#DawnLib [V80]

1 messages ยท Page 3 of 1

sacred tulip
#

i feel left out

sly marsh
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He does it everytime we route to Trite

sacred tulip
#

im leaving the thread

sly marsh
#

he types no in the TTS

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lmfao

oak linden
#

v0.2.4

  • Fixed an issue relating to buying custom vehicles.
  • Fixed some issues with some moons not setting up their dungeon generator correctly.
  • Fixed some issues with some enemy creators COUGH ALICE COUGH not setting up the enemy on the right timing.
obsidian marsh
oak linden
obsidian marsh
#

i'll go give it another go and see if it works then :)

oak linden
#

Yee

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There might still be a couple problems like I don't currently handle stuff without a station and I don't remember if I did saving properly

obsidian marsh
#

i don't currently have a station, but that's fine, as long as i can atleast purchase it and it comes from the dropship, then atleast it'd be a start

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the station stuff i'll dabble into later

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i do have some questions regarding station stuff and what certain things do, but that's for later

oak linden
#

Yee I think it'll work

obsidian marsh
oak linden
#

Just unity events for docking and undocking from a station

obsidian marsh
#

i.e. ..?

oak linden
#

Dunno, whatever you might want, like if you wanna disable lights or smthn but too lazy to do it through code

obsidian marsh
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ic, makes sense

obsidian marsh
#

also accidentally left a camera in on my vehicle from testing lol

oak linden
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Huh

obsidian marsh
#

also, i noticed the dawnvehicleinfo has a terminal info node just like the CC does, not sure if that's just an unfinished feature right now but is there any way to set that?

oak linden
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Try doing "info name" in the terminal

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U can set the display text in the buyable preset in the scriptable object for the vehicle

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But iirc I create a default if its empty

obsidian marsh
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the display text seems to affect the purchase prompt node

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like the "you have requested to order the bla bla bla please [CONFIRM] or [DENY]" usually

oak linden
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Oh hm, I'll take a look when I'm on my pc for where I'm making it then

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Oh also send your log

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You got a Unity error so I'm actually not sure about this one, never seen it before

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I'm hoping there's another error a bit above that'll explain it

obsidian marsh
#

i only have my logs set to error/fatal right now and that's the only thing that came up

oak linden
#

In your screenshot I can see an error above smh

obsidian marsh
#

that was when i landed on experimentation

oak linden
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Just cut out

obsidian marsh
#

i would send the log but

oak linden
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Damn

obsidian marsh
#

there's an issue

oak linden
#

Error spam?

obsidian marsh
#

i mean i can just

oak linden
#

Lmao

obsidian marsh
#

i'll just do it again

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the thing above was just a nesting error

oak linden
#

You did download bepinex monomod debug patcher right

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That helps a lot with errors

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I cant remember if it was you who didn't have that install

obsidian marsh
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it was me that didn't have it yeah

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it was the from the vehicle collision trigger thingy

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funny zeekerss moment

oak linden
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Right yea

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If you reproduce error with that installed it miiiiight give me something more

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But unsur

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Unsure

obsidian marsh
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i didn't have it right then so

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i'll do it again

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lmao

obsidian marsh
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that's with the monomod debug patcher

oak linden
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Damn I have no idea lol, I'll check my code when I'm on the pc then

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When does this occur anyway

obsidian marsh
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as soon as the dropship tries to deliver the vehicle

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like, when it spawns it in

oak linden
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Hmm okay

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I'll consult with the experts

oak linden
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What the heck is the method "IsNativeObjectAlive" doing and how am I making it error

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Oh right we have a group chat for this purpose

obsidian marsh
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lmao

oak linden
# obsidian marsh

Might need to test it quite a bit, are you able to make a Unity package with your Unity setup? (And a copy of the script if possible too :p)

obsidian marsh
#

of my vehicle?

oak linden
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Yee

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I would test it myself but I suck at setting up that type of thing lol

obsidian marsh
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i can send it to you yeah, never made a unity package though

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you just drag two folders into plugins

oak linden
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Oh it'll do that automatically for me

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All u gotta do is highlight the specific thing u wanna export as a packahe

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And then just right click export

obsidian marsh
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ah, so easy then

oak linden
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It'll include a bunch of dependencies like base game files

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There's a checkbox for each and everything

obsidian marsh
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i'll take a look soon, i gotta go somewhere now

oak linden
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So just uncheck stuff you'd assume I'd already have

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Okie that's fine

static iron
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Guys its called dawn lib cuz its the dawn of a new era for lethal modding. This is so deep

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Rejoice

oak linden
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No way

wind mist
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If I were to turn a new leaf and start content modding could I just use DawnLib for everything?

