#Skelaah's Wild Moons
1 messages · Page 3 of 1
take it!
its free!
you shoulda asked earlier lol
I WANT MORE VARIED FOREST BIOMES GRRR
someone make a birch moon for me
its my dying wish
(not you kenji you have enough forests!)
i mean i did when you were showing me the interior................ but i was busy with youknow
should have asked... TWICE!
@magic sable uhmmm curses you with the curse of making a birch forest
(honestly if u do, swap out the leaf texture for a non needle-y one)
I already have alt trees
I was gonna say tomorrow I won't even be playing lol
my god I've been searching recently for stuff like this thanks Beanie 😭 
Aurora
im going to squeeze you.
Or well it’s not one but it’s based off one ig
uhm. out of joy or. anger.
You’re fruity
no im vegtably
uhhhhhhhhhhhhhhhhhhhhhhjoy
oh ok
thank you! glad you like it ♥️
also Beanie these tree textures are insane
I love them
i do want to make dejection a bit lushier, @sonic perch did you use the terrain brush to paint the grass?? it looks so good
if you're talking about those 3D weed textures then I took them from the greenhouse tile and copied them over a bunch manually 😭
I swear if all this could have been avoided by terrain brush I'm jumping through the window
i mean.. yes and no, because you would need each of the "grass" as a separate thing
and i don't really know if it works after you terramesh
smart
I would've loved to use them for a plant pot but idk how to split meshes yet
you really didn't need to split that one
it is it's own mesh
yeah like 90% of the time you're gonna find the mesh by just searching through the mesh tab long enough
you dont really need mesh splitter that much
oh truth nuke
keep up the good work!
🥹
Kanie starting to look like a beautiful place to collect scrap at 
what can i say i cook (they took 5 minutes)
im glad someone is getting good use out of them
the awesome probuilder:
(you can just click all the faces of the thing you want to split and hit one button)
and if its a bigger model use the grow function
if you got any other tree textures I will gladly take them as well

the only other ive got is a magma tree with burning leaves and embers but last time i checked kanie is not on fire
okay what if
i could make more perhaps in the future
i mean it WOULD go really well with wesleys greenhouse
because when u pull the appy the fire comes...
but it would be alot of work
I'm already going crazy from planting fucking plants one by one so
not in this patch at least
i just finished playing on bilge and thats the first time im playing this moon since the tides rework and... i died instantly on a broken pipe 😔
skelaah my friend😔
😴
to be fair tho thats the only pipe in the entire map that does that so
I've finished detailing the entire terrain, safe to say I am never doing another big lush forest map ever again lmao
At least for a while
I DON'T BLAME YOU
Alright, I'm finished with the greenhouse building, it ain't much but it's my honest work.
The last thing that's left is custom item setup, which I give myself a deadline of 4 days, meaning the Kanie overhaul update comes out on friday (or sooner if I finish it faster)
-# also catch this screenshot, I love how the sunrise looks on this moon now
pacoito must be summoned 
That looks so damn beautiful 
Excited to actually play the Kanie remake!
Last image before the update, thought of releasing it tomorrow but I'll spend the remaining few days to bugfix some stuff out
69-Phuket shaking in its boots rn
Sniper added a lot of cool stuff to that moon but most of it got nuked in v70 by backend changes, and I am not sure if it all got added back. Kanie may be about to become the definitive 69 moon
nahh Sniper is the goat, legit like 90% stuff I learnt about modding is what he taught me
Ye, the moons having the same number is just funny, and both of them being swampy forest moons only invites further comparisons
69-Kanie's Update 3.0.0 - THE GREENHOUSE UPDATE IS REAL
- Overhauled the entire map in terms of visuals / level art
- Shrunk the map size by ~20%
- Smoothed out the terrain for cruiser QoL
- Added a second Fire Exit very close to the ship with a special condition
- Added 3 custom items: ||Greenhouse Key||, ||Cannabis Plant|| and ||Botanic Apparatus ||
- Added a new outdoor POI - Greenhouse: a place with extra loot, which requires a special key to open it!
- Reduced the 2-handed objects spawn weights
- Added 4 new scrap into the item pool, 2 of which being custom items
- Added the Bunker Spider into the interior enemy pool
- Added Eyeless Dogs into the interior (yes, interior) enemy pool because its funny
- Added 2 new skyboxes, for daytime and night-time / eclipsed weather
- Nerfed the Automatic Gate - the max time it can be closed for now is 1 in-game hour.
- Additionally, moved the fence with the hole much closer to the gate itself
- Updated Readme
For now, only available on the standalone version for bugfix purposes, coming to the main moonpack in few days!
https://thunderstore.io/c/lethal-company/p/TheWildSkelaah/69_Kanie
yummy yummy in my tummy.,...
great update skeelah i'll be sure to devour it slowly
You had better 

