#Lethal Archipelago

6 messages · Page 1 of 1 (latest)

ocean carbon
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so for those that dont know archipelago is a multi-game randomizer. supporting a wide range of games. from doom 1993 all the way to Risk of Rain 2 and even factorio
I am (planning) on working on making Lethal Company work with archipelago. current plans are.

  • all the external logs (the lore-heavy ones) when picked up send a item to other games
  • the tier 3+ planets are items to be found in other games
  • quota milestones (perhaps every 250 up to and including 1000 quota) send items to other games
    • alt: success full quota is logged over mutiple deaths. you have to compleate a ceartain total value of quota. bottom number
  • the ship upgrades can be purchased but... you don't get the upgrade (they have to be found in other games. purchasinan upgradeg unlocks the item in another game)
  • Archipeligo commands (eg: collect) are in the terminal as they should be
  • perhaps ability to recieve flashlights,shovels, TZP etc etc via collect command when found in other games
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perhaps terminal commands inbox and claim <id> that allow you to recieve items from other games (so the rocket isn't constantly coming and going)

hollow abyss
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i have no idea how this works but it looks very cool

ocean carbon
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also has anyone considered a way to add new "launch modes" on the title screen (eg: adding a new Archipelago option alongside online and lan)

lyric moat
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I know LethalExpansion added entries to the main menu but I'd be surprised if anyone looked into adding entries to the PreInit screen