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It seems like that

oak linden
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Yes

wind mist
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I'll say specifically for moons, is there anything I'd be 'missing out' on without LLL or JLL?

oak linden
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but for everything else you'd want DawnLib

wind mist
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Ah I see

kindred charm
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@oak linden wait one more time Xu sorry for pinging again

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Do we have like... A guide for converting LLL scrap to dawnlib

oak linden
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no, there's a template that has a scrap setup but it's mostly the same as LLL scrap except a few tiny differences

oak linden
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yeah om tej gotjib re;eases tab

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in the github releases tab*

frozen widget
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Me waking up from my 1000 year nap to see what's new with dawnlib

kindred charm
kindred charm
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@oak linden

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Well it seems it's all broken

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Apparently

oak linden
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what errors popped up in the console?

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cuz the template works for others

kindred charm
oak linden
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did you patch your project with lethal company?

kindred charm
oak linden
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i'd either delete what was added and try reimporting, or figure out why the console didnt give an error, cuz it definitely should be

kindred charm
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Closing and reopening unity

kindred charm
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Yeah I just keep trying to open it to no avail

oak linden
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i mean the script that's missing there is a base game script, so clearly your basegame scripts arent in your unity project properly ๐Ÿ’€

kindred charm
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What's the script called?

oak linden
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physicsprop

kindred charm
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???

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Uh

oak linden
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hmm#

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well i guess its fine that that script's null

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you already know how to setup that stuff anyway

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its only basegame scripts that are null right?

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you should be able to tell whats basegame by the name i gave the Assets

kindred charm
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Is the cube supposed to have an achievement

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attached to it

oak linden
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uh i dont think so? where do you see that

kindred charm
oak linden
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alright, but there are some objects that arent null right?

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in the registry folder

kindred charm
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whats the important ones

oak linden
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i think all of the ones in the registry folder shouldnt be null

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those are dawnlib and not basegame

kindred charm
oak linden
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yeah, not null

kindred charm
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Seems fine

oak linden
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then yeah, you'll know how to do the rest, it's fairly simple to go from LLL to DawnLib because we both use basegame stuff

kindred charm
oak linden
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uhuh

kindred charm
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MOON INTERIOR AND WEATHER

oak linden
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yeah?

kindred charm
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Do I have to just do Moon Spawn weights

oak linden
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you can do whichever ones you want

kindred charm
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But it should look like this right

oak linden
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like the screenshot above? yeah? but that just means there's no spawn weights

oak linden
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no that doesnt make sense

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12 to what?

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it needs to be like

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Experimentation:+12
or
Experimentation:12
or
Experimentation:*2
or
Experimentation:/10
or
Experimentation:-5

kindred charm
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WAIT

oak linden
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and then u can do like

Experimentation:+12,March:-15,Vow:-999,Rend:*3,Dine:*4

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for interiors it'd be the interior name, for weathers it'd be the weather name

kindred charm
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Unless I'm stupid

oak linden
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yeah that'd work fine

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not including an operation symbol like + - / or * just defaults to +

kindred charm
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What does + and - do

oak linden
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it's the weights?

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you add or remove weight? because you can have moon, interior and weather weights

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like

experimentation:-12
facility:+50
rainy:-999

just means that if its rainy, the interior is facility and the moon is experimentation, you get -12 + 50 - 999 weight total

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so not gonna spawn at all

kindred charm
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So facility is 50

oak linden
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in the example i gave yes

kindred charm
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And if its raining on experimentation

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It

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Wont spawn

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Correct?

oak linden
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yes, even if there was a facility

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because all 3 added up equal less than 0

kindred charm
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Because rainy is -999

oak linden
#

yes

kindred charm
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OKAY BASIC MATH

oak linden
#

yes

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and just to be clear, we follow the opposite of bidmas rules

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if you have something like:

experimentation:*3
facility:-90
rainy:+91

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it'll do -90 + 91 * 3 or 91 - 90 * 3

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it will prioritise + or - first over * or /

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because if it prioritised * or /
then you'd have
nothing or 0 * 3 - 90 + 91

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which would just be 1, wouldnt make sense

kindred charm
#

Do I have to tie every single asset to a assetbundle

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Cause I have over 600 items

oak linden
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idk why u have over 600 items, but you only need 2 assetbundles atleast

kindred charm
oak linden
#

the content container and modinformation are in one assetbundle

kindred charm
oak linden
#

and whatever's inside your content container determines what assetbundles there are

kindred charm
#

Technically I'd just need these two

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I ALSO HAVE LIKE

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An assetbundle I used for LLL