Anyways I'm going to sleep its 4am over here
Yall have fun and for the love of god I hope there's not that many bugs that I didnt catch
EATING THOSE FOODSSSS
great work skelaah
can't wait to try it
hey, im noticing a distinct lack of this message in #mod-showcase
peak deserves to be SEEN
weed planet my goat
yeah dont green out
FUCK. im greenits'ing it
Yahhhoooo yippee wahoo yyipppeee weeeehooooo
where is the wild moons pack update!
Its sleeping
What's wrong with you
Why you're on black bg? You we're transparent just 4 hours ago 
||Does the greenhouse key spawns somewhere inside the facility guaranteed or somewhere on the map similiar to jimothy core?||
||spawns in the interiors only||
Oh yeah I guess I could do that
Absolute kaniema! Profound joys i feel 
-# Although having dogs spawn within interiors sounds so diabolical lol
this isn't the end though, in the next few updates I wanted to add:
- more interactive items, for now they don't really do much besides being there
- more varied Greenhouse spawns, making you actually explore the level a bit more
- lore stuff, since I can't think of anything yet
for now though I want to rest for a while from Unity lmao
Take your rest fella, you deserve it after crafting such dopeness ❤️
it might work well with the outdoor interior when it comes out in the year 3027
Tomorrow
You release it tomorrow

Wesley's greenhouse is doodoo
Me want outside-ish interior
Why is it your moons have such names
Kanie has an odd name because it is a reference to an irl place, back when I first made this moon it was supposed to be like a very committed inside joke that run in my friend group who used to play LC at the time
as for other moons idk I just think of stuff that usually matches the moons theme or if I just like it lmao
Mmmmmmm
Deadlockkkk
Acheronnnnn
Gd reference are too stronggggg helppppp
Idk if acheron is a reference to gd
Skelaah admitted to me that acheron name of the moon was reference to honkai star rail acheron
But idk
Hehe

