#How to properly create and load a LC API Bundle?

2 messages · Page 1 of 1 (latest)

tribal stone
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I am working on a mod which replaces an enemy model. While I've created Unity Asset Bundles before I do not know if I need to set this one up in a specific way and would like some help with the specifics. I also am unsure of how the bundle is actually loaded. Does the API just load the bundle with the same name as the plugin? The mod I am looking at for reference does not seem to load it anywhere before using it. Help would be appreciated.

lost eagle
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I also need help with this. Hoping that someone can help sees the need for this kind of information rn ❤️