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Would that work

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I tied most of my stuff to it

oak linden
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i mean yeah, i dont support registering moons or interiors so if you have those with LLL ou'd need an LLL bundle

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but i wouldnt be registering scrap with both dawnlib and lll simultaneously

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and the only bundle that needs an extension, which is .duskmod, is the one with content container and mod information

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the rest can just be called whatever without an extension

kindred charm
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Cause I am LOST

oak linden
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just... dont register with LLL? im confused

kindred charm
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Me too

oak linden
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you have ExtendedItems and whatnot with LLL

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just get rid of them

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get rid of your scraps' lethal bundle

kindred charm
#

This????

oak linden
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well yeah you dont need that anymore?

kindred charm
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Well yeah

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Man...

oak linden
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fun

kindred charm
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Horrible

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But I want achievements...

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It has to be done.

oak linden
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eh i reckon it'd take an hour or two at most

kindred charm
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Or well

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Once im done delete the LLL version

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and then build a bundle?

oak linden
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yeah put all the new item definitions into a bundle, and build that, and make sure it matches with the one you put it under in the content container

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and then build the content container bundle, and then use the mod information to build a zip package

kindred charm
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models

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or shit need to go into the file

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Folder

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I didn't think so since the item properties reference the model and would bring it in automatically

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Unless it dont

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which is gonna be even more work...

oak linden
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i've seen someone have a weird problem with automatic stuff like that, there's always ways around it though so just build it as you see fit

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as long as its auto included

kindred charm
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I dont want to have 5000000000 errors

oak linden
#

its more so the item's prefab that needs to be in at most

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i dont care about the models, the prefab is the one that i saw someone have issue with

oak linden
#

?

kindred charm
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Just the prefab right?

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Cause I also have the Level item thing

oak linden
#

just the prefab

kindred charm
kindred charm
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It's so messy

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Why did I NOT ORGANIZE MY SHITTTTTTT

kindred charm
#

@oak linden

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Two things!

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Uh...

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Do you know Level Tags I can use Including like Vanilla Interiors

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And Remember how I mentioned I wanted to like add achivements for multiple items

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I can't remember if I needed to do anything extra

oak linden
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you can use whatever you were able to use in LLL in terms of content tags or whatever in the string

oak linden
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and then u gotta trigger the achievement depending on what you're doing

kindred charm
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I aplogize for this shitty item

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But Dusk Discovery Achivement

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And then this?

oak linden
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yeah but u gotta write something here

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and here

kindred charm
oak linden
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idk, you're the one doing a progressive achievement

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there's 4 types of achievements

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There's 4 types of achievements.

  • Instant
  • These have no primary conditions and are just marked as completed once they are set to be completed.
  • Stat
  • these can only be completed when a counter inside the achievement definition is hit.
  • Parent
  • these can only be completed when the child achievements are all listed as completed, and won't even show up if all child achievements don't exist.
  • Discovery
  • this is the most complex on, you give it a list of objects with the objects names through the namespaces system, and whenever you go to mark another object as completed it checks the list of completed objects with the list of objects it needs to complete, if it completes every object then the achievement is completed
kindred charm
#

Like this

oak linden
#

yeah, but there's no point in doing a progressive achievement if you're only gonna do one thing inside of there

kindred charm
#

No

oak linden
#

better to just do an instant achievement

kindred charm
#

No

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I just have one atm as an example

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At the end

oak linden
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then yeah use discover

kindred charm
oak linden
#

ye

kindred charm
kindred charm
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And Interior Tags

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just Vanilla

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Also

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Don't know what Description and Color Mean

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Unless description is the text color

kindred charm
#

Thanks

oak linden
kindred charm
#

If I am Understanding right

oak linden
#

yes

kindred charm
#

Also

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Why is CodeRebirth Not using Dawnlib?

oak linden
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havent updated it yet

kindred charm
#

Does it still have the achievements you made for it

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Or no

oak linden
#

ye about like 20 or smthn

kindred charm
#

Right

oak linden
#

ye

kindred charm
#

Cool

#

Back to work for me

#

@oak linden More Questions! Again if you don't know it's fine. Is there a Way to have a trigger that happens if you bring a scrap item outside when it's raining?

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Or would this be a custom script kinda thing

oak linden
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would have to be a custom script type thing

#

seems super specific

kindred charm
kindred charm
#

@oak linden

#

Hello

#

Me again!