okay I might have like 2k hours on that game but those were coincidences I swear 😭
I played GDash for a while first on mobile then on 2 different PC accounts yeah lmao
between BuTiTI II or hi by KrmaL
I also got 94% on Hypersonic and 85% on Sakupen Hell 😭
ourgh Kanie update
Wtf
You are so good!!!
I find myself having to rely on the local library for internet access so I won't be able to check it out any time soon
Sakupen Hell was a fluke and a half but I actually rq'd on Hypersonic and didn't touch it since June of this year lmao
Haha i had smth similar happen to me
Havent tried sakupen hell
Looks way too unbalanced
And hypersonic is on my list
But im trying a few others first
Tho rn im just enjoying the game, playing levels i actually enjoy
And replaying my favs
Hypersonic is super fun once you start getting consistent runs
Yessss, its just a bit long and i dont feel like learning it yet, but it is easy that i know haha
Im trying rivers of nazareth and dream takes over first, both are like hypersonic difficulty but have a gameplay i enjoy way more
Butiti 😭
⬆️ clueless
this is a lie
if it wasnt exclusively fields it would be more interesting but its not bad at all and i adore all the gimmicks
and if i released it tmr it would have like EIGHT TILES
NOT ENUFF!
Tower had 6
I just realized
you said that "Kanie" was meant to be a joke moon for your friend group
that's why it's numbers are "69" 
-# nice 
oh and another 
silly skelaah
the min and max scrap should have been min. 21 and max. 37 😔
wasted potential
-# (only 🇵🇱 will get it)
lmao
||actually 9 is the inside power and 10 outside, so we basically have 9+10 joke here LOL||
Good.
I regret to report that my group still had some issues with train desync on deadlock 😔
I can see if we can do a more targeted test outside our modpack, if that would be helpful. in case it's something else
this time everyone could see the train at the same time, but a couple died to it while it was invisible. we were walking with them through the tunnel on both ocassions
It was very funny though!
Do you know by any chance if they died after the train passed or was it during the passing of the train?
the time I was with one of the victims, they died roughly... 30 seconds after the last train left? if I remember right. I'd have to ask my friend for the other victim
they got back to me, they said 10 seconds after
ish
it might be the same amount of time for both times, but differences in memory...
okay I'm like 99% sure I know the issue then
there's a chance that the trigger that instakills players is still active when the train teleports to its beginning point and that might cause an issue where it sometimes registers in specific points on the map, thus killing players when its not supposed to
how do they open? 
it's being spammed btw with those errors
[10:06:11.2416379] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AdditionalNetworking.Patches.Value.GrabbableObjectPatch.CheckScrapHasValue (GrabbableObject __instance) (at ./Plugin/src/Patches/Value/GrabbableObjectPatch.cs:18)
GrabbableObject.LateUpdate () (at <31f0351006d541aeb5ae92a12fc7161b>:IL_01AA)
[10:06:11.2656327] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object.
Stack trace:
GrabbableObject.FallWithCurve () (at <31f0351006d541aeb5ae92a12fc7161b>:IL_00A6)
itolib.Behaviours.Grabbables.EventfulApparatus.FallWithCurve () (at ./Behaviours/Grabbables/EventfulApparatus.cs:693)
GrabbableObject.Update () (at <31f0351006d541aeb5ae92a12fc7161b>:IL_015C)
[10:06:11.2703285] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AdditionalNetworking.Patches.Value.GrabbableObjectPatch.CheckScrapHasValue (GrabbableObject __instance) (at ./Plugin/src/Patches/Value/GrabbableObjectPatch.cs:18)
GrabbableObject.LateUpdate () (at <31f0351006d541aeb5ae92a12fc7161b>:IL_01AA)
[10:06:11.2991214] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object.
Stack trace:
GrabbableObject.FallWithCurve () (at <31f0351006d541aeb5ae92a12fc7161b>:IL_00A6)
itolib.Behaviours.Grabbables.EventfulApparatus.FallWithCurve () (at ./Behaviours/Grabbables/EventfulApparatus.cs:693)
GrabbableObject.Update () (at <31f0351006d541aeb5ae92a12fc7161b>:IL_015C)
[10:06:11.3032889] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AdditionalNetworking.Patches.Value.GrabbableObjectPatch.CheckScrapHasValue (GrabbableObject __instance) (at ./Plugin/src/Patches/Value/GrabbableObjectPatch.cs:18)
GrabbableObject.LateUpdate () (at <31f0351006d541aeb5ae92a12fc7161b>:IL_01AA)
and after I died (solo), the ship won't fly away
Seems like I'll be waiting to readd Kanie
Which is fine, we have Generic's Moons and DemonMae's new moon to experience atm lol
yeah, out of 3 days on kanie, only 1 day opened the gate
at 9 AM the gate in the blink of an eye opened itself and started to close
and as I mentioned I crashed with the cruiser into the gate and the ship didn't flew away
so yeah
turns out I'm stupid and put an empty itolib script
LMAO?
no no this one's on me
okay lmao
I'm sure he'll appreciate it 
back to this, I dont think I've ever had any issues with the gate but looking at the setup, the animation to open the gate at level loaded must have not come through for some reason
I'm gonna switch it so the gates open at round start instead
that being after ship lands
what about a switch to the gate rather than automatic opening? 
idk, for example near the gate or in one of the starter hangars
I mean I guess I could do that now that I probably figured out how to network it properly
you can also improve networking and trigger zones for the gate
I won't be telling you what you should and should not do 
whatever feels comfortable for you and your moon concept
I only suggested manual lever for it
I kinda like the concept of automated closing of it, which can screw you over in some situations but I'll think of what I'll do
I didn't said I don't like the concept
I'm afraid more of what caused to not autopilot after solo/eveyone died
could be the itolib issue
A lever to open them ultimately is more immersive and makes more sense tbh
I love that I took my meds a few hours ago which normally make me sleepy to get tired and they didn't work and I'm only just now getting sleepy
@last ore do you have itolib in your modpack?
okay that probably was the issue then
The interiors I assigned for kanie we're greenhouse, office and storage complex but at the time of those bugs, idk what interior's we're at that time
Interiors should be fine its the items fault
Yeah
When it was greenhouse, everything was fine
I only blame wesley for my death when the turret shoot me through a thick pillar lol (I hid very badly but I still have to blame someone)
lmao
okay it is itolib's fault
well its my fault for putting an empty appy script and not removing it but you get the point
LMAO
-# ye
okay removing the script seems to have solved both issues
I'll try to make the gate more manual
Actually I got an idea on how to meet both worlds
JLL config time?
👀
okay for now I'm pushing a small temporary patch to fix the gate / custom ||apparatus ||issue
I yearn for the itolib apparatus update
wait whats that report screen that aint mine
I edited to have moon type, report and domination on report screen for all of the moons on my solopack
don't worry 
I got lazy and half of the reports I just... stole
ohhhhh thats pretty neat
yeah
I love lethalquantities
-# it totally isn't compatible with conflux at all 😂 (😭)
as well as minor rebalances of moons without going too far off their respective hazard levels
kanie went into A+ hazard level and all of the moons on my solopack ranges from D (experimentation & assurance) to P++ (penumbra and empra sort of on P+)
damn lmao

I had no idea on chronos however so I stayed on "?" hazard level
for now I only have 2 of your moons as I already overbloated with kenji's moons
Kanie looks pretty beautiful during the winter 
WOW
I mean it would get better in time but... I don't have that much time on my account 
-# today at least
||zaza|| 
also there's a minor bug with your ||botanic|| apparatus
when you depart from kanie and fly to different moon (company on my case), then the ||botanic|| apparatus reinserts like into the socket and I pull it off like a normal apparatus
so in short your kanie custom apparatus is reinserting itself in the air 
and the hazard pop-up pops in when you pull it as well (all that happened on company moon)
can't confirm if the apparatus disappears after lobby reload, I didn't wanted to risk it as of now 

