvements
Game Feature
Mid-match moveset switch
Game Feature
Scutum impact cause more damage
Game Feature
QoL improvements for Replays
QoL
extra weapon Storage
Game Feature