#

I have an error when trying to build the bundle

oak linden
# kindred charm

Click on it and screenshot the error that appears on the bottom

kindred charm
#

But the bundle is empty??

oak linden
#

Wdym the bundle is empty

kindred charm
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I build it

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It says NOTHING

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And just

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The plugins folder is emptu

oak linden
#

Did you BUILD the assetbundle before building the package?

kindred charm
kindred charm
#

Uhm...

#

How do you do that...?

oak linden
#

Same way you built your bundles before

#

Asset bundle builder

kindred charm
#

WHAT DO I DO ABOUT THIS

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DEAR LORD

oak linden
#

Do about what

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Just get rid of unused assetbundles

kindred charm
#

Oh

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Okay

kindred charm
#

Well...

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Hmm

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One second

kindred charm
#

I manually like

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Do the Changelogs and shit

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Do I need to use the like

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Like this

oak linden
#

You need to put the changelog file in the place I let you put it yeah

kindred charm
#

File Size Decreased

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By quite a bit bro

oak linden
#

I dont think it would but u could test it

kindred charm
#

I don't seem to see the achievement section unless im stupid

oak linden
#

Then I believe it did not work

#

How does your zip look like

kindred charm
#

Hmm...

oak linden
#

Wheres your .duskmod bundle

kindred charm
oak linden
#

The one that contains the mod information and content container

#

Idk what you mean by never generated, its an assetbundle, you need to generate ir

kindred charm
#

I did the asset bundle

kindred charm
#

And thats what popped out

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Am I missing something

oak linden
#

Yes, where is your .duskmod bundle

#

Clearly it never built or never built in the right place

kindred charm
#

Only 2 that generated

kindred charm
#

Is it this?

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Omg

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Wait..

oak linden
#

Yes it would be that if you took it straight from the template

kindred charm
#

Oopsie

#

@oak linden

#

Does this look okay now

oak linden
#

Yeah

kindred charm
#

Woah...

sacred tulip
#

67

kindred charm
sacred tulip
#

Im not the one who put mangyo and mustardyo in the description!!!!!

kindred charm
#

THE MEME SUCKS

kindred charm
#

@oak linden

kindred charm
#

I still Don't see Code Rebirth Achievements?

vernal umbra
#

Code rebirth achievement update isn't out yet

kindred charm
vernal umbra
#

If thats what you're referring to

kindred charm
#

Mb

frozen widget
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updating to 0.2.4 be like

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bro where's everything

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also clicking migrate didn't do shit for me

oak linden
#

Achievements didn't have configs to begin with though?

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I dont even know if you needed to rebuild, achievements were already migrated from content container the instant they were made

frozen widget
#

when i updated my files, y'know by replacing the old version of the api with the new one

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it just said what i had were missing scripts

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and now yeah i can't even add any def to a content container??

oak linden
#

Dunno why it would lead to missing scripts, initially anyway, but its an improvement

frozen widget
#

Okay so how does it work now?

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I'm forced to ask because if i don't know i'm not gonna do anything to update my achievements

oak linden
#

Make sure your stuff runs to begin with though

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Big changes were made internally so you might be forced to update

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Which involves just rebuilding your bundles

oak linden
frozen widget
#

Aight i guess that checks out

kindred charm
#

@oak linden

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Question if Haunted Mansion is the manor

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Is the LLL tag Like

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HauntedMansion:5+

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Or

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Am I stupid

oak linden
kindred charm
#

Alr

oak linden
#

There should be a lethal_compamy:interior_name thing as a debug log

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So enable your debug logs in the bepinex config

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And enable the interior/dungeon logging in dawnlib logging

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It'll pop up when you load into the lobby

kindred charm
#

Weird...

oak linden
#

Haunted Mansion is just LLL's visual name

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It might not be the base game name

frozen widget
#

It's called Level2 ingame

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Factory is called Level1 but has variants
And mineshaft is Level3

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Ig zeekerss didn't need to name interiors

kindred charm
frozen widget
#

It's just how it is, if you check the rip, the dungeonflows are called "Level1Flow" "Level2Flow" ect

oak linden
#

I do believe boom is correct

#

DawnLib's visual name must just be Mansion

kindred charm
#

But Do You Have Any Cool Moons

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I only have Wesleys And It's Getting Dull

oak linden
#

Uh

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I dont really play this game

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I mean I've heard people saying Dreg is really cool and stuff like that, I checked it out and wasn't a big fan of the texturing but if people like it then it's prob a me problem

#

Just check out the popular mooners in here, they're always rolling out new moon slop for ya

kindred charm
#

@oak linden

#

I just noticed it seems my scrap isn't spawning...

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Yeah uh

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It seems to keep resetting the presets

kindred charm
#

@oak linden Okay So... Weights Don't Save And Lethal Is Like Asking For Dawnlib Version 0.10.0 Or Something

kindred charm
#

Also

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I keep trying to have it naturally spawn and it's doing NOTHING

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Also Side Note

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Seems Like

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Even Putting In Custom Spawn Rates

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Just DOES NOT WORK

oak linden
kindred charm
#

Even though I set the proper version it still is asking for 0.10.0

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And well also my scrap also won't spawn...

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Also I had like si many scrap items it stopped at S

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๐Ÿ˜ญ

oak linden
#

you dont gott ado anything new except regen config

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after the update

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found the issue

oak linden
kindred charm
#

Wait What about the no spawning of Scrap

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Cause like

oak linden
#

it was reading the spawn weights off of the config

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so yeah, i fixed the config, fixes that

charred field
charred field
oak linden
#

i mean lethal comapny is called friend slop, i dont think the term slop is derogatory anymore if thats what you mean

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im using it to mean "yeah there's a fuck ton"

charred field
#

yeah I do mean that

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I do think it's pretty derogatory, or atleast reductive in a way

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i guess that's just me though

oak linden
#

maybe, dunno

kindred charm
#

Unless like that was fixed

charred field
#

i know people could def take it to heart so I'd maybe watch out w that word (don't wanna repeat what happened a bit ago) but at least I know you don't mean it that way

oak linden
#

i fixed the config for the spawn weights, which is being used for spawn weights, from erasing itself, so i'd assume that would fix your problem

oak linden
#

oh also like send me an example config that isnt working for you

kindred charm
oak linden
#

it uses namespaces, so stuff like:
lethal_company:bottles to refer to bottles, etc, although lethal_company: isn't needed purely because it auto adds lethal_company: if theres no namespace provided

#

but you'll have cases for moons like:
magicwesleysmod:trite or smthn

#

lemme check otu the stuff again rq its been a hot second

#

oh right i totally forgot the formatting is a bit different

kindred charm
#

It didn't spawn

oak linden
#

tags are fine, but the problem is the :

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it needs to be an =

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i forgot about that part lol, my b

kindred charm
#

Wait what

oak linden
#

it's because the format is like:
lethal_company:vanilla=+999

#

or
magicwesleysmod:trite=+999 on a scrap's config for example

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it'll take a bit for people to get used to, but it is objectively the better way of doing things (system adopted similarly from minecraft's own systems iirc)

kindred charm
#

Soooo

kindred charm
oak linden
#

yes

kindred charm
#

That's why nothing was spawning??

oak linden
#

yes

kindred charm
#

Well shit

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That's so easy

charred field
oak linden
#

yeah

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it's a little annoying when cough wesley cough accidently sets his different moons and interiors to have a different modname like magicwesleysmod and magic_wesleys_mod but i cant do much about that ๐Ÿ™ƒ

kindred charm
oak linden
#

people are gonna love this

kindred charm
#

What a change

oak linden
#

no, i mean wesley's inconsistency in naming shit, i was being sarcastic

#

the configs would have to be like:
grand_armory:grandarmoryflow=+5,magic_wesleysmod:aquaticdungeonflow=+5 etc

oak linden
#

the auto correct AI is smoking something, i didnt even touch entity replacements, and it copied my bwaa???

charred field
#

also since you were asking about moons I'd recommend Kenji's (retrorado on thunderstore), and vodkacorn's altMoons, also that new moon pack called Moons of Ascension looks cool

#

@kindred charm

kindred charm
oak linden
#

yeah i know

#

i sent that message to pin it

charred field
#

glad I could help /gen

kindred charm
#

That v50 fix was good for the time being and I won't budge! At least as a temp patch

kindred charm
charred field
#

idk if I was for or against it when it was around but looking back it made no sense for people to freak out that bad about it

#

I do know I used it cuz of the moon Serenity depending on it

kindred charm
#

Truly a beautiful moment

oak linden
kindred charm
oak linden
#

that wouldnt change anything

kindred charm
#

I mean like this

#

So Makes sense why It Didn't Work

oak linden
#

yes that's formatted correctly, but again, wouldnt do anything lol

static iron
kindred charm
#

Lol

oak linden
kindred charm
static iron
#

Hou seem to know alot about crayons

#

What taste is the purple one

kindred charm
#

It taste like Metal

kindred charm
#

@oak linden

#

Does this look good

#

Im like redoing them all rn\

oak linden
#

ye

#

you dont need lethal_company: added onto vanilla stuff

#

if there's no Namespace i just assume it's a vanilla object and add lethal_company: myself