-# I explained that as clear as I could, if I manage to replicate that, then I just do the clip next time 😔
Hmmm interesting
i had this happen before
skelaah needs to make two different versions of them, one with the looping audio that plays on start off and with the is apparatus active bool off
and plug it into one of the slots on the item script
i dont remember exactly how to do it though, its been a while
and tbh i never finished that update… i got the appies working for host but client was incapable of seeing them…
makes me sad
but Wesley said thats how you do it
and it did work for me
i think the invisibility was unrelated
pretty sure I have that already though, knowing me I forgot to double check if the other appy actually spawns
doing a thing
wow, looks like a thing!!
yeah trying to do like a custom sunset on Bilge but not sure if it looks good tbh
I love the night time skybox tho
yeah night time skybox is peakkk
i thort it was Nostromo for a minute there 😭
I can't believe you stole Wesley's skybox
I would too ngl
Ye
But tbf, it ruins the vanilla-ish vibe of the moon
Kanie is detailed enough it could use such skybox at night/eclipse
-# and acheron fits with it overall
But bilge is the last moon I would thought about this skybox
I kinda agree
i like to use skyboxes in modesty
they look nice but never feel vanilla
only nephrite has a custom skybox that lasts the whole day and its pigmented to match the planet itself
Dopa’s Atlas is pretty tasteful I think
the other moon i have with a custom skybox is thallasic
but its only at night
and its just a blueish night sky that seamlessly blends with the vanilla skybox
the space skybox only shows around 9pm-ish
the entire day is the usual vanilla skybox
these moons are really unique i love them
if i had to be nitpicky i'd say acheron could get something that makes it a little interesting
its a good moon but in comparison to the other moons like deadlock and bilge its kind of boring
you got yourself a real funny timing then, because I will be reworking that moon next, bringing it up to the standards of current Kanie / Bilge etc.
I need some time tho because I still have some issues with Kanie to fix up and college is coming up as well, so that will affect my availability
canny
Cane-ay 😭
Tts-ahh pronounce
You pronounce it "kanye" with the pressure on "e" being pronounced like a solo "a"
-# 0 relations with kanye tho, trust us
why is the Cruiser prop on kanie so huge lmao
Cruiser XL 
that's the internal name of mine 
oh 
the raw model is prolly just not the exact scale of the actualobject
it looks like the whole prefab tho
minus stuff like the gear shift
and the windshield wipers
unless this was assembled manually
yeah it sorta was lmao
yeahh the closer i looked the more i could tell lol
I also realised I left in the rigidbody which pretty sure makes it so you can move the cruiser around lmao
I will have an update ready soon which fixes most of the issues if not all of them
the most important one being the fix to Botanic Appy
ohh alright
atleast i don't think you can move it
i walked into it a few times and it didn't seem to budge
oh maybe I fixed it already then..?
you should make it incredibly light and still a physics object so you can fling it at people
and squish them

Abibabou cruiser
Update 2.7.1
Kanie
- Fixed an issue where the Botanic Apparatus would re-insert in the air after starting the game
- Changed the Botanic Apparatus so now it will no longer: increase spawns, wake up Old Birds, turn the interior lights off, give off a radiation warning and no longer trigger Facility Meltdown if you have that mod.
- Added itolib as a dependancy
- Added a visual indicator for players to find the fence gate hole
https://thunderstore.io/c/lethal-company/p/TheWildSkelaah/SkelaahsWildMoons
pacoito became one with kanie 
We really went from pacoito to kanoito

weedoito 

my entire team wiped because they couldn't understand the train lmfao
only i remained
Hey guys! Sorry for the lack of any updates regarding Acheron, for the time being, I will not be working on that moon due to me being unhappy with my work.
For the time being, I've switched to reworking Terra, as I already had ideas in mind for it and so far I'm satisfied with how it's going
Always go for what you have the most fun with 
are the pillars still slanted? .3.
will line up better with the icon i made, so yey

so, the TZP is under the floor
sorrry wongleston the worm buried it
next time bribe him with apple cores to retrieve it
is it an issue with it spawning there or did you drop it there?
I dont remember wanting a tzp to spawn there tho thats for sure lmao
it spawned there
okay must be an error on my part
do items spawn on navmesh? maybe the meshy navy mesh is going under the ground?
good question
I made a suit
because blender didn't crash on me for once
https://thunderstore.io/c/lethal-company/p/TheWildSkelaah/SkelaahSuits
the "Something" cosmetic is from a different mod but fits great with the suit
ayy looks great!
well... looks like whatever interior i set for Terra is also set for Ooblterra, and viceversa
ohhh
guessing the its because of the naming being the exact same
either that or Ooblterra has a content tag named Terra which automatically assigns to both itself and my moon
I was thinking of renaming the moon anyway so I might change its name
i could just make the interior assignment name "Oobl". theoretically should work
I will be releasing a slightly reworked Terra under a new name either today or tomorrow
Terrae coming soon 
terraria...........
Pls don't name it Ziemia 😭 🥀
All I ask for is to not expect anything big. I said I had a lot of ideas in mind but right now I don't have the right state of mind to work on them. So far all I could have done was to chop down the size of the map and slightly detail it more. I'll try to be adding them over time
no I will not be naming it Ziemia 💀
but yeah I wasted a month on minor terrain changes, I haven't been this disappointed in my work in a while

