#When you want to generate a human face
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
When you want to generate a human face, the ability to check “Create human face” and move the slider to set low, middle, and high polygons as shown in the uploaded image so that you can successfully generate a nose, forehead, eye hollows, mouth, chin, etc.
I also need an option to cancel the creation of the mouth hole so that the model and textures make it look like the mouth is slightly open.
hey! Tysm for this and in fact this is a feature me personally really desire for lol