oak linden
#

ye

kindred charm
kindred charm
#

@oak linden APOLOGIES BUT DO LET ME KNOW WHEN THE UPDATE IS OUT

#

Peace and love

oak linden
#

its out

kindred charm
#

And all that and thank you for helping me Xu

oak linden
#

just not on gale or thunderstore yet

#

all good

static iron
#

dawnlib more like noonlib

#

Guys its called dawn lib cuz its the dawn of a new era for lethal modding. This is so deep

static iron
#

gif of hostility

static iron
#

Dawnlib more like

#

Crlib

oak linden
#

im gonna shoot myself

static iron
#

hi gonna shoot myself

kindred charm
# oak linden im gonna shoot myself

Oh yeah Xu I was wondering if you were gonna add an option for players to see achievements when in a game instead of just on the main menu

#

Again this doesn't have to be but I love keeping track of achievements so that's just a me thing

oak linden
#

could but im not too good with UI so it wouldnt look that nice sadly

kindred charm
#

Unless it can't

#

I don't do GUI stuff so I'm useless in this suggestion

oak linden
#

the stuff on main menu doesnt look that great either

kindred charm
#

Doesn't need to be all fancy

#

Imo

#

Fits the Style of Lethal perfectly

oak linden
#

Useful Zap Gun

#

dw about it

kindred charm
#

WHATS HAPPENING

static iron
#

Useful zapgun

kindred charm
#

Best mod?

tawny hull
#

||ok but now fumo has to rename his thread to dawnlib||

sacred tulip
#

About time

kindred charm
charred field
#

as the head of CR i need your permission

kindred charm
#

This is true

tawny hull
charred field
#

dammit, my bit!

tawny hull
#

yeah sorry find someone else's thread to nameswap with

kindred charm
#

@oak linden

#

So...

#

Weird Bug

#

Remember how I said I have so many scrap that it cuts off on S? In the Config?

#

It seems to just not want to show up in the Spawn thing of Emergency Dice

#

It shows up in Imperium

kindred charm
#

Yeah There is no Copy Of Slungus Cube

#

And I'm on 5.1.1

#

Not 5.1.0

#

Weird

#

Some Things Are Just NOT showing up

sacred tulip
#

pine

#

apple

kindred charm
#

Also Don't Force change the Weather

#

Shit Goes Crazy!

kindred charm
sacred tulip
#

meow

torn summitBOT
static iron
#

@hollow viper

#

shoo before you shoo

kindred charm
# kindred charm

@oak linden I hate to be bad news after bad news but after a period of time the game just soft lock people in multi

#

The only error I can work with is this

#

And this

oak linden
oak linden
hollow viper
#

just read his mind to get logs

oak linden
#

True

oak linden
#

the only error that is coming from dawnlib is you trying to register the same scrap twice

#

the rest is a lot of other stuff like kiwi erroring a lot

oak linden
#

one of your configs is just messed up

kindred charm
#

@oak linden

#

Okay

#

So Am I MIssing something

kindred charm
# kindred charm

This error doesn't happen if you force weathers in singleplayer

oak linden
#

what do you want me to see in that log?

#

its teh same error of you registering the same scrap multiple times

oak linden
kindred charm
#

Cause I set my scrap to increase during those weather's

oak linden
#

then just change every moons weather to flooded or stormy with imperium and wr installed and check the logs for errors

kindred charm
#

It shows up in imperium

#

So it means it's okay right

oak linden
#

no

#

it means they didnt get registered properly

kindred charm
#

Or is it that slungus cube that's causing the issue more than likely

oak linden
#

yes

kindred charm
#

Okay

oak linden
#

the slungus cube is blocking the rest from being registered

kindred charm
#

Time to go through every single config

oak linden
#

you gotta figure out where you're re-registering that cube

kindred charm
oak linden
#

just look in unity

kindred charm
oak linden
#

you're looking for places

#

where this will say

#

whatever the namespace you're using is

#

and the key being slungus_cube or whatever

kindred charm
#

Okay

#

Lemme check then

kindred charm
#

Not like every single file

oak linden
#

wut, i want you to check the Key on each content definition

kindred charm
#

Cause it's the prefab. The spawning code. And then the like weight and price amount

oak linden
#

for slungus_cube

kindred charm
#

Okay okay

#

One second then

static iron
#

I blame rodrigo

oak linden
#

i blame mu

kindred charm
static iron
kindred charm
kindred charm
#

HMM...

oak linden
#

yeah

#

you're referencing the wrong item on that

kindred charm
#

That's the joke

#

IM STUPID

oak linden
#

:p

kindred charm
#

@oak linden

#

ALSO

#

Just one thing

#

VERY WEIRD

oak linden
#

yeah?