it's fine, you take your time there's 0 rush
just don't force yourself to work if you're not feeling like doing it
LMAO
excited to see it
plus it'll be nice to have terra still available to compare
whaaaat
do not!!!!
it's not wasting, your work is really valued!!
exactly
Words od wisdom? 👀
decided to start finally working on something new to maybe refresh my mental, this is like very early wip
👀
I WAS GOING TO SAY THAT KISZONI WAS GOING TO HATE IT
no outside turrets if thats your issue lmao
Literally just looks like Trite but with like a green filter applied
lol
god forbid people having city moons
LMAO I just think it's the same asset
Cus we do have city moons made before Trite
Argent, Bupapest, and Maritopia all came before it
in Skelaah's case I think the buildings are just the same as what Trite and Calist use which isn't bad ofc
I look forward to seeing what he comes up with
I have said I want more city moons

pretty sure that Wesley's have like windows in them
Oh they might
unless Wesley put the window panes in the same asset that I use
if so then well fucking played because theres a shit ton of em lmao
you can just put a big ass plane that covers all of them
They are def different I think it's just they have similar textures lol
DETOUR??
LIKE PEAK WIP MOD DETOUR MINECRAFT???
just model your own buildings smh.
oh, detour...
I'm waiting for that mod a while ago
"trying something new to refresh my mental"
literally a single hour later
"wow it just looks like trite but green" can you allow anyone to enjoy their work for like one second
without making a diminishing comment or any kind
the blood splatter fucking kills me
"(moon name) but (insert color here)" could literally be used to describe anything ever and i hate when people do it
"(embrion) but (green)" is nephrite
It wasn't even a mean comment
😭
i always like how colorful your moons look 
fap-8 but good
(offense) but (silent hill)
that's just dejection smh
when the first thing someone says about your work is "it just looks like x but y" it reads like that, be better 👍
truest truth
but yeah imo you can say the same thing without sounding ass "Oh, for now it reminds me of X, I wonder how will it be!"
let skelaah cook
add some vines growing on the buildings, maybe some patches of dirt, concrete, debris and make it overgrown... and its... peam
or dont. do whatever
i just think overgrown would fit well with the green
yea that's what I'm planning on to do so far
again, its too early to show anything concrete but yea
Id reccomend using probuilder to cut up the vines from exp and then using those
there's some nice ones on vow too
heres a dirt texture if you want it
i used those for dejection and they look real good
all 4 maps
they do look real good I agree
always appreciate some extra textures by ya Beanie
lmk if you need any more assets
i always want to make more moons but never have the time so i just give my stuff to the people making peak moons
ding ding dinggg
And just to clarify, I didn't get offended (if anything I wanna get to the quality of what Wesley does) comparisons are a bit tough to express positively so its understandable they can be taken the wrong way
yeah I hoped you didn't get offended by it :]
but also thanks for caring 
if you want a unique gimmick you could have outdoor scrap spawns in the building but you have to find a way inside somehow
like climbing through a cracked side, clearing something from a blocked door etc.
I just hate when someone who doesn't make any content comments on it in such a diminutive manner! there's a lot that goes into the process, and the vibe is more than just "trite but green", i'm sure it will look great (hell it already looks awesome)
i need to finish this damn interior and work on more moons!! Aughh i hate school!!
Beanie stop reading my mind
sorry, the beanie knows best
im grading all your papers and tests with an A+ you're now graduated good job beanie!!
but fr I want to have like excluded areas that you have to "crawl" through the window holes
and you are the best then
wow! Amazing! I sure hope that’s true and i dont fail!
i will make sure you don't fail beaninger
beanington
careful with your words or we will have another incident
lmao
it has claimed my soul twice already
the curse of not knowing potential.... bad words
yumy diet
dirt
ive seen lunx getting beef a lot recently lmfao
i thought batby was the only one
only recently?

fire
OKAY OKAY I UNDERSTAND IM SLEEPING ON IT
THAT'S RIGHT, YOU'RE SLEEPING ON THE KIDNEY STONE PASSING STICKER
wtf is that LMAO?
it's from this server idk!!!
but people sleep on it
all this blood now we gonna clean it
potassium
Okay honestly the only thing that upsets me about trite is the fire exit situation
Do you have any more teasers to share for the moon?
Not enough to show anything yet
Well, no rush. You always cook - love what I've seen and heard so far.
Haha thank you Luth
For this week I'll probably not get a lot done since I got a lot of irl stuff but I'll see what I can do
Update 2.7.2 (still waiting for a new Terra icon so have this instead)
- Added new moon prefabs when routing to certain moons: Kanie, Deadlock, Noctis, Bilge. Chronos' vanilla snow moon prefab fits atm, and Acheron and Terra will be getting their ones when I eventually finish them.
https://thunderstore.io/c/lethal-company/p/TheWildSkelaah/SkelaahsWildMoons
okay I've done a bigass woopsie and released an unfinished version of Bilge I worked on like 2 months ago
"Lebron James reportedly uploaded the wrong version of one of his moons"
hehe get it because its an ocean mo-
me and the boys playing deadlock for the first time
Too many people in the same spot, you know what happend next lol
ps: i survived bilge this time 🙌
im gonna be honest i forgot to give kanie a weight for Midnight Sanctuary