kindred charm
#

0.10.0?????

oak linden
#

update your editor dll with the last one on github

hollow viper
kindred charm
oak linden
kindred charm
#

I checked

#

It's updated

oak linden
#

just edit it manually for now, ill update the dll again in a bit

kindred charm
#

So

#

This happened to me too

#

Uh

#

If two mods add achievements

oak linden
#

uh ill check

kindred charm
#

Only one shows up

oak linden
#

can you send me your mods' zip

kindred charm
oak linden
#

yeah

kindred charm
#

Here

oak linden
#

the one with the achievements

kindred charm
oak linden
kindred charm
oak linden
#

thats the thing in unity that's next to the mod information

oak linden
#

cuz my thing is saying you have two assetbundle thingies that have the same assetbundlename

kindred charm
#

Wait wut

oak linden
# kindred charm

also i never got this issue, do you have stuff disabled in the config or smthn?

kindred charm
#

Okay here it is again

#

@oak linden do you want me to like send my code

oak linden
#

you might have to, but for now i uploaded a fix for the issue i saw with using both my mod and yours together

kindred charm
#

I did try before with another mod called Purgas scrap

#

It's just like if two mods do achievements one overwrites the other

oak linden
#

i dont think purgas scrap adds achievements, maybe it does

oak linden
#

i'd try making a new profile if i were you

#

im not too sure why your profile does what it does with the achievements

kindred charm
#

Doing a new profile test rn

kindred charm
#

WHATS HAPPENING

oak linden
#

:shrug

kindred charm
oak linden
#

you will notice a bug when u click on em though

#

yeah

kindred charm
#

NOW BOTH OF OURS ARE COMBINED

oak linden
#

i fixed that in the update i just released

kindred charm
#

Lmao

oak linden
#

that was the only problem i noticed

kindred charm
#

Guess I need to redo configs

#

Thats not fun

oak linden
#

i mean, it might be a case of a config messing things up, let me know if thats the case

kindred charm
#

Deleted Code Rebirth Config and it's fine now?

#

Seems Disabling some enemies causes issues

#

Cause I had Safe Disabled

oak linden
#

ill check

kindred charm
#

Disable safe?

#

ACHIEVEMENT don't work

oak linden
#

yeah i tested smthn similar and they did break, ill check it out

kindred charm
#

Or well

#

Awesome

kindred charm
#

@oak linden

#

OH

#

IT WAS GONE FOR A BIT

oak linden
#

yeah that will happen every update

kindred charm
#

Mb

smoky crag
#

Hey, so, recently I played with friends and inbetween one, or multiple of my friends would not be able to hear me (the host) nor could I hear them. After removing DawnLib (along with FacilityMeltdown) that issue went away entirely. After searching the log I found this error:

[18:46:09.9118748] [Error  :MaxWasUnavailable.LethalModDataLib] Failed to register ModData attributes in Dawn.Compatibility.SoundAPICompat+<>c from com.github.teamxiaolan.dawnlib.compatibility plugin: Could not load type of field 'Dawn.Compatibility.SoundAPICompat+<>c:<>9__2_0' (2) due to: Could not load file or assembly 'me.loaforc.soundapi, Version=2.0.8.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.

I do not have any mods installed that depend on laoforcsSoundAPI.

Any idea how this is related and what I can do to avoid this issue?

oak linden
#

do you have lethal sponge?

#

because that error by lethalmoddatalib is a harmless one

smoky crag
#

Oh, yes, I do have LethalSponge installed

#

Do you think the issue mentioned is at all related to DawnLib itself?
If it helps I can also provide the code for the mod profile that night

oak linden
#

that causes it from my experience

#

shouldnt be related to dawnlib at all though

#

neither dawnlib or soundapi teach player sounds afaik

smoky crag
rocky cove
#

reposting here from wesley thread

midnight schooner
rugged orchid
# rocky cove

one way i got around this without disabling lethal emotes api was installing lethalvrm. not exactly sure why that fixed it, but i'll have to check on it later since i had to disable it anyway due to the updates causing multiple issues

oak linden
#

v0.2.10

  • Changed some bestiary node behaviour to do with enemies.
  • Fixed issues with Ship Upgrades and Decors not being assigned the correct ID's.
  • Edited the spacing in the ContentDefinitions for enemies items and entity replacements to give the user more space to write configs.
  • Fixed DawnLib Scrap not saving after a game restart.
#