despite them being a perfect fit
your greed consumed you
we tried stopping him... it wasn't enough...
dude… the greenits… i love it
yo that's actually fire
you're def improving
b-but please don't add outside turrets activated by motion sensors or lone listeners 🥺
what about the humble CR crane
I actually had an idea for an original outside hazard but that will require custom code
and a custom code would require custom networking 
LobbyImprovements dependency tomorrow 🗣️
ExampleTVPatch incoming
Hmmm… maybe whisper the idea in my ear while no one is looking

im curious
(ill be making my own hazards eventually)

ohhh it's looking great
atlantean citadel on deadlock?
there should be a tag there which reskins it to the metallic version
this? is a deadlock 
dear god
hey quick question
how low on the map compared to the surface is the dungeon generation root on deadlock
because usually interiors are 250 units below the map, and i got reports that stuff was appearing in the skybox of sanctuary for people on deadlock
my skybox follows the player at 75-100 units tall which means normally theres around 150 units of leeway
wow beanie
the fake sky is too high 
it worked for my moons and vanilla
i can shrink it
its just having it that low on deadlock means other interiors have the possibility to break
for example: tower
so no, its not just sanctuary that could suffer from this
so there's nothing to worry about
maybe skelaah needs to raise the moon a bit if that's possible
in fact interiors are allowing themselves for too much, but uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
cheese
🧀
its not the fault of the map
its most likely because there's no solid surface acting as ground
wdym
anyway, I'm going to do something that beanie could never
be stinky?
if you fall on deadlock you die in the air by a killtrigger which is hidden in deep fog
maybe the dungeon root is higher or the fog is too low?
the shader for my skybox obscures everything though
I doubt it since its not really that low
terrain or not it should be hidden
oh
besides, terrain is see through from the bottom anyways
uhh well I didnt really tweak anything height related
so if you did have terrain i could just see the buildings through it
(i was the one who reported it 😇)
is it possible you just built it all really low?
do you have anything out of bounds underground?
gumnis can you send screenies
yeah I wanna see as well
I don't think so
you might need to brighten this one
that could actually be the massive fucking building that is behind the train tunnel
i hate this gif alot
okay lemme boot up unity
ill probably do an update today to shrink the skybox regardless just to be safe but i do think its partially the moon
yeah if you put things that go waaay down interiors like this or tower could have some clipping issues
^ this is the main point tho
this could also more majorly impact tower
in some rare cases
okay yeah it is the building
is it just SUPER huge
yeah it goes wayyyy down
and digs into the ground
oh shit wait
doesnt oldred have support beams that go way down too
lemme insta-fix this so issues like that wont happen again
ill reduce mine too to prevent possible errors
after i finish mah work
ty for checking tho
you welcome and thanks for telling me as well lmao
good ending
hoorah
we both come out of the situation with newfound knowledge and ways to fix our issues
maybe the sanctuary and deadlock was the friends we made along the way
The opposite stinker
okay I haven't cooked like this in a while, first time I'm genuinely hype with what I'm doing
couldnt find a good spot to screenshot in lethal so have a humble unity screenshot 
foliage and rocks makes everything peam
(it even works on interiors)
Whoever said "Trite but green" deserves to go under the hydraulic press.
Oh my gosh the way that the head erupts is so violent
its okay they will come back together
Oh hell yeah this looks way better lol
Cookingggg
Lmao tbf it was how the initial screenshot looked
I’m proud of Skelaah

is this fucking Terra???
nope thats a new moon
Trite-2 LFG
-# istg if you name the moon "Warszawa" as you named your other moon "Kanie"...
Skelaah make 7000 turrets appear if a player id "Kiszony" enters the moon

silence

make it happen
fuck you + you're bald
Not bald
you meant "I no have full hair"?
no it will be an actual name
and not a fake name like Kanie which definitely doesnt exist
just for you Skitts, I'm gonna add a single turret and name it Kiszony

Hell yeah, can't wait for cracov moon
Don't forget to add smog

Update 2.7.4
Kanie
- Switched guidance poles for actual lamps
Deadlock
- Fixed an issue where the massive building in the background would clip into some modded interiors
Remove all masked from deadlock immediately
What happened? A bug or just funny train squishes them for all eternity?
oh i don't know maybe an enemy that predicts your movement with an instakill is a little hard to dodge in a cramped train tunnel
the train is not an excuse it takes so long to arrive that if you have seen the masked there is no possible world where you get in a safe area and the masked does not
thing is, there's nothing else that works better for that specific outside area, imagine having to silently crouch next to a massive dog while a train is on the go, I don't even have to explain why forest giants, worms and old birds are a bad fit
I don't wanna leave the exterior without enemies because then you have a boring gimmick that you always have one plan against - wait it out and masked throw a wrench in that gimmick and make it an actual threat. While I agree masked are a difficult enemy, they are still killable. if not by train you can always buy a shovel and get rid of them
if anything I can nerf the spawn weight of masked so there's a less chance of them spawning in multitudes
don't be a dick gumnis it's ok!!
they can def be oppressive tho I agree
but funny train kills em pretty often
yeah sorry twas uncalled for but i think i just played the most agonizing lethal company session i've ever played in my life
that's ok! good on you for owning your mistake
no worries man, unlucky games happen 
Mods, alive his skin
scratch that, you ate an entire fuckin wall LMAO
Mods, skin this man alive