update out once its approved on thunderstore

white finch
#

Yippee plink

vernal umbra
#

I just got majorly confused

#

Did you mean to put this in the dawnlib thread

white finch
vernal umbra
#

I've been smackledorfed

frozen widget
#

wait guys, why is it named after useful zap gun

oak linden
#

this is clearly the useful zapgun thread

frozen widget
#

what is happening i don't get it

oak linden
#

the people in the surfaced thread might know #1241786100201160784

frozen widget
#

what in the ham sandvich is happening

charred field
oak linden
charred field
#

do you have video proof of that

oak linden
#

my video proof? if you want it, you can have it, i left everything i recorded together in one place, now you just have to find it

charred field
oak linden
#

i dont even know where u got that old icon ๐Ÿ˜ญ

kindred charm
charred field
oak linden
#

oh lol

charred field
oak linden
#

lmao

#

somehow the original is the first result

static iron
#

Wonder how the hands are drawn on the original image

kindred charm
#

@oak linden

#

So...

#

Remember you had fixed scrap saving between rounds?

#

Now they just are destroyed instantly

#

Had My Fat Pearto from a previous round get DESTROYED

#

and was gone

oak linden
#

wdym destroyed instantly

kindred charm
oak linden
#

logged back in? do you mean reloaded lobby?

kindred charm
#

Yes

charred field
oak linden
#

oh that, that seems like an issue with the item

kindred charm
oak linden
#

i was worried about the feet but you really captured my essence

kindred charm
#

WHAT IS THIS

kindred charm
#

That's weird

oak linden
charred field
kindred charm
#

Item

#

Properties?

#

THat's it?

kindred charm
oak linden
#

this is like the most important part of any scrap, so yeah

kindred charm
#

I found it on adamance

#

And then I went to orbit to update mods

#

When I did my scrap despawned

oak linden
#

yeah, like i said, thats the most important part of the scrap, you need it

#

also, lethalmin was the mod that destroyed it anyway, so it might not just be that thats wrong

#

idk what lethalmin checks

oak linden
#

uh

#

not sure then, i assume u have the prefab filled in

#

you'll have to talk with the guy who made lethalmin, cuz stuff works fine for me

#

i just tested reloading game and lobby on scrap

kindred charm
oak linden
#

2nd sToRy sHiP wOrKs wItH dAwNlIB

#

2 sToRy ShIp, Utility Furniture, Farming and Cooking Mod (and I guess DawnLib)

kindred charm
#

They merged?

#

Amazing!

oak linden
#

what merged

static iron
#

sir this is 2 sToRy ShIp, Utility Furniture, Farming and Cooking Mod (and I guess DawnLib)

hollow viper
#

sir this is furry rp thread

static iron
#

no thats the admin private chat

oak linden
#

it was tailor made for @sudden cliff

static iron
#

@tawny hull Hows your day been?

oak linden
#

fixed an issue involving lobby reloads and weather weights

oak linden
#

pushed another fix for unlockables breaking the interior

white finch
#

2 sToRy DaWn works w/ Wider Dawn Mod

oak linden
#

2 sToRy DaWn works w/ Wider Dawn Mod

sly marsh
#

pacoito coming up with peak names over here

white finch
oak linden
#

i meant the terminal for non host

#

im so tired of doing patches today lol

white finch
#

Understandable ๐Ÿ’€

static iron
#

rude

oak linden
#

jesus mu

sly marsh
oak linden
#

I'll take a look but I had beef test it...

#

Okay yeah I do see the problem

#

I'll post a fix soon

sly marsh
tawny hull
#

in all seriousness tho day was good though probs coming down with smth which kinda ruined the very end but it's fine

static iron
#

just let me know

tawny hull
#

please don't

oak linden
#

If you can, do the same thing @sly marsh and see if it works this time

sudden cliff
#

๐Ÿ˜ญ

sly marsh
#

Testing rn

#

Fixed @oak linden

slender violet
#

its broken

static iron
#

omg guys mel is typing

sudden cliff
#

stop enjoying my bodily fluids

static iron
#

I saw that

sudden cliff
#

โ˜น๏ธ

static iron
pine dirge
#

What a weird channel name greed

vernal umbra
#

i love 2 story dawn

slender violet
#

Dawnlib and tworadarmaps dont work together

smoky crag
#

That'd explain why there were issues when testing today with my friend

I do not know in how far though and if there are not other things factoring in. He at first could not join per steam invite (lobbyimprovements threw an error on his side, which is unusual), and when he joined per Lobby ID it was very laggy at first. It seemed to get stable though and then he disconnected randomly.

I plan to test this in more detail later, I'll probably have more useful info then

oak linden
slender violet
#

I will open the game with dawnlib again and send the logs

#

No errors now, did you update?