FINALLY
YOU HAVE SUCCEEDED, YOU HAVE SUCCEEDED
||... that's the name, aint it?||
||re||
hell yeah
more trote pics
that looks great skeelah :0
shut up farty pants!!
WE are all calling you that now

hey that's MY name
i was kiszony all along it seems
I was gonna say that but then I thought about generic and got sad
who the fuck is steve jobs??
Ligma b@@ls
I still await the day to see one of my friends in a session gets bapped by the train in Deadlock lmao
yeah i caused this...
somehow i didnt see this before but HOLY SHIT THE BIODOME IS PEAKKKKK AUGHHH I NEEED THIS MOON NOOOW
IM GONNA STARVE
Same
Give me better trite 
Safe to say LMAO
actually thinking about releasing the moon anyway
since I have like 99% of the moon done
hmm
I want to
but at the same time everything died on me
oh nvm paco has to ito his lib anyway
Lebron James reportedly did not push library update before v73 released 
Fucking lebron man
come on skelaah wheres the update now
the humble 999+ errors on my editor screen right now:
dont worry its fixed now
something was gullible
yea
tried to import some v73 plugins (JLL) and I think I did it wrong
Why would a retirement home need a 2.75 dungeon multiplier...
UPDATE 2.8.0
All Moons
- Updated to v73
Chronos / Acheron
- Currently disabled due to lost files / script issues
- Removed / changed the dependencies of these moons above to reduce unnecessary bloat
Deadlock
-
Fixed the main entrance not aligning to the wall
-
Added new moon: 874-Obscura
KNOWN ISSUES (fixed)
- The game sometimes crashes when launching Obscura on the first day of the session. For now I don't really know what causes the issue but to avoid it, play at least a day on another moon before routing to Obscura.
-# icon made by @fervent raft
I guess it's to fit all the happily retired employees
@sonic perch game crashes when trying to land on new moon
0199d412-e47f-a3ad-bc57-da4ce736b757
was it on the first day of the session?
wdym
I tested landing on it first moon for the first test session, then for the second test session tested going on experimentation, then going to the new moon after
I dont really know what causes that issue
I have encountered it myself but it was only when selecting it right after creating the lobby
usually I just went to a different moon first, then going to Obscura and after that there was no issues
You have not proven yourself to the company enough to be able to retire
oh I'm seeing that LLL is disabled
pretty sure paco's fix still needs it to be enabled
I tested with both enabled before
ohh alright
also happens in the moon pack
I see this warning before it crashes, unsure if it is related
[Warning: Unity Log] EMPBlast is disabled! Netcode for GameObjects does not support spawning disabled NetworkBehaviours! The PlayerElectrode component was skipped during spawn!
not really, but good for me to know
just to be sure, the crash happens right after pulling the level right?
correct
what weathers does the moon have
and blah blah blah did you triple check if terrain is instanced cus ive had scenarios where it lands and sometimes doesn’t crash when its not instanced
and also did you use any terrain details (plants placed as a terrain detail component)
using my code?
oh my fucking god
the terrain was in fact not instanced
skelaah.......
lemme do a quick test to see if it was it
hype to test this !!
Im gonna add this to my pack next week tho, since im pretty lazy to update my pack just now, LLL fork was just released yesterday lol
this morning* mb
i haven't!!!!!!!!!!!!!!! be better
(/j)
i can't wait to try your new moon skelnit
SKELAAH 
Wheres the new hazard you talked about last time?


h-hazard?
I forgor 💀
💀
tbh I don't think the moon needs it as much as I initially thought
it was designed for Obscura initially ?
yea
oh ok, then ill review that myself
next time
Because there is no images in the readme lmao, i have no idea if the moon is peak
But i believe in your work, this should be peak right
in terms of theming its gotta be my favourite I worked on
ohh lets goo
oh yeah there's also a pretty unfortunate thing thats happened, I lost all files for Acheron due to me being stupid, and I cant recover them
so at least I know which moon I am reworking next
ohhh thats bad
Hope you can rework it even better soon !
throws rocks at you until you stop moving
good
we don't need lone listeners 2.0
not for this moon
no no no
the rework will be fucking awesome!
oh man i cant wait to go to obscuraWhat do you mean was
do you have instanced terrain on
yeah that was the issue haha
I already pushed the fix, should be on thunderstore in like 20 minutes-ish...?
I'm assuming this is a formatting issue
Deadlock needs more moons
shaking my smh
We almost had peak
is Obsucra the uh, Green?
Gonna try getting some time to check it out on monday
Add. Screenshots. Of deadlock. Pleeeeeeeas!........and maybe obscura too or somethin'.
I will eventually (tomorrow)
When my friends like trains a little TOO much
If this is not the case already, the train on Deadlock should use the Sapsucker corpse instead of the regular ragdoll
Brethren
look at the image above…
The custom skins made it hard to tell
Update 2.8.2
Obscura
- Added proper images to the readme
- Changed the Reverb Zone when near the Unstable Core; hopefully fixing the audio distortion glitch
- Removed the (unforseen) motion blur effect when spectating dead players
- Nerfed the interior multiplier from 2.75 to 2.50
- Swapped around the daylight entities' weights (too many locust bees)
- Added new effect to the Unstable Core, now you might expect what happens whenever you pull the appy out
Other Moons
- Updated standalones to v73 (except Chronos and Acheron)
- Added fish to Kanie (because fish)
https://thunderstore.io/c/lethal-company/p/TheWildSkelaah/SkelaahsWildMoons
-# (the interior size nerf is totally not my complain <.<)
not **only **yours lmao
@oblique ore knows all about special fish
We're cooked
We're definitely cooked
And im making a moon for Wesley
Trite Prime
its just trite but bigger and slightly more orange colored

little big planet

dark times ahead
movie star planet
You just unleashed an OCEAN of nostalgia
As a child before and after being verbal little big planet was my everything second only to MegaMan.
Especially little big planet 2
NOOO
hell yeah LBP2 was peak
FUUUU- wait doesn't that kind of moon already exist?
Yeah the cinema, the drive in one demonmae made, hell there's even a movie studio interior too....also made by demonmae.
-# clueless
It's not like I poor through every existing moon daily, besides that's not even counting the fact I didn't even know this discord existed until recently when shrimp wasn't working.
the green one is here
It would be funny if there was a new "flattened" corpse type made exclusively for Deadlock
I was wondering about a CodeRebirth-like flattened corpse for a while when making Deadlock but turns out I dont really understand it 😅
i have an idea for a completely awful and horrible way to do it via JLL maybe
but it would only work if you can detect when players die
player connected thingy that upon detecting a dead player spawns a squished body scrap at their location
and then change the train to spawn no corpse
so it just looks like they got squished into a scrap
not worth it i dont think + its just a theory
idek if a dead player detector script exists
you could make it very scuffed by making it a OnTriggerEnter and just having 2 scripts, one that fucking kills you and the one where it spawns the scrap
OHH TRUE
all of them should work perfectly fine
just use the LLL fix
yay
thank u beanits 
viscera works too, and its the most technically complex of all my moons
so its safe to assume they all work
I know that actually
banger because they make you want to explode?
DOOR STUCK
HOW
Me having fun in ESEA.
(the beginning is the lyrics to Snoop Dogg and Pharell's "Drop It Like It's Hot")
The phantom, exterior like fish eggs
interior like suicide wrist-red(rags?)
I could exercise you, this could be your phys-ed
cheat on your man homie AGHHH I tried to sneak through the door man!
Can't make it, can't make it, the shit's stuck...
I tried to make it... less bad but i couldn't make it work smoothly at the end of it, if someone more experimented than i is interested you can take your one try to make it sound better!
Edit: idk now if it is that bad lmao help 🙃🙃
Peppino's Sauce Machine - by Mr. Sauceman
Hehehehe
that would be cool ngl
Chat does he know? 
does he snow? or grow?
Update 2.8.3
Bilge
- Nerfed the time it takes for the High Tide to spawn from the initial warning to 45 seconds (was 25 seconds)
- Readded the pilot warnings for both High and Low Tides and made them more descriptive
Obscura
- Added a pilot warning message whenever the EMP'y is pulled out (will expand on it in future update)
- Terramesh'ed the terrain
I played one time on obscura actually and i didnt understood what the big light ball is
But the moon is peak, you did a great job on the ambiance i really enjoyed playing it
Thank you 😭 I actually spent too long on the ambience, nothing was really clicking for a while and the final one was the only I didnt hate. I'm glad you like it
Deadlock.
Has.
No.
SCREENSHOT
reeeeeeeeeeeeeeeeee
Cool to see obscura got one though. Looks awesome actually.
I swear I made one 😭
Weird
lemme check the readmes
i would love if i could see them honestly
yeahh, UK thing, it sucks
the UK isn't allowed to access imgur anymore
the OSA garbage
.............there's a lot I could say rn......but I won't.
Fucking rubbish.
I'm sorry.
what the hell?
that's genuinely so fucking stupid
I did send the images from the readme's somewhere in the thread
lemme find them
yeah dw i already know what noctis looks like haha, it's not your fault either ofc dw
Anything to share art and bypass